mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
Merge branch 'master' of ssh://glfw.git.sourceforge.net/gitroot/glfw/glfw
This commit is contained in:
commit
95cddf85e1
|
@ -155,11 +155,14 @@ install(FILES COPYING.txt readme.html
|
|||
|
||||
#--------------------------------------------------------------------
|
||||
# Uninstall operation
|
||||
# Don't generate this target if a higher-level project already has
|
||||
#--------------------------------------------------------------------
|
||||
configure_file(${GLFW_SOURCE_DIR}/cmake_uninstall.cmake.in
|
||||
${GLFW_BINARY_DIR}/cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||
if(NOT TARGET uninstall)
|
||||
configure_file(${GLFW_SOURCE_DIR}/cmake_uninstall.cmake.in
|
||||
${GLFW_BINARY_DIR}/cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
${CMAKE_COMMAND} -P
|
||||
${GLFW_BINARY_DIR}/cmake_uninstall.cmake)
|
||||
add_custom_target(uninstall
|
||||
${CMAKE_COMMAND} -P
|
||||
${GLFW_BINARY_DIR}/cmake_uninstall.cmake)
|
||||
endif()
|
||||
|
||||
|
|
|
@ -34,12 +34,18 @@
|
|||
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
|
||||
* DAMAGE.
|
||||
*/
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "getopt.h"
|
||||
|
||||
|
||||
/* 2011-07-27 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
*
|
||||
* Added _CRT_SECURE_NO_WARNINGS macro.
|
||||
*/
|
||||
/* 2009-10-12 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
*
|
||||
* Removed unused global static variable 'ID'.
|
||||
|
|
|
@ -23,6 +23,8 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
|
@ -422,7 +424,7 @@ static void update_map(int num_iter)
|
|||
if (fabs(pd) <= 1.0f)
|
||||
{
|
||||
/* tx,tz is within the circle */
|
||||
GLfloat new_height = disp + (cos(pd*3.14f)*disp);
|
||||
GLfloat new_height = disp + (float) (cos(pd*3.14f)*disp);
|
||||
map_vertices[1][ii] += new_height;
|
||||
}
|
||||
}
|
||||
|
|
40
include/GL/glfw3.h
Normal file → Executable file
40
include/GL/glfw3.h
Normal file → Executable file
|
@ -75,7 +75,7 @@ extern "C" {
|
|||
#else
|
||||
#define APIENTRY
|
||||
#endif
|
||||
#define GL_APIENTRY_DEFINED
|
||||
#define GLFW_APIENTRY_DEFINED
|
||||
#endif /* APIENTRY */
|
||||
|
||||
|
||||
|
@ -96,7 +96,7 @@ extern "C" {
|
|||
/* Others (e.g. MinGW, Cygwin) */
|
||||
#define WINGDIAPI extern
|
||||
#endif
|
||||
#define GL_WINGDIAPI_DEFINED
|
||||
#define GLFW_WINGDIAPI_DEFINED
|
||||
#endif /* WINGDIAPI */
|
||||
|
||||
/* Some <GL/glu.h> files also need CALLBACK defined */
|
||||
|
@ -112,7 +112,7 @@ extern "C" {
|
|||
/* Other Windows compilers */
|
||||
#define CALLBACK __stdcall
|
||||
#endif
|
||||
#define GLU_CALLBACK_DEFINED
|
||||
#define GLFW_CALLBACK_DEFINED
|
||||
#endif /* CALLBACK */
|
||||
|
||||
/* Microsoft Visual C++, Borland C++ and Pelles C <GL*glu.h> needs wchar_t */
|
||||
|
@ -147,6 +147,10 @@ extern "C" {
|
|||
|
||||
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
||||
|
||||
/* Include the declaration of the size_t type used below.
