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Made the pointer-ness of object handles explicit.

This commit is contained in:
Camilla Berglund 2013-01-05 21:13:28 +01:00
parent fc79e0a3a8
commit 9af960e2dd
32 changed files with 246 additions and 245 deletions

View File

@ -42,7 +42,7 @@
/* Prototypes */ /* Prototypes */
void init( void ); void init( void );
void display( void ); void display( void );
void reshape( GLFWwindow window, int w, int h ); void reshape( GLFWwindow* window, int w, int h );
void DrawBoingBall( void ); void DrawBoingBall( void );
void BounceBall( double dt ); void BounceBall( double dt );
void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi ); void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi );
@ -224,7 +224,7 @@ void display(void)
/***************************************************************************** /*****************************************************************************
* reshape() * reshape()
*****************************************************************************/ *****************************************************************************/
void reshape( GLFWwindow window, int w, int h ) void reshape( GLFWwindow* window, int w, int h )
{ {
glViewport( 0, 0, (GLsizei)w, (GLsizei)h ); glViewport( 0, 0, (GLsizei)w, (GLsizei)h );
@ -567,7 +567,7 @@ void DrawGrid( void )
int main( void ) int main( void )
{ {
GLFWwindow window; GLFWwindow* window;
int width, height; int width, height;
/* Init GLFW */ /* Init GLFW */

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@ -215,7 +215,7 @@ static void animate(void)
/* change view angle, exit upon ESC */ /* change view angle, exit upon ESC */
void key( GLFWwindow window, int k, int action ) void key( GLFWwindow* window, int k, int action )
{ {
if( action != GLFW_PRESS ) return; if( action != GLFW_PRESS ) return;
@ -248,7 +248,7 @@ void key( GLFWwindow window, int k, int action )
/* new window size */ /* new window size */
void reshape( GLFWwindow window, int width, int height ) void reshape( GLFWwindow* window, int width, int height )
{ {
GLfloat h = (GLfloat) height / (GLfloat) width; GLfloat h = (GLfloat) height / (GLfloat) width;
GLfloat xmax, znear, zfar; GLfloat xmax, znear, zfar;
@ -268,7 +268,7 @@ void reshape( GLFWwindow window, int width, int height )
/* close callback */ /* close callback */
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
running = 0; running = 0;
return GL_TRUE; return GL_TRUE;
@ -329,7 +329,7 @@ static void init(int argc, char *argv[])
/* program entry */ /* program entry */
int main(int argc, char *argv[]) int main(int argc, char *argv[])
{ {
GLFWwindow window; GLFWwindow* window;
int width, height; int width, height;
if( !glfwInit() ) if( !glfwInit() )

View File

@ -484,7 +484,7 @@ static void update_mesh(void)
static GLboolean running = GL_TRUE; static GLboolean running = GL_TRUE;
/* GLFW Window management functions */ /* GLFW Window management functions */
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
running = GL_FALSE; running = GL_FALSE;
@ -493,7 +493,7 @@ static int window_close_callback(GLFWwindow window)
return 0; return 0;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
switch(key) switch(key)
{ {
@ -513,7 +513,7 @@ static void usage(void)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
GLFWwindow window; GLFWwindow* window;
int ch, iter; int ch, iter;
double dt; double dt;
double last_update_time; double last_update_time;

View File

@ -357,7 +357,7 @@ static void drawAllViews(void)
// Window size callback function // Window size callback function
//======================================================================== //========================================================================
static void windowSizeFun(GLFWwindow window, int w, int h) static void windowSizeFun(GLFWwindow* window, int w, int h)
{ {
width = w; width = w;
height = h > 0 ? h : 1; height = h > 0 ? h : 1;
@ -369,7 +369,7 @@ static void windowSizeFun(GLFWwindow window, int w, int h)
// Window refresh callback function // Window refresh callback function
//======================================================================== //========================================================================
static void windowRefreshFun(GLFWwindow window) static void windowRefreshFun(GLFWwindow* window)
{ {
do_redraw = 1; do_redraw = 1;
} }
@ -379,7 +379,7 @@ static void windowRefreshFun(GLFWwindow window)
// Mouse position callback function // Mouse position callback function
//======================================================================== //========================================================================
static void cursorPosFun(GLFWwindow window, int x, int y) static void cursorPosFun(GLFWwindow* window, int x, int y)
{ {
// Depending on which view was selected, rotate around different axes // Depending on which view was selected, rotate around different axes
switch (active_view) switch (active_view)
@ -414,7 +414,7 @@ static void cursorPosFun(GLFWwindow window, int x, int y)
// Mouse button callback function // Mouse button callback function
//======================================================================== //========================================================================
static void mouseButtonFun(GLFWwindow window, int button, int action) static void mouseButtonFun(GLFWwindow* window, int button, int action)
{ {
if ((button == GLFW_MOUSE_BUTTON_LEFT) && action == GLFW_PRESS) if ((button == GLFW_MOUSE_BUTTON_LEFT) && action == GLFW_PRESS)
{ {
@ -441,7 +441,7 @@ static void mouseButtonFun(GLFWwindow window, int button, int action)
int main(void) int main(void)
{ {
GLFWwindow window; GLFWwindow* window;
// Initialise GLFW // Initialise GLFW
if (!glfwInit()) if (!glfwInit())

