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Wayland: Fix error from glfwSetWindowAspectRatio
The aspect ratio was applied during resize but any call to glfwSetWindowAspectRatio emitted a GLFW_FEATURE_UNIMPLEMENTED error.
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@ -355,6 +355,8 @@ information on what to include when reporting a bug.
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scale
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- [Wayland] Bugfix: Window content scale events were not emitted when monitor
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scale changed
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- [Wayland] Bugfix: `glfwSetWindowAspectRatio` reported an error instead of
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applying the specified ratio
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- [POSIX] Removed use of deprecated function `gettimeofday`
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
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- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
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@ -1923,10 +1923,20 @@ void _glfwSetWindowSizeLimitsWayland(_GLFWwindow* window,
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void _glfwSetWindowAspectRatioWayland(_GLFWwindow* window, int numer, int denom)
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{
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// TODO: find out how to trigger a resize.
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// The actual limits are checked in the xdg_toplevel::configure handler.
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_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
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"Wayland: Window aspect ratio not yet implemented");
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if (window->wl.maximized || window->wl.fullscreen)
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return;
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if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE)
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{
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const float aspectRatio = (float) window->wl.width / (float) window->wl.height;
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const float targetRatio = (float) numer / (float) denom;
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if (aspectRatio < targetRatio)
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window->wl.height = window->wl.width / targetRatio;
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else if (aspectRatio > targetRatio)
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window->wl.width = window->wl.height * targetRatio;
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resizeWindow(window);
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}
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}
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void _glfwGetFramebufferSizeWayland(_GLFWwindow* window, int* width, int* height)
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