|
||||
*/
|
||||
#include <stddef.h>
|
||||
|
||||
/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
|
||||
* convenient for the user to only have to include <GL/glfw.h>. This also
|
||||
* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
|
||||
|
@ -533,9 +537,7 @@ GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
|
|||
/* Window handling */
|
||||
GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode, const char* title, GLFWwindow share);
|
||||
GLFWAPI void glfwOpenWindowHint(int target, int hint);
|
||||
GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window);
|
||||
GLFWAPI int glfwIsWindow(GLFWwindow window);
|
||||
GLFWAPI GLFWwindow glfwGetCurrentWindow(void);
|
||||
GLFWAPI void glfwCloseWindow(GLFWwindow window);
|
||||
GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title);
|
||||
GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height);
|
||||
|
@ -579,17 +581,43 @@ GLFWAPI double glfwGetTime(void);
|
|||
GLFWAPI void glfwSetTime(double time);
|
||||
|
||||
/* OpenGL support */
|
||||
GLFWAPI void glfwMakeContextCurrent(GLFWwindow window);
|
||||
GLFWAPI GLFWwindow glfwGetCurrentContext(void);
|
||||
GLFWAPI void glfwSwapBuffers(void);
|
||||
GLFWAPI void glfwSwapInterval(int interval);
|
||||
GLFWAPI int glfwExtensionSupported(const char* extension);
|
||||
GLFWAPI void* glfwGetProcAddress(const char* procname);
|
||||
GLFWAPI void glfwCopyGLState(GLFWwindow src, GLFWwindow dst, unsigned long mask);
|
||||
GLFWAPI void glfwCopyContext(GLFWwindow src, GLFWwindow dst, unsigned long mask);
|
||||
|
||||
/* Enable/disable functions */
|
||||
GLFWAPI void glfwEnable(GLFWwindow window, int token);
|
||||
GLFWAPI void glfwDisable(GLFWwindow window, int token);
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Global definition cleanup
|
||||
*************************************************************************/
|
||||
|
||||
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
|
||||
|
||||
#ifdef GLFW_APIENTRY_DEFINED
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
#endif
|
||||
|
||||
#ifdef GLFW_WINGDIAPI_DEFINED
|
||||
#undef WINGDIAPI
|
||||
#undef GLFW_WINGDIAPI_DEFINED
|
||||
#endif
|
||||
|
||||
#ifdef GLFW_CALLBACK_DEFINED
|
||||
#undef CALLBACK
|
||||
#undef GLFW_CALLBACK_DEFINED
|
||||
#endif
|
||||
|
||||
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -263,7 +263,7 @@ version of GLFW.</p>
|
|||
<ul>
|
||||
<li>Added <code>GLFWwindow</code> window handle type and updated window-related functions and callbacks to take a window handle</li>
|
||||
<li>Added <code>glfwIsWindow</code> function for verifying that a given window handle is (still) valid</li>
|
||||
<li>Added <code>glfwMakeWindowCurrent</code> function for making the context of the specified window current</li>
|
||||
<li>Added <code>glfwMakeContextCurrent</code> function for making the context of the specified window current</li>
|
||||
<li>Added <code>glfwGetError</code> and <code>glfwErrorString</code> error reporting functions and a number of error tokens</li>
|
||||
<li>Added <code>glfwSetErrorCallback</code> function and <code>GLFWerrorfun</code> type for receiving more specific and/or nested errors</li>
|
||||
<li>Added <code>glfwSetWindowUserPointer</code> and <code>glfwGetWindowUserPointer</code> functions for per-window user pointers</li>
|
||||
|
@ -271,9 +271,9 @@ version of GLFW.</p>
|
|||
<li>Added <code>glfwGetWindowPos</code> function for querying the position of the specified window</li>
|
||||
<li>Added <code>glfwSetWindowFocusCallback</code> function and <code>GLFWwindowfocusfun</code> type for receiving window focus events</li>
|
||||
<li>Added <code>glfwSetWindowIconifyCallback</code> function and <code>GLFWwindowiconifyfun</code> type for receiving window iconification events</li>
|
||||
<li>Added <code>glfwGetCurrentWindow</code> function for retrieving the window whose OpenGL context is current</li>
|
||||
<li>Added <code>glfwGetCurrentContext</code> function for retrieving the window whose OpenGL context is current</li>
|
||||
<li>Added <code>glfwInitWithModels</code> function and <code>GLFWallocator</code> and <code>GLFWthreadmodel</code> types for pluggable memory allocation and threading models</li>
|
||||
<li>Added <code>glfwCopyGLState</code> function for copying OpenGL state categories between contexts</li>
|
||||
<li>Added <code>glfwCopyContext</code> function for copying OpenGL state categories between contexts</li>
|
||||
<li>Added <code>GLFW_OPENGL_ES2_PROFILE</code> profile for creating OpenGL ES 2.0 contexts using the <code>GLX_EXT_create_context_es2_profile</code> and <code>WGL_EXT_create_context_es2_profile</code> extensions</li>
|
||||
<li>Added <code>GLFW_OPENGL_ROBUSTNESS</code> window hint and associated strategy tokens for <code>GL_ARB_robustness</code> support</li>
|
||||
<li>Added <code>GLFW_OPENGL_REVISION</code> window parameter to make up for removal of <code>glfwGetGLVersion</code></li>
|
||||
|
@ -303,6 +303,7 @@ version of GLFW.</p>
|
|||
<li>Bugfix: The default OpenGL version in the <code>version</code> test was set to 1.1</li>
|
||||
<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li>
|
||||
<li>Bugfix: The FSAA test did not check for the availability of <code>GL_ARB_multisample</code></li>
|
||||
<li>[Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above</li>
|
||||
<li>[Cocoa] Bugfix: The loop condition for saving video modes used the wrong index variable</li>
|
||||
<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
|
||||
<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>
|
||||
|
|
82
src/CMakeLists.txt
Normal file
82
src/CMakeLists.txt
Normal file
|
@ -0,0 +1,82 @@
|
|||
|
||||
if(CYGWIN)