View File

@ -18,7 +18,7 @@ static void error_callback(int error, const char* description)
int main(void) int main(void)
{ {
int width, height, x; int width, height, x;
GLFWwindow window; GLFWwindow* window;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);

View File

@ -145,7 +145,7 @@ void init_grid(void)
// Draw scene // Draw scene
//======================================================================== //========================================================================
void draw_scene(GLFWwindow window) void draw_scene(GLFWwindow* window)
{ {
// Clear the color and depth buffers // Clear the color and depth buffers
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@ -271,7 +271,7 @@ static void error_callback(int error, const char* description)
// Handle key strokes // Handle key strokes
//======================================================================== //========================================================================
void key_callback(GLFWwindow window, int key, int action) void key_callback(GLFWwindow* window, int key, int action)
{ {
if (action != GLFW_PRESS) if (action != GLFW_PRESS)
return; return;
@ -314,7 +314,7 @@ void key_callback(GLFWwindow window, int key, int action)
// Callback function for mouse button events // Callback function for mouse button events
//======================================================================== //========================================================================
void mouse_button_callback(GLFWwindow window, int button, int action) void mouse_button_callback(GLFWwindow* window, int button, int action)
{ {
if (button != GLFW_MOUSE_BUTTON_LEFT) if (button != GLFW_MOUSE_BUTTON_LEFT)
return; return;
@ -336,7 +336,7 @@ void mouse_button_callback(GLFWwindow window, int button, int action)
// Callback function for cursor motion events // Callback function for cursor motion events
//======================================================================== //========================================================================
void cursor_position_callback(GLFWwindow window, int x, int y) void cursor_position_callback(GLFWwindow* window, int x, int y)
{ {
if (locked) if (locked)
{ {
@ -353,7 +353,7 @@ void cursor_position_callback(GLFWwindow window, int x, int y)
// Callback function for scroll events // Callback function for scroll events
//======================================================================== //========================================================================
void scroll_callback(GLFWwindow window, double x, double y) void scroll_callback(GLFWwindow* window, double x, double y)
{ {
zoom += (float) y / 4.f; zoom += (float) y / 4.f;
if (zoom < 0) if (zoom < 0)
@ -365,7 +365,7 @@ void scroll_callback(GLFWwindow window, double x, double y)
// Callback function for window resize events // Callback function for window resize events
//======================================================================== //========================================================================
void window_size_callback(GLFWwindow window, int width, int height) void window_size_callback(GLFWwindow* window, int width, int height)
{ {
float ratio = 1.f; float ratio = 1.f;
@ -386,7 +386,7 @@ void window_size_callback(GLFWwindow window, int width, int height)
// Callback function for window close events // Callback function for window close events
//======================================================================== //========================================================================
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
running = GL_FALSE; running = GL_FALSE;
return GL_TRUE; return GL_TRUE;
@ -399,7 +399,7 @@ static int window_close_callback(GLFWwindow window)
int main(int argc, char* argv[]) int main(int argc, char* argv[])
{ {
GLFWwindow window; GLFWwindow* window;
double t, dt_total, t_old; double t, dt_total, t_old;
int width, height; int width, height;

