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Removed double mode for cursor mode.

This commit is contained in:
Camilla Berglund 2013-04-26 14:29:55 +02:00
parent 2d1b835711
commit 9264b5da0e
5 changed files with 12 additions and 12 deletions

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@ -269,7 +269,7 @@ systems, where it uses the [soname](https://en.wikipedia.org/wiki/soname)
| `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API | | `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API |
| `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback | | `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback |
| `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted | | `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted |
| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR_MODE` | Used with @ref glfwSetInputMode | | `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR` | Used with @ref glfwSetInputMode |
| `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | | | `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | |
| `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | | | `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | |
| `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | | | `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | |

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@ -320,13 +320,13 @@ void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
if (action == GLFW_PRESS) if (action == GLFW_PRESS)
{ {
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED); glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
locked = GL_TRUE; locked = GL_TRUE;
} }
else else
{ {
locked = GL_FALSE; locked = GL_FALSE;
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL); glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
} }
} }

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@ -537,7 +537,7 @@ extern "C" {
#define GLFW_OPENGL_CORE_PROFILE 0x00000001 #define GLFW_OPENGL_CORE_PROFILE 0x00000001
#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002 #define GLFW_OPENGL_COMPAT_PROFILE 0x00000002
#define GLFW_CURSOR_MODE 0x00030001 #define GLFW_CURSOR 0x00030001
#define GLFW_STICKY_KEYS 0x00030002 #define GLFW_STICKY_KEYS 0x00030002
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003 #define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
@ -1684,7 +1684,7 @@ GLFWAPI void glfwWaitEvents(void);
/*! @brief Returns the value of an input option for the specified window. /*! @brief Returns the value of an input option for the specified window.
* *
* @param[in] window The window to query. * @param[in] window The window to query.
* @param[in] mode One of `GLFW_CURSOR_MODE`, `GLFW_STICKY_KEYS` or * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
* `GLFW_STICKY_MOUSE_BUTTONS`. * `GLFW_STICKY_MOUSE_BUTTONS`.
* *
* @sa glfwSetInputMode * @sa glfwSetInputMode
@ -1695,11 +1695,11 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
/*! @brief Sets an input option for the specified window. /*! @brief Sets an input option for the specified window.
* @param[in] window The window whose input mode to set. * @param[in] window The window whose input mode to set.
* @param[in] mode One of `GLFW_CURSOR_MODE`, `GLFW_STICKY_KEYS` or * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
* `GLFW_STICKY_MOUSE_BUTTONS`. * `GLFW_STICKY_MOUSE_BUTTONS`.
* @param[in] value The new value of the specified input mode. * @param[in] value The new value of the specified input mode.
* *
* If `mode` is `GLFW_CURSOR_MODE`, the value must be one of the supported input * If `mode` is `GLFW_CURSOR`, the value must be one of the supported input
* modes: * modes:
* - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
* - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client

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@ -223,7 +223,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
switch (mode) switch (mode)
{ {
case GLFW_CURSOR_MODE: case GLFW_CURSOR:
return window->cursorMode; return window->cursorMode;
case GLFW_STICKY_KEYS: case GLFW_STICKY_KEYS:
return window->stickyKeys; return window->stickyKeys;
@ -243,7 +243,7 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
switch (mode) switch (mode)
{ {
case GLFW_CURSOR_MODE: case GLFW_CURSOR:
setCursorMode(window, value); setCursorMode(window, value);
break; break;
case GLFW_STICKY_KEYS: case GLFW_STICKY_KEYS:

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@ -41,15 +41,15 @@ static double cursor_y;
static void toggle_cursor(GLFWwindow* window) static void toggle_cursor(GLFWwindow* window)
{ {
if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED) if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_CAPTURED)
{ {
printf("Released cursor\n"); printf("Released cursor\n");
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL); glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
} }
else else
{ {
printf("Captured cursor\n"); printf("Captured cursor\n");
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED); glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
} }
} }