|
||||
|
||||
# These lines are intended to remove the --export-all-symbols
|
||||
# flag added in the Modules/Platform/CYGWIN.cmake file of the
|
||||
# CMake distribution.
|
||||
# This is a HACK. If you have trouble _linking_ the GLFW
|
||||
# _shared_ library on Cygwin, try disabling this.
|
||||
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-shared")
|
||||
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS})
|
||||
|
||||
endif(CYGWIN)
|
||||
|
||||
if(UNIX)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
|
||||
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
|
||||
endif(UNIX)
|
||||
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${GLFW_SOURCE_DIR}/src
|
||||
${GLFW_BINARY_DIR}/src
|
||||
${GLFW_INCLUDE_DIR})
|
||||
|
||||
set(common_SOURCES enable.c error.c fullscreen.c gamma.c init.c input.c
|
||||
joystick.c opengl.c time.c window.c)
|
||||
|
||||
if(_GLFW_COCOA_NSGL)
|
||||
set(libglfw_SOURCES ${common_SOURCES} cocoa_enable.m cocoa_fullscreen.m
|
||||
cocoa_gamma.m cocoa_init.m cocoa_joystick.m
|
||||
cocoa_opengl.m cocoa_time.m cocoa_window.m)
|
||||
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
elseif(_GLFW_WIN32_WGL)
|
||||
set(libglfw_SOURCES ${common_SOURCES} win32_enable.c win32_fullscreen.c
|
||||
win32_gamma.c win32_init.c win32_joystick.c
|
||||
win32_opengl.c win32_time.c win32_window.c
|
||||
win32_dllmain.c)
|
||||
elseif(_GLFW_X11_GLX)
|
||||
set(libglfw_SOURCES ${common_SOURCES} x11_enable.c x11_fullscreen.c
|
||||
x11_gamma.c x11_init.c x11_joystick.c
|
||||
x11_keysym2unicode.c x11_opengl.c x11_time.c
|
||||
x11_window.c)
|
||||
else()
|
||||
message(FATAL_ERROR "No supported platform was selected")
|
||||
endif(_GLFW_COCOA_NSGL)
|
||||
|
||||
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
|
||||
add_library(libglfwShared SHARED ${libglfw_SOURCES})
|
||||
target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
|
||||
set_target_properties(libglfwStatic libglfwShared PROPERTIES
|
||||
CLEAN_DIRECT_OUTPUT 1
|
||||
OUTPUT_NAME glfw)
|
||||
|
||||
if(WIN32)
|
||||
# The GLFW DLL needs a special compile-time macro and import library name
|
||||
set_target_properties(libglfwShared PROPERTIES
|
||||
DEFINE_SYMBOL GLFW_BUILD_DLL
|
||||
PREFIX ""
|
||||
IMPORT_PREFIX ""
|
||||
IMPORT_SUFFIX "dll.lib")
|
||||
endif(WIN32)
|
||||
|
||||
if(CYGWIN)
|
||||
# Build for the regular Win32 environment (not Cygwin)
|
||||
set_target_properties(libglfwStatic libglfwShared PROPERTIES
|
||||
COMPILE_FLAGS "-mwin32 -mno-cygwin"
|
||||
LINK_FLAGS "-mwin32 -mno-cygwin")
|
||||
endif(CYGWIN)
|
||||
|
||||
if(APPLE)
|
||||
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
||||
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
|
||||
if(NOT CFLAGS)
|
||||
set(CFLAGS "")
|
||||
endif(NOT CFLAGS)
|
||||
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
|
||||
endif(APPLE)
|
||||
|
||||
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
|
||||
|
|
@ -34,6 +34,19 @@
|
|||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
[window->NSGL.context makeCurrentContext];
|
||||
else
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers
|
||||
//========================================================================
|
||||
|
@ -90,7 +103,7 @@ void* _glfwPlatformGetProcAddress(const char* procname)
|
|||
// Copies the specified OpenGL state categories from src to dst
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformCopyGLState(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask)
|
||||
void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask)
|
||||
{
|
||||
[dst->NSGL.context copyAttributesFromContext:src->NSGL.context withMask:mask];
|
||||
}
|
||||
|
|
|
@ -476,15 +476,38 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||
const _GLFWwndconfig *wndconfig,
|
||||
const _GLFWfbconfig *fbconfig)
|
||||
{
|
||||
// Fail if OpenGL 3.0 or above was requested
|
||||
if (wndconfig->glMajor > 2)
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
// Fail if OpenGL 3.3 or above was requested
|
||||
if( wndconfig->glMajor > 3 || wndconfig->glMajor == 3 && wndconfig->glMinor > 2 )