View File

@ -763,12 +763,12 @@ typedef void (*GLFWglproc)(void);
/*! @brief Monitor handle type. /*! @brief Monitor handle type.
* @ingroup monitor * @ingroup monitor
*/ */
typedef void* GLFWmonitor; typedef struct GLFWmonitor GLFWmonitor;
/*! @brief Window handle type. /*! @brief Window handle type.
* @ingroup window * @ingroup window
*/ */
typedef void* GLFWwindow; typedef struct GLFWwindow GLFWwindow;
/*! @brief The function signature for error callbacks. /*! @brief The function signature for error callbacks.
* @param[in] error An @link errors error code @endlink. * @param[in] error An @link errors error code @endlink.
@ -785,7 +785,7 @@ typedef void (* GLFWerrorfun)(int,const char*);
* the client area of the window. * the client area of the window.
* @ingroup window * @ingroup window
*/ */
typedef void (* GLFWwindowposfun)(GLFWwindow,int,int); typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
/*! @brief The function signature for window resize callbacks. /*! @brief The function signature for window resize callbacks.
* @param[in] window The window that the user resized. * @param[in] window The window that the user resized.
@ -793,7 +793,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow,int,int);
* @param[in] height The new height, in pixels, of the window. * @param[in] height The new height, in pixels, of the window.
* @ingroup window * @ingroup window
*/ */
typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int); typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
/*! @brief The function signature for window close callbacks. /*! @brief The function signature for window close callbacks.
* @param[in] window The window that the user attempted to close. * @param[in] window The window that the user attempted to close.
@ -801,13 +801,13 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int);
* ignore the attempt. * ignore the attempt.
* @ingroup window * @ingroup window
*/ */
typedef int (* GLFWwindowclosefun)(GLFWwindow); typedef int (* GLFWwindowclosefun)(GLFWwindow*);
/*! @brief The function signature for window content refresh callbacks. /*! @brief The function signature for window content refresh callbacks.
* @param[in] window The window whose content needs to be refreshed. * @param[in] window The window whose content needs to be refreshed.
* @ingroup window * @ingroup window
*/ */
typedef void (* GLFWwindowrefreshfun)(GLFWwindow); typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
/*! @brief The function signature for window focus/defocus callbacks. /*! @brief The function signature for window focus/defocus callbacks.
* @param[in] window The window that was focused or defocused. * @param[in] window The window that was focused or defocused.
@ -815,7 +815,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow);
* it was defocused. * it was defocused.
* @ingroup window * @ingroup window
*/ */
typedef void (* GLFWwindowfocusfun)(GLFWwindow,int); typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
/*! @brief The function signature for window iconify/restore callbacks. /*! @brief The function signature for window iconify/restore callbacks.
* @param[in] window The window that was iconified or restored. * @param[in] window The window that was iconified or restored.
@ -823,7 +823,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow,int);
* if it was restored. * if it was restored.
* @ingroup window * @ingroup window
*/ */
typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int); typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
/*! @brief The function signature for mouse button callbacks. /*! @brief The function signature for mouse button callbacks.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
@ -832,7 +832,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int);
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. * @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int); typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int);
/*! @brief The function signature for cursor position callbacks. /*! @brief The function signature for cursor position callbacks.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
@ -840,7 +840,7 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
* @param[in] y The new y-coordinate of the cursor. * @param[in] y The new y-coordinate of the cursor.
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWcursorposfun)(GLFWwindow,int,int); typedef void (* GLFWcursorposfun)(GLFWwindow*,int,int);
/*! @brief The function signature for cursor enter/exit callbacks. /*! @brief The function signature for cursor enter/exit callbacks.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
@ -848,7 +848,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow,int,int);
* area, or @c GL_FALSE if it left it. * area, or @c GL_FALSE if it left it.
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWcursorenterfun)(GLFWwindow,int); typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
/*! @brief The function signature for scroll callbacks. /*! @brief The function signature for scroll callbacks.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
@ -856,7 +856,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow,int);
* @param[in] y The scroll offset along the y-axis. * @param[in] y The scroll offset along the y-axis.
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWscrollfun)(GLFWwindow,double,double); typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
/*! @brief The function signature for keyboard key callbacks. /*! @brief The function signature for keyboard key callbacks.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
@ -865,21 +865,21 @@ typedef void (* GLFWscrollfun)(GLFWwindow,double,double);
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. * @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWkeyfun)(GLFWwindow,int,int); typedef void (* GLFWkeyfun)(GLFWwindow*,int,int);
/*! @brief The function signature for Unicode character callbacks. /*! @brief The function signature for Unicode character callbacks.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
* @param[in] character The Unicode code point of the character. * @param[in] character The Unicode code point of the character.
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWcharfun)(GLFWwindow,int); typedef void (* GLFWcharfun)(GLFWwindow*,int);
/*! @brief The function signature for monitor configuration callbacks. /*! @brief The function signature for monitor configuration callbacks.
* @param[in] monitor The monitor that was connected or disconnected. * @param[in] monitor The monitor that was connected or disconnected.
* @param[in] event @ref GLFW_MONITOR_CONNECTED or @ref * @param[in] event @ref GLFW_MONITOR_CONNECTED or @ref
* GLFW_MONITOR_DISCONNECTED. * GLFW_MONITOR_DISCONNECTED.
*/ */
typedef void (* GLFWmonitorfun)(GLFWmonitor,int); typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
/* @brief Video mode type. /* @brief Video mode type.
* @ingroup monitor * @ingroup monitor
@ -1004,25 +1004,25 @@ GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
* @return An array of monitor handles. * @return An array of monitor handles.
