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Comment fix.

This commit is contained in:
Camilla Berglund 2011-09-06 14:52:42 +02:00
parent 30e362d435
commit 99712de710

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@ -1502,7 +1502,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
// Technically, it may be possible to keep the old window around if
// we're just creating an OpenGL 3.0+ context with the same pixel
// format, but it's not worth the potential compatibility problems
// format, but it's not worth the added code complexity
destroyWindow(window);