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: Mac OS X does not support OpenGL "
|
||||
"version 3.0 or above");
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X does "
|
||||
"not support OpenGL version 3.3 or above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if( wndconfig->glProfile )
|
||||
{
|
||||
// Fail if a profile other than core was explicitly selected
|
||||
if( wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE )
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
|
||||
"only supports the OpenGL core profile");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
#else
|
||||
// Fail if OpenGL 3.0 or above was requested
|
||||
if( wndconfig->glMajor > 2 )
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X does "
|
||||
"not support OpenGL version 3.0 or above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
// Fail if a robustness strategy was requested
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
|
@ -591,7 +614,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||
|
||||
unsigned int attribute_count = 0;
|
||||
|
||||
#define ADD_ATTR(x) attributes[attribute_count++] = x
|
||||
#define ADD_ATTR(x) { attributes[attribute_count++] = x; }
|
||||
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||
|
||||
// Arbitrary array size here
|
||||
|
@ -607,6 +630,11 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
if( wndconfig->glMajor > 2 )
|
||||
ADD_ATTR2( NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core );
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
||||
|
||||
if (fbconfig->alphaBits > 0)
|
||||
|
@ -675,7 +703,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||
withOptions:nil];
|
||||
}
|
||||
|
||||
glfwMakeWindowCurrent(window);
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
NSPoint point = [[NSCursor currentCursor] hotSpot];
|
||||
window->mousePosX = point.x;
|
||||
|
@ -686,18 +714,6 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||
return GL_TRUE;
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeWindowCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
[window->NSGL.context makeCurrentContext];
|
||||
else
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Properly kill the window / video display
|
||||
|
@ -859,10 +875,9 @@ void _glfwPlatformRefreshWindowParams(void)
|
|||
forVirtualScreen:0];
|
||||
window->samples = value;
|
||||
|
||||
// These are forced to false as long as Mac OS X lacks support for OpenGL 3.0+
|
||||
window->glForward = GL_FALSE;
|
||||
// These this is forced to false as long as Mac OS X lacks support for
|
||||
// requesting debug contexts
|
||||
window->glDebug = GL_FALSE;
|
||||
window->glProfile = 0;
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
|
|
|
@ -138,7 +138,8 @@ GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode)
|
|||
|
||||
if (mode == NULL)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwGetDesktopMode: Parameter 'mode' cannot be NULL");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwGetDesktopMode: Parameter 'mode' cannot be NULL");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ GLFWAPI void glfwSetGammaFormula(float gamma, float blacklevel, float gain)
|
|||
float value = (float) i / ((float) (size - 1));
|
||||
|
||||
// Apply gamma
|
||||
value = pow(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||
value = (float) pow(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||
|
||||
// Apply gain
|
||||
value = gain * (value - 32767.5f) + 32767.5f;
|
||||
|
|
|
@ -53,7 +53,8 @@ GLFWAPI int glfwGetKey(GLFWwindow handle, int key)
|
|||
if (key < 0 || key > GLFW_KEY_LAST)
|
||||
{
|
||||
// TODO: Decide whether key is a value or enum
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwGetKey: The specified key is invalid");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwGetKey: The specified key is invalid");
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
|
@ -85,7 +86,8 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow handle, int button)
|
|||
// Is it a valid mouse button?