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI const GLFWmonitor* glfwGetMonitors(int* count); GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
/*! @brief Returns the primary monitor. /*! @brief Returns the primary monitor.
* @return The primary monitor. * @return The primary monitor.
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI GLFWmonitor glfwGetPrimaryMonitor(void); GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
/*! @brief Returns a property of the specified monitor. /*! @brief Returns a property of the specified monitor.
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI int glfwGetMonitorParam(GLFWmonitor monitor, int param); GLFWAPI int glfwGetMonitorParam(GLFWmonitor* monitor, int param);
/*! @brief Returns the name of the specified monitor. /*! @brief Returns the name of the specified monitor.
* @param[in] monitor The monitor to query. * @param[in] monitor The monitor to query.
* @return The UTF-8 encoded name of the monitor. * @return The UTF-8 encoded name of the monitor.
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor monitor); GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
/*! @brief Sets the monitor configuration callback. /*! @brief Sets the monitor configuration callback.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set. * @param[in] cbfun The new callback, or @c NULL to remove the currently set.
@ -1036,14 +1036,14 @@ GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun);
* @return An array of video modes. * @return An array of video modes.
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor monitor, int* count); GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
/*! @brief Returns the current mode of the specified monitor. /*! @brief Returns the current mode of the specified monitor.
* @param[in] monitor The monitor to query. * @param[in] monitor The monitor to query.
* @param[out] mode The current mode of the monitor. * @param[out] mode The current mode of the monitor.
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI void glfwGetVideoMode(GLFWmonitor monitor, GLFWvidmode* mode); GLFWAPI void glfwGetVideoMode(GLFWmonitor* monitor, GLFWvidmode* mode);
/*! @brief Sets the system gamma ramp to one generated from the specified /*! @brief Sets the system gamma ramp to one generated from the specified
* exponent. * exponent.
@ -1242,7 +1242,7 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* *
* @sa glfwDestroyWindow * @sa glfwDestroyWindow
*/ */
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, const char* title, GLFWmonitor monitor, GLFWwindow share); GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share);
/*! @brief Destroys the specified window and its context. /*! @brief Destroys the specified window and its context.
* @param[in] window The window to destroy. * @param[in] window The window to destroy.
@ -1261,7 +1261,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, const char* title, GL
* *
* @sa glfwCreateWindow * @sa glfwCreateWindow
*/ */
GLFWAPI void glfwDestroyWindow(GLFWwindow window); GLFWAPI void glfwDestroyWindow(GLFWwindow* window);
/*! @brief Sets the title of the specified window. /*! @brief Sets the title of the specified window.
* @param[in] window The window whose title to change. * @param[in] window The window whose title to change.
@ -1270,7 +1270,7 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow window);
* *
* @note This function may only be called from the main thread. * @note This function may only be called from the main thread.
*/ */
GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title); GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
/*! @brief Retrieves the size of the client area of the specified window. /*! @brief Retrieves the size of the client area of the specified window.
* @param[in] window The window whose size to retrieve. * @param[in] window The window whose size to retrieve.
@ -1280,7 +1280,7 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title);
* *
* @sa glfwSetWindowSize * @sa glfwSetWindowSize
*/ */
GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height); GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
/*! @brief Sets the size of the client area of the specified window. /*! @brief Sets the size of the client area of the specified window.
* @param[in] window The window to resize. * @param[in] window The window to resize.
@ -1298,7 +1298,7 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height);
* *
* @sa glfwGetWindowSize * @sa glfwGetWindowSize
*/ */
GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height); GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
/*! @brief Iconifies the specified window. /*! @brief Iconifies the specified window.
* @param[in] window The window to iconify. * @param[in] window The window to iconify.
@ -1310,7 +1310,7 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height);
* *
* @sa glfwRestoreWindow * @sa glfwRestoreWindow
*/ */
GLFWAPI void glfwIconifyWindow(GLFWwindow window); GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
/*! @brief Restores the specified window. /*! @brief Restores the specified window.
* @param[in] window The window to restore. * @param[in] window The window to restore.
@ -1322,7 +1322,7 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow window);
* *
* @sa glfwIconifyWindow * @sa glfwIconifyWindow
*/ */
GLFWAPI void glfwRestoreWindow(GLFWwindow window); GLFWAPI void glfwRestoreWindow(GLFWwindow* window);
/*! @brief Makes the specified window visible. /*! @brief Makes the specified window visible.
* @param[in] window The window to make visible. * @param[in] window The window to make visible.
@ -1335,7 +1335,7 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow window);
* *
* @sa glfwHideWindow * @sa glfwHideWindow
*/ */
GLFWAPI void glfwShowWindow(GLFWwindow window); GLFWAPI void glfwShowWindow(GLFWwindow* window);
/*! @brief Hides the specified window. /*! @brief Hides the specified window.
* @param[in] window The window to hide. * @param[in] window The window to hide.
@ -1348,14 +1348,14 @@ GLFWAPI void glfwShowWindow(GLFWwindow window);
* *
* @sa glfwShowWindow * @sa glfwShowWindow
*/ */
GLFWAPI void glfwHideWindow(GLFWwindow window); GLFWAPI void glfwHideWindow(GLFWwindow* window);
/*! @brief Returns the monitor that the window uses for fullscreen mode /*! @brief Returns the monitor that the window uses for fullscreen mode
* @param[in] window The window to query. * @param[in] window The window to query.
* @return The monitor, or @c NULL if the window is in windowed mode. * @return The monitor, or @c NULL if the window is in windowed mode.
* @ingroup window * @ingroup window
*/ */
GLFWAPI GLFWmonitor glfwGetWindowMonitor(GLFWwindow window); GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
/*! @brief Returns a property of the specified window. /*! @brief Returns a property of the specified window.
* @param[in] window The window to query. * @param[in] window The window to query.
@ -1398,7 +1398,7 @@ GLFWAPI GLFWmonitor glfwGetWindowMonitor(GLFWwindow window);
* The @ref GLFW_CONTEXT_ROBUSTNESS property indicates the robustness strategy * The @ref GLFW_CONTEXT_ROBUSTNESS property indicates the robustness strategy
