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Fixed menu bar for non-bundled OS X applications.

The menu bar for non-bundled applications did not become visible until
it had lost and regained focus.  This is fixed (somehow) by letting the
NSApplication run loop start and stop.

Technique by scoopr.
This commit is contained in:
Camilla Berglund 2014-12-16 22:34:15 +01:00
parent a611144d0c
commit 9aa15aa710
3 changed files with 25 additions and 20 deletions

View File

@ -228,9 +228,12 @@ void _glfwPlatformTerminate(void)
_glfw.ns.eventSource = NULL; _glfw.ns.eventSource = NULL;
} }
id delegate = [NSApp delegate];
if (delegate)
{
[delegate release];
[NSApp setDelegate:nil]; [NSApp setDelegate:nil];
[_glfw.ns.delegate release]; }
_glfw.ns.delegate = nil;
[_glfw.ns.autoreleasePool release]; [_glfw.ns.autoreleasePool release];
_glfw.ns.autoreleasePool = nil; _glfw.ns.autoreleasePool = nil;

View File

@ -72,7 +72,6 @@ typedef struct _GLFWwindowNS
typedef struct _GLFWlibraryNS typedef struct _GLFWlibraryNS
{ {
CGEventSourceRef eventSource; CGEventSourceRef eventSource;
id delegate;
id autoreleasePool; id autoreleasePool;
id cursor; id cursor;

View File

@ -262,6 +262,13 @@ static NSRect convertRectToBacking(_GLFWwindow* window, NSRect contentRect)
_glfwInputMonitorChange(); _glfwInputMonitorChange();
} }
- (void)applicationDidFinishLaunching:(NSNotification *)notification
{
[NSApp stop:nil];
_glfwPlatformPostEmptyEvent();
}
@end @end
// Translates OS X key modifiers into GLFW ones // Translates OS X key modifiers into GLFW ones
@ -802,7 +809,18 @@ static GLboolean initializeAppKit(void)
createMenuBar(); createMenuBar();
#endif #endif
[NSApp finishLaunching]; // There can only be one application delegate, but we allocate it the
// first time a window is created to keep all window code in this file
id delegate = [[GLFWApplicationDelegate alloc] init];
if (delegate == nil)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create application delegate");
return GL_FALSE;
}
[NSApp setDelegate:delegate];
[NSApp run];
return GL_TRUE; return GL_TRUE;
} }
@ -905,21 +923,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (!initializeAppKit()) if (!initializeAppKit())
return GL_FALSE; return GL_FALSE;
// There can only be one application delegate, but we allocate it the
// first time a window is created to keep all window code in this file
if (_glfw.ns.delegate == nil)
{
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
if (_glfw.ns.delegate == nil)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create application delegate");
return GL_FALSE;
}
[NSApp setDelegate:_glfw.ns.delegate];
}
if (!createWindow(window, wndconfig)) if (!createWindow(window, wndconfig))
return GL_FALSE; return GL_FALSE;