|
||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, "glfwGetMouseButton: The specified mouse button is invalid");
|
||||
_glfwSetError(GLFW_INVALID_ENUM,
|
||||
"glfwGetMouseButton: The specified mouse button is invalid");
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
|
|
|
@ -296,7 +296,6 @@ void _glfwPlatformSetTime(double time);
|
|||
|
||||
// Window management
|
||||
int _glfwPlatformOpenWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig);
|
||||
void _glfwPlatformMakeWindowCurrent(_GLFWwindow* window);
|
||||
void _glfwPlatformCloseWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
|
||||
|
@ -312,12 +311,13 @@ void _glfwPlatformPollEvents(void);
|
|||
void _glfwPlatformWaitEvents(void);
|
||||
|
||||
// OpenGL context management
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window);
|
||||
void _glfwPlatformSwapBuffers(void);
|
||||
void _glfwPlatformSwapInterval(int interval);
|
||||
void _glfwPlatformRefreshWindowParams(void);
|
||||
int _glfwPlatformExtensionSupported(const char* extension);
|
||||
void* _glfwPlatformGetProcAddress(const char* procname);
|
||||
void _glfwPlatformCopyGLState(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask);
|
||||
void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask);
|
||||
|
||||
|
||||
//========================================================================
|
||||
|
|
0
src/libglfw.pc.cmake
Normal file
0
src/libglfw.pc.cmake
Normal file
117
src/opengl.c
117
src/opengl.c
|
@ -255,25 +255,29 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
|
|||
if (wndconfig->glMajor < 1 || wndconfig->glMinor < 0)
|
||||
{
|
||||
// OpenGL 1.0 is the smallest valid version
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Invalid OpenGL version requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
if (wndconfig->glMajor == 1 && wndconfig->glMinor > 5)
|
||||
{
|
||||
// OpenGL 1.x series ended with version 1.5
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Invalid OpenGL version requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
else if (wndconfig->glMajor == 2 && wndconfig->glMinor > 1)
|
||||
{
|
||||
// OpenGL 2.x series ended with version 2.1
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Invalid OpenGL version requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
else if (wndconfig->glMajor == 3 && wndconfig->glMinor > 3)
|
||||
{
|
||||
// OpenGL 3.x series ended with version 3.3
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Invalid OpenGL version requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
else
|
||||
|
@ -290,7 +294,8 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
|
|||
// compatibility with future updates to OpenGL ES, we allow
|
||||
// everything 2.x and let the driver report invalid 2.x versions
|
||||
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL ES 2.x version requested");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Invalid OpenGL ES 2.x version requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -299,16 +304,20 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
|
|||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE &&
|
||||
wndconfig->glProfile != GLFW_OPENGL_COMPAT_PROFILE)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, "glfwOpenWindow: Invalid OpenGL profile requested");
|
||||
_glfwSetError(GLFW_INVALID_ENUM,
|
||||
"glfwOpenWindow: Invalid OpenGL profile requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor < 3 || (wndconfig->glMajor == 3 && wndconfig->glMinor < 2))
|
||||
if (wndconfig->glMajor < 3 ||
|
||||
(wndconfig->glMajor == 3 && wndconfig->glMinor < 2))
|
||||
{
|
||||
// Desktop OpenGL context profiles are only defined for version 3.2
|
||||
// and above
|
||||
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Context profiles only exist for OpenGL version 3.2 and above");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Context profiles only exist for "
|
||||
"OpenGL version 3.2 and above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -316,7 +325,9 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
|
|||
if (wndconfig->glForward && wndconfig->glMajor < 3)
|
||||
{
|
||||
// Forward-compatible contexts are only defined for OpenGL version 3.0 and above
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Forward compatibility only exist for OpenGL version 3.0 and above");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Forward compatibility only exist for "
|
||||
"OpenGL version 3.0 and above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
@ -325,7 +336,8 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
|
|||
if (wndconfig->glRobustness != GLFW_OPENGL_NO_RESET_NOTIFICATION &&
|
||||
wndconfig->glRobustness != GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL robustness mode requested");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"glfwOpenWindow: Invalid OpenGL robustness mode requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -342,9 +354,36 @@ GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig)
|
|||
{
|
||||
parseGLVersion(&window->glMajor, &window->glMinor, &window->glRevision);
|
||||
|
||||
// As these are hard constraints when non-zero, we can simply copy them
|
||||