* used by the context, or @ref GLFW_NO_ROBUSTNESS if robustness is not used. * used by the context, or @ref GLFW_NO_ROBUSTNESS if robustness is not used.
*/ */
GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param); GLFWAPI int glfwGetWindowParam(GLFWwindow* window, int param);
/*! @brief Sets the user pointer of the specified window. /*! @brief Sets the user pointer of the specified window.
* @param[in] window The window whose pointer to set. * @param[in] window The window whose pointer to set.
@ -1407,7 +1407,7 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param);
* *
* @sa glfwGetWindowUserPointer * @sa glfwGetWindowUserPointer
*/ */
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer); GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer);
/*! @brief Returns the user pointer of the specified window. /*! @brief Returns the user pointer of the specified window.
* @param[in] window The window whose pointer to return. * @param[in] window The window whose pointer to return.
@ -1415,7 +1415,7 @@ GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer);
* *
* @sa glfwSetWindowUserPointer * @sa glfwSetWindowUserPointer
*/ */
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window); GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
/*! @brief Sets the position callback for the specified window. /*! @brief Sets the position callback for the specified window.
* @param[in] window The window whose callback to set. * @param[in] window The window whose callback to set.
@ -1423,7 +1423,7 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window);
* callback. * callback.
* @ingroup window * @ingroup window
*/ */
GLFWAPI void glfwSetWindowPosCallback(GLFWwindow window, GLFWwindowposfun cbfun); GLFWAPI void glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun);
/*! @brief Sets the size callback for the specified window. /*! @brief Sets the size callback for the specified window.
* @param[in] window The window whose callback to set. * @param[in] window The window whose callback to set.
@ -1433,7 +1433,7 @@ GLFWAPI void glfwSetWindowPosCallback(GLFWwindow window, GLFWwindowposfun cbfun)
* *
* This callback is called when the window is resized. * This callback is called when the window is resized.
*/ */
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun); GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun);
/*! @brief Sets the close callback for the specified window. /*! @brief Sets the close callback for the specified window.
* @param[in] window The window whose callback to set. * @param[in] window The window whose callback to set.
@ -1449,7 +1449,7 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfu
* The return value of the close callback becomes the new value of the @ref * The return value of the close callback becomes the new value of the @ref
* GLFW_SHOULD_CLOSE window parameter. * GLFW_SHOULD_CLOSE window parameter.
*/ */
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun); GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun);
/*! @brief Sets the refresh callback for the specified window. /*! @brief Sets the refresh callback for the specified window.
* @param[in] window The window whose callback to set. * @param[in] window The window whose callback to set.
@ -1464,7 +1464,7 @@ GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cb
* @note On compositing window systems such as Mac OS X, where the window * @note On compositing window systems such as Mac OS X, where the window
* contents are saved off-screen, this callback may never be called. * contents are saved off-screen, this callback may never be called.
*/ */
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun); GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun);
/*! @brief Sets the focus callback for the specified window. /*! @brief Sets the focus callback for the specified window.
* @param[in] window The window whose callback to set. * @param[in] window The window whose callback to set.
@ -1474,7 +1474,7 @@ GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfu
* *
* This callback is called when the window gains or loses focus. * This callback is called when the window gains or loses focus.
*/ */
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun); GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun);
/*! @brief Sets the iconify callback for the specified window. /*! @brief Sets the iconify callback for the specified window.
* @param[in] window The window whose callback to set. * @param[in] window The window whose callback to set.
@ -1484,7 +1484,7 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cb
* *
* This callback is called when the window is iconified or restored. * This callback is called when the window is iconified or restored.
*/ */
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun); GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun);
/*! @brief Processes all pending events. /*! @brief Processes all pending events.
* @ingroup window * @ingroup window
@ -1514,7 +1514,7 @@ GLFWAPI void glfwWaitEvents(void);
* *
* @sa glfwSetInputMode * @sa glfwSetInputMode
*/ */
GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode); GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
/*! @brief Sets an input option for the specified window. /*! @brief Sets an input option for the specified window.
* @param[in] mode One of the following: * @param[in] mode One of the following:
@ -1525,7 +1525,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode);
* *
* @sa glfwGetInputMode * @sa glfwGetInputMode
*/ */
GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value); GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
/*! @brief Returns the last reported state of a keyboard key for the specified /*! @brief Returns the last reported state of a keyboard key for the specified
* window. * window.
@ -1534,7 +1534,7 @@ GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value);
* @return @ref GLFW_PRESS or @ref GLFW_RELEASE. * @return @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @ingroup input * @ingroup input
*/ */
GLFWAPI int glfwGetKey(GLFWwindow window, int key); GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
/*! @brief Returns the last reported state of a mouse button for the specified /*! @brief Returns the last reported state of a mouse button for the specified
* window. * window.
@ -1543,7 +1543,7 @@ GLFWAPI int glfwGetKey(GLFWwindow window, int key);
* @return @ref GLFW_PRESS or @ref GLFW_RELEASE. * @return @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @ingroup input * @ingroup input
*/ */
GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button); GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
/*! @brief Retrieves the last reported cursor position, relative to the client /*! @brief Retrieves the last reported cursor position, relative to the client
* area of the window. * area of the window.
@ -1556,7 +1556,7 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button);
* *
* @sa glfwSetCursorPos * @sa glfwSetCursorPos
*/ */
GLFWAPI void glfwGetCursorPos(GLFWwindow window, int* xpos, int* ypos); GLFWAPI void glfwGetCursorPos(GLFWwindow* window, int* xpos, int* ypos);
/*! @brief Sets the position of the cursor, relative to the client area of the window. /*! @brief Sets the position of the cursor, relative to the client area of the window.
* @param[in] window The desired window. * @param[in] window The desired window.
@ -1570,11 +1570,11 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow window, int* xpos, int* ypos);
* *
* @sa glfwGetCursorPos * @sa glfwGetCursorPos
*/ */
GLFWAPI void glfwSetCursorPos(GLFWwindow window, int xpos, int ypos); GLFWAPI void glfwSetCursorPos(GLFWwindow* window, int xpos, int ypos);
/*! @ingroup input /*! @ingroup input
*/ */
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yoffset); GLFWAPI void glfwGetScrollOffset(GLFWwindow* window, double* xoffset, double* yoffset);
/*! @brief Sets the key callback. /*! @brief Sets the key callback.
* @param[in] cbfun The new key callback, or @c NULL to remove the currently * @param[in] cbfun The new key callback, or @c NULL to remove the currently
@ -1585,7 +1585,7 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yof
* @endlink named after their use on the standard US keyboard layout. If you * @endlink named after their use on the standard US keyboard layout. If you
* want to input text, use the Unicode character callback instead. * want to input text, use the Unicode character callback instead.
*/ */
GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun); GLFWAPI void glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
/*! @brief Sets the Unicode character callback. /*! @brief Sets the Unicode character callback.
* @param[in] cbfun The new Unicode character callback, or @c NULL to remove * @param[in] cbfun The new Unicode character callback, or @c NULL to remove
@ -1595,14 +1595,14 @@ GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun);
* @remarks The Unicode character callback is for text input. If you want to * @remarks The Unicode character callback is for text input. If you want to
* know whether a specific key was pressed or released, use the key callback. * know whether a specific key was pressed or released, use the key callback.
*/ */
GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun); GLFWAPI void glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
/*! @brief Sets the mouse button callback. /*! @brief Sets the mouse button callback.
* @param[in] cbfun The new mouse button callback, or @c NULL to remove the * @param[in] cbfun The new mouse button callback, or @c NULL to remove the
* currently set callback. * currently set callback.
* @ingroup input * @ingroup input
*/ */
GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cbfun); GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
/*! @brief Sets the cursor position callback. /*! @brief Sets the cursor position callback.
* @param[in] cbfun The new cursor position callback, or @c NULL to remove the * @param[in] cbfun The new cursor position callback, or @c NULL to remove the
@ -1612,14 +1612,14 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cb
* @remarks The position is relative to the upper-left corner of the client * @remarks The position is relative to the upper-left corner of the client
* area of the window. * area of the window.
*/ */
GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun); GLFWAPI void glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun);
/*! @brief Sets the cursor enter/exit callback. /*! @brief Sets the cursor enter/exit callback.
* @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove * @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove
* the currently set callback. * the currently set callback.
* @ingroup input * @ingroup input
*/ */
GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow window, GLFWcursorenterfun cbfun); GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun);
/*! @brief Sets the scroll callback. /*! @brief Sets the scroll callback.
* @param[in] cbfun The new scroll callback, or @c NULL to remove the currently * @param[in] cbfun The new scroll callback, or @c NULL to remove the currently
@ -1629,7 +1629,7 @@ GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow window, GLFWcursorenterfun cb
* @note This receives all scrolling input, like that from a mouse wheel or * @note This receives all scrolling input, like that from a mouse wheel or
* a touchpad scrolling area. * a touchpad scrolling area.
*/ */
GLFWAPI void glfwSetScrollCallback(GLFWwindow window, GLFWscrollfun cbfun); GLFWAPI void glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun);
/*! @brief Returns a property of the specified joystick. /*! @brief Returns a property of the specified joystick.
* @param[in] joy The joystick to query. * @param[in] joy The joystick to query.
@ -1678,7 +1678,7 @@ GLFWAPI const char* glfwGetJoystickName(int joy);
* *
* @sa glfwGetClipboardString * @sa glfwGetClipboardString
*/ */
GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string); GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
/*! @brief Retrieves the contents of the clipboard as a string. /*! @brief Retrieves the contents of the clipboard as a string.
* @param[in] window The window that will request the clipboard contents. * @param[in] window The window that will request the clipboard contents.
@ -1693,7 +1693,7 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
* *
* @sa glfwSetClipboardString * @sa glfwSetClipboardString
*/ */
GLFWAPI const char* glfwGetClipboardString(GLFWwindow window); GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
/*! @brief Retrieves the current value of the GLFW timer. /*! @brief Retrieves the current value of the GLFW timer.
* @return The current value, in seconds. * @return The current value, in seconds.
@ -1727,7 +1727,7 @@ GLFWAPI void glfwSetTime(double time);
* *
* @sa glfwGetCurrentContext * @sa glfwGetCurrentContext
*/ */
GLFWAPI void glfwMakeContextCurrent(GLFWwindow window); GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
/*! @brief Returns the window whose context is current on this thread. /*! @brief Returns the window whose context is current on this thread.
* @return The window whose context is current, or @c NULL if no window's * @return The window whose context is current, or @c NULL if no window's
@ -1738,7 +1738,7 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow window);
* *
* @sa glfwMakeContextCurrent * @sa glfwMakeContextCurrent
*/ */
GLFWAPI GLFWwindow glfwGetCurrentContext(void); GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
/*! @brief Swaps the front and back buffers of the specified window. /*! @brief Swaps the front and back buffers of the specified window.
* @param[in] The window whose buffers to swap. * @param[in] The window whose buffers to swap.
@ -1748,7 +1748,7 @@ GLFWAPI GLFWwindow glfwGetCurrentContext(void);
* *
* @sa glfwSwapInterval * @sa glfwSwapInterval
*/ */
GLFWAPI void glfwSwapBuffers(GLFWwindow window); GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
/*! @brief Sets the swap interval for the current context. /*! @brief Sets the swap interval for the current context.
* @param[in] interval The minimum number of video frame periods to wait for * @param[in] interval The minimum number of video frame periods to wait for