window->glProfile = wndconfig->glProfile;
|
||||
window->glForward = wndconfig->glForward;
|
||||
// Read back forward-compatibility flag
|
||||
{
|
||||
window->glForward = GL_FALSE;
|
||||
|
||||
if (window->glMajor >= 3)
|
||||
{
|
||||
GLint flags;
|
||||
glGetIntegerv(GL_CONTEXT_FLAGS, &flags);
|
||||
|
||||
if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
|
||||
window->glForward = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Read back OpenGL context profile
|
||||
{
|
||||
window->glProfile = 0;
|
||||
|
||||
if (window->glMajor > 3 || (window->glMajor == 3 && window->glMinor >= 2))
|
||||
{
|
||||
GLint mask;
|
||||
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
|
||||
|
||||
if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
|
||||
window->glProfile = GLFW_OPENGL_COMPAT_PROFILE;
|
||||
else if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
|
||||
window->glProfile = GLFW_OPENGL_CORE_PROFILE;
|
||||
}
|
||||
}
|
||||
|
||||
window->glRobustness = wndconfig->glRobustness;
|
||||
|
||||
if (window->glMajor < wndconfig->glMajor ||
|
||||
|
@ -358,7 +397,8 @@ GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig)
|
|||
// For API consistency, we emulate the behavior of the
|
||||
// {GLX|WGL}_ARB_create_context extension and fail here
|
||||
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE, "glfwOpenWindow: The requested OpenGL version is not available");
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"glfwOpenWindow: The requested OpenGL version is not available");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
@ -375,7 +415,9 @@ GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig)
|
|||
// on X11/GLX using custom build systems, as it needs explicit
|
||||
// configuration in order to work
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "glfwOpenWindow: Entry point retrieval is broken; see the build documentation for your platform");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"glfwOpenWindow: Entry point retrieval is broken; see "
|
||||
"the build documentation for your platform");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -423,6 +465,44 @@ int _glfwStringInExtensionString(const char* string,
|
|||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwMakeContextCurrent(GLFWwindow handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.currentWindow == window)
|
||||
return;
|
||||
|
||||
_glfwPlatformMakeContextCurrent(window);
|
||||
_glfwLibrary.currentWindow = window;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns the window whose OpenGL context is current
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI GLFWwindow glfwGetCurrentContext(void)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return _glfwLibrary.currentWindow;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers (double-buffering)
|
||||
//========================================================================
|
||||
|
@ -560,7 +640,7 @@ GLFWAPI void* glfwGetProcAddress(const char* procname)
|
|||
// Copies the specified OpenGL state categories from src to dst
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwCopyGLState(GLFWwindow hsrc, GLFWwindow hdst, unsigned long mask)
|
||||
GLFWAPI void glfwCopyContext(GLFWwindow hsrc, GLFWwindow hdst, unsigned long mask)
|
||||
{
|
||||
_GLFWwindow* src;
|
||||
_GLFWwindow* dst;
|
||||
|
@ -576,10 +656,11 @@ GLFWAPI void glfwCopyGLState(GLFWwindow hsrc, GLFWwindow hdst, unsigned long mas
|
|||
|
||||
if (_glfwLibrary.currentWindow == dst)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_VALUE, "Cannot copy OpenGL state to a current context");
|
||||
_glfwSetError(GLFW_INVALID_VALUE,
|
||||
"Cannot copy OpenGL state to a current context");
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformCopyGLState(src, dst, mask);
|
||||
_glfwPlatformCopyContext(src, dst, mask);
|
||||
}
|
||||
|
||||
|
|
|
@ -265,6 +265,9 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
|
|||
// Return desktop mode parameters
|
||||
mode->width = dm.dmPelsWidth;
|
||||
mode->height = dm.dmPelsHeight;
|
||||
_glfwSplitBPP(dm.dmBitsPerPel, &mode->redBits, &mode->greenBits, &mode->blueBits);
|
||||
_glfwSplitBPP(dm.dmBitsPerPel,
|
||||
&mode->redBits,
|
||||
&mode->greenBits,
|
||||
&mode->blueBits);
|
||||
}
|
||||
|
||||
|
|
|
@ -35,6 +35,19 @@
|
|||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
wglMakeCurrent(window->WGL.DC, window->WGL.context);
|
||||
else
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers (double-buffering)
|
||||
//========================================================================
|
||||
|
@ -108,9 +121,12 @@ void* _glfwPlatformGetProcAddress(const char* procname)
|
|||
// Copies the specified OpenGL state categories from src to dst
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformCopyGLState(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask)
|
||||
void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask)
|
||||
{
|
||||
if (!wglCopyContext(src->WGL.context, dst->WGL.context, mask))
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Win32/WGL: Failed to copy OpenGL context attributes");
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to copy OpenGL context attributes");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -34,13 +34,16 @@