View File

@ -947,9 +947,10 @@ their skills. Special thanks go out to:</p>
Leopard</li> Leopard</li>
<li>Riku Salminen, for the initial implementation of <li>Riku Salminen, for the initial implementation of
<code>glfwShowWindow</code> and <code>glfwHideWindow</code>, for the idea of <code>glfwShowWindow</code> and <code>glfwHideWindow</code>, for the ideas of
<code>glfwDefaultWindowHints</code> and for making the X11 event processing <code>glfwDefaultWindowHints</code> and making the pointer-ness of object
able to support multi-threaded rendering</li> handles explicit, and for making the X11 event processing able to support
multi-threaded rendering</li>
<li>Douglas C. Schmidt and Irfan Pyarali, for their excellent article <li>Douglas C. Schmidt and Irfan Pyarali, for their excellent article
<a href="http://www.cs.wustl.edu/~schmidt/win32-cv-1.html">Strategies for Implementing POSIX Condition Variables on Win32</a></li> <a href="http://www.cs.wustl.edu/~schmidt/win32-cv-1.html">Strategies for Implementing POSIX Condition Variables on Win32</a></li>

View File

@ -41,7 +41,7 @@
// Set the clipboard contents // Set the clipboard contents
//======================================================================== //========================================================================
GLFWAPI void glfwSetClipboardString(GLFWwindow handle, const char* string) GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -59,7 +59,7 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow handle, const char* string)
// Return the current clipboard contents // Return the current clipboard contents
//======================================================================== //========================================================================
GLFWAPI const char* glfwGetClipboardString(GLFWwindow handle) GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;

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@ -547,7 +547,7 @@ int _glfwStringInExtensionString(const char* string,
// Make the context associated with the specified window current // Make the context associated with the specified window current
//======================================================================== //========================================================================
GLFWAPI void glfwMakeContextCurrent(GLFWwindow handle) GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -568,7 +568,7 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow handle)
// Returns the window whose context is current // Returns the window whose context is current
//======================================================================== //========================================================================
GLFWAPI GLFWwindow glfwGetCurrentContext(void) GLFWAPI GLFWwindow* glfwGetCurrentContext(void)
{ {
if (!_glfwInitialized) if (!_glfwInitialized)
{ {
@ -576,7 +576,7 @@ GLFWAPI GLFWwindow glfwGetCurrentContext(void)
return NULL; return NULL;
} }
return _glfwPlatformGetCurrentContext(); return (GLFWwindow*) _glfwPlatformGetCurrentContext();
} }
@ -584,7 +584,7 @@ GLFWAPI GLFWwindow glfwGetCurrentContext(void)
// Swap buffers (double-buffering) // Swap buffers (double-buffering)
//======================================================================== //========================================================================
GLFWAPI void glfwSwapBuffers(GLFWwindow handle) GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;