|
|||
|
||||
// We don't need all the fancy stuff
|
||||
#define NOMINMAX
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define VC_EXTRALEAN
|
||||
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
|
||||
#include "../../include/GL/wglext.h"
|
||||
#include "../include/GL/wglext.h"
|
||||
|
||||
|
||||
//========================================================================
|
||||
|
|
|
@ -1342,7 +1342,7 @@ static int createWindow(_GLFWwindow* window,
|
|||
if (!createContext(window, wndconfig, pixelFormat))
|
||||
return GL_FALSE;
|
||||
|
||||
glfwMakeWindowCurrent(window);
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
initWGLExtensions(window);
|
||||
|
||||
|
@ -1365,7 +1365,7 @@ static void destroyWindow(_GLFWwindow* window)
|
|||
// This is duplicated from glfwCloseWindow
|
||||
// TODO: Stop duplicating code
|
||||
if (window == _glfwLibrary.currentWindow)
|
||||
glfwMakeWindowCurrent(NULL);
|
||||
glfwMakeContextCurrent(NULL);
|
||||
|
||||
// This is duplicated from glfwCloseWindow
|
||||
// TODO: Stop duplicating code
|
||||
|
@ -1521,19 +1521,6 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeWindowCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
wglMakeCurrent(window->WGL.DC, window->WGL.context);
|
||||
else
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Properly kill the window / video display
|
||||
//========================================================================
|
||||
|
@ -1569,7 +1556,8 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
|||
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
int bpp, newMode = 0, refresh;
|
||||
//int bpp, refresh;
|
||||
int newMode = 0;
|
||||
GLboolean sizeChanged = GL_FALSE;
|
||||
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
|
@ -1660,7 +1648,7 @@ void _glfwPlatformRefreshWindowParams(void)
|
|||
{
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
DEVMODE dm;
|
||||
int pixelFormat, mode;
|
||||
int pixelFormat;
|
||||
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
|
|
52
src/window.c
52
src/window.c
|
@ -289,7 +289,8 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
|
|||
|
||||
if (mode != GLFW_WINDOWED && mode != GLFW_FULLSCREEN)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, "glfwOpenWindow: Invalid enum for 'mode' parameter");
|
||||
_glfwSetError(GLFW_INVALID_ENUM,
|
||||
"glfwOpenWindow: Invalid enum for 'mode' parameter");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
@ -314,7 +315,8 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
|
|||
window = (_GLFWwindow*) _glfwMalloc(sizeof(_GLFWwindow));
|
||||
if (!window)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, "glfwOpenWindow: Failed to allocate window structure");
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"glfwOpenWindow: Failed to allocate window structure");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -336,7 +338,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
|
|||
}
|
||||
|
||||
// Cache the actual (as opposed to desired) window parameters
|
||||
glfwMakeWindowCurrent(window);
|
||||
glfwMakeContextCurrent(window);
|
||||
_glfwPlatformRefreshWindowParams();
|
||||
|
||||
if (!_glfwIsValidContext(window, &wndconfig))
|
||||
|
@ -359,28 +361,6 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwMakeWindowCurrent(GLFWwindow handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.currentWindow == window)
|
||||
return;
|
||||
|
||||
_glfwPlatformMakeWindowCurrent(window);
|
||||
_glfwLibrary.currentWindow = window;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns GL_TRUE if the specified window handle is an actual window
|
||||
//========================================================================
|
||||
|
@ -409,22 +389,6 @@ GLFWAPI int glfwIsWindow(GLFWwindow handle)
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns GL_TRUE if the specified window handle is an actual window
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI GLFWwindow glfwGetCurrentWindow(void)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return _glfwLibrary.currentWindow;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set hints for opening the window
|
||||
//========================================================================
|
||||
|
@ -532,7 +496,7 @@ GLFWAPI void glfwCloseWindow(GLFWwindow handle)
|
|||
|
||||
// Clear the current context if this window's context is current
|
||||
if (window == _glfwLibrary.currentWindow)
|
||||
glfwMakeWindowCurrent(NULL);
|
||||
glfwMakeContextCurrent(NULL);
|
||||
|
||||
// Clear the active window pointer if this is the active window
|
||||
if (window == _glfwLibrary.activeWindow)
|
||||
|
@ -788,7 +752,9 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
|
|||
case GLFW_OPENGL_ROBUSTNESS:
|
||||
return window->glRobustness;
|
||||
default:
|
||||
_glfwSetError(GLFW_INVALID_ENUM, "glfwGetWindowParam: Invalid enum value for 'param' parameter");
|
||||
_glfwSetError(GLFW_INVALID_ENUM,
|
||||
"glfwGetWindowParam: Invalid enum value for 'param' "
|
||||
"parameter");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -401,7 +401,8 @@ static GLboolean initDisplay(void)
|
|||
&_glfwLibrary.X11.RandR.majorVersion,
|
||||
&_glfwLibrary.X11.RandR.minorVersion))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to query RandR version");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to query RandR version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -420,7 +421,8 @@ static GLboolean initDisplay(void)
|
|||
&_glfwLibrary.X11.glxMajor,
|
||||
&_glfwLibrary.X11.glxMinor))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: Failed to query GLX version");
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: Failed to query GLX version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
@ -475,7 +477,8 @@ static void initGammaRamp(void)
|
|||
// This is probably Nvidia RandR with broken gamma support
|
||||
// Flag it as useless and try Xf86VidMode below, if available
|
||||
_glfwLibrary.X11.RandR.gammaBroken = GL_TRUE;
|
||||
fprintf(stderr, "Ignoring broken nVidia implementation of RandR 1.2+ gamma\n");
|
||||
fprintf(stderr,
|
||||
"Ignoring broken nVidia implementation of RandR 1.2+ gamma\n");
|
||||
}
|
||||
|
||||
XRRFreeScreenResources(rr);
|
||||
|
@ -515,14 +518,17 @@ static Cursor createNULLCursor(void)
|
|||
|
||||
// TODO: Add error checks
|
||||
|
||||
cursormask = XCreatePixmap(_glfwLibrary.X11.display, _glfwLibrary.X11.root, 1, 1, 1);
|
||||
cursormask = XCreatePixmap(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.root,
|
||||
1, 1, 1);
|
||||
xgc.function = GXclear;
|
||||
gc = XCreateGC(_glfwLibrary.X11.display, cursormask, GCFunction, &xgc);
|
||||
XFillRectangle(_glfwLibrary.X11.display, cursormask, gc, 0, 0, 1, 1);
|
||||
col.pixel = 0;
|
||||
col.red = 0;
|
||||
col.flags = 4;
|
||||
cursor = XCreatePixmapCursor(_glfwLibrary.X11.display, cursormask, cursormask,
|
||||
cursor = XCreatePixmapCursor(_glfwLibrary.X11.display,
|
||||
cursormask, cursormask,
|
||||
&col, &col, 0, 0);
|
||||
XFreePixmap(_glfwLibrary.X11.display, cursormask);
|
||||
XFreeGC(_glfwLibrary.X11.display, gc);
|
||||
|
|
|
@ -56,6 +56,23 @@ void (*glXGetProcAddressEXT(const GLubyte* procName))();
|
|||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
glXMakeCurrent(_glfwLibrary.X11.display,
|
||||
window->X11.handle,
|
||||
window->GLX.context);
|
||||
}
|
||||
else
|
||||
glXMakeCurrent(_glfwLibrary.X11.display, None, NULL);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap OpenGL buffers
|
||||
//========================================================================
|
||||
|
@ -121,7 +138,7 @@ void* _glfwPlatformGetProcAddress(const char* procname)
|
|||
// Copies the specified OpenGL state categories from src to dst
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformCopyGLState(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask)
|
||||
void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask)
|
||||
{
|
||||
glXCopyContext(_glfwLibrary.X11.display,
|
||||
src->GLX.context,
|
||||
|
|
|
@ -1448,23 +1448,6 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeWindowCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
glXMakeCurrent(_glfwLibrary.X11.display,
|
||||
window->X11.handle,
|
||||
window->GLX.context);
|
||||
}
|
||||
else
|
||||
glXMakeCurrent(_glfwLibrary.X11.display, None, NULL);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Properly kill the window/video display
|
||||
//========================================================================
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
|
|
@ -34,18 +34,23 @@
|
|||
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
|
||||
* DAMAGE.
|
||||
*/
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "getopt.h"
|
||||
|
||||
|
||||
/* 2011-07-27 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
*
|
||||
* Added _CRT_SECURE_NO_WARNINGS macro.
|
||||
*/
|
||||
/* 2009-10-12 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
*
|
||||
* Removed unused global static variable 'ID'.
|
||||
*/
|
||||
|
||||
|
||||
char* optarg = NULL;
|
||||
int optind = 0;
|
||||
int opterr = 1;
|
||||
|
|
|
@ -80,7 +80,7 @@ static GLuint create_texture(void)
|
|||
static void draw_quad(GLuint texture)
|
||||
{
|
||||
int width, height;
|
||||
glfwGetWindowSize(glfwGetCurrentWindow(), &width, &height);
|
||||
glfwGetWindowSize(glfwGetCurrentContext(), &width, &height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
|
@ -148,11 +148,11 @@ int main(int argc, char** argv)
|
|||
|
||||
while (glfwIsWindow(windows[0]) && glfwIsWindow(windows[1]))
|
||||
{
|
||||
glfwMakeWindowCurrent(windows[0]);
|
||||
glfwMakeContextCurrent(windows[0]);
|
||||
draw_quad(texture);
|
||||
glfwSwapBuffers();
|
||||
|
||||
glfwMakeWindowCurrent(windows[1]);
|
||||
glfwMakeContextCurrent(windows[1]);
|
||||
draw_quad(texture);
|
||||
glfwSwapBuffers();
|
||||
|
||||
|
|
|
@ -66,14 +66,14 @@ int main(void)
|
|||
|
||||
glfwSetWindowPos(windows[i], 100 + (i & 1) * 300, 100 + (i >> 1) * 300);
|
||||
|
||||
glClearColor(i & 1, i >> 1, 0.0, 0.0);
|
||||
glClearColor((GLclampf) (i & 1), (GLclampf) (i >> 1), 0.0, 0.0);
|
||||
}
|
||||
|
||||
while (running)
|
||||
{
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
glfwMakeWindowCurrent(windows[i]);
|
||||
glfwMakeContextCurrent(windows[i]);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user