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@ -171,7 +171,7 @@ GLFWAPI void glfwTerminate(void)
// Close all remaining windows // Close all remaining windows
while (_glfw.windowListHead) while (_glfw.windowListHead)
glfwDestroyWindow(_glfw.windowListHead); glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead);
_glfwDestroyMonitors(); _glfwDestroyMonitors();

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@ -145,7 +145,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
// Call user callback function // Call user callback function
if (window->keyCallback && !repeated) if (window->keyCallback && !repeated)
window->keyCallback(window, key, action); window->keyCallback((GLFWwindow*) window, key, action);
} }
@ -160,7 +160,7 @@ void _glfwInputChar(_GLFWwindow* window, int character)
return; return;
if (window->charCallback) if (window->charCallback)
window->charCallback(window, character); window->charCallback((GLFWwindow*) window, character);
} }
@ -174,7 +174,7 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
window->scrollY += yoffset; window->scrollY += yoffset;
if (window->scrollCallback) if (window->scrollCallback)
window->scrollCallback(window, xoffset, yoffset); window->scrollCallback((GLFWwindow*) window, xoffset, yoffset);
} }
@ -194,7 +194,7 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
window->mouseButton[button] = (char) action; window->mouseButton[button] = (char) action;
if (window->mouseButtonCallback) if (window->mouseButtonCallback)
window->mouseButtonCallback(window, button, action); window->mouseButtonCallback((GLFWwindow*) window, button, action);
} }
@ -223,7 +223,7 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
if (window->cursorPosCallback) if (window->cursorPosCallback)
{ {
window->cursorPosCallback(window, window->cursorPosCallback((GLFWwindow*) window,
window->cursorPosX, window->cursorPosX,
window->cursorPosY); window->cursorPosY);
} }
@ -237,7 +237,7 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
void _glfwInputCursorEnter(_GLFWwindow* window, int entered) void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
{ {
if (window->cursorEnterCallback) if (window->cursorEnterCallback)
window->cursorEnterCallback(window, entered); window->cursorEnterCallback((GLFWwindow*) window, entered);
} }
@ -249,7 +249,7 @@ void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
// Returns the specified input mode of the specified window // Returns the specified input mode of the specified window
//======================================================================== //========================================================================
GLFWAPI int glfwGetInputMode(GLFWwindow handle, int mode) GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -278,7 +278,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow handle, int mode)
// Sets the specified input mode of the specified window // Sets the specified input mode of the specified window
//======================================================================== //========================================================================
GLFWAPI void glfwSetInputMode(GLFWwindow handle, int mode, int value) GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -310,7 +310,7 @@ GLFWAPI void glfwSetInputMode(GLFWwindow handle, int mode, int value)
// Returns the state of the specified key for the specified window // Returns the state of the specified key for the specified window
//======================================================================== //========================================================================
GLFWAPI int glfwGetKey(GLFWwindow handle, int key) GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -341,7 +341,7 @@ GLFWAPI int glfwGetKey(GLFWwindow handle, int key)
// Returns the state of the specified mouse button for the specified window // Returns the state of the specified mouse button for the specified window
//======================================================================== //========================================================================
GLFWAPI int glfwGetMouseButton(GLFWwindow handle, int button) GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -373,7 +373,7 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow handle, int button)
// Returns the last reported cursor position for the specified window // Returns the last reported cursor position for the specified window
//======================================================================== //========================================================================
GLFWAPI void glfwGetCursorPos(GLFWwindow handle, int* xpos, int* ypos) GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, int* xpos, int* ypos)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -396,7 +396,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow handle, int* xpos, int* ypos)
// the specified window // the specified window
//======================================================================== //========================================================================
GLFWAPI void glfwSetCursorPos(GLFWwindow handle, int xpos, int ypos) GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, int xpos, int ypos)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -430,7 +430,7 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow handle, int xpos, int ypos)
// Returns the scroll offset for the specified window // Returns the scroll offset for the specified window
//======================================================================== //========================================================================
GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, double* xoffset, double* yoffset) GLFWAPI void glfwGetScrollOffset(GLFWwindow* handle, double* xoffset, double* yoffset)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -452,7 +452,7 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, double* xoffset, double* yof
// Set callback function for keyboard input // Set callback function for keyboard input
//======================================================================== //========================================================================
GLFWAPI void glfwSetKeyCallback(GLFWwindow handle, GLFWkeyfun cbfun) GLFWAPI void glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -470,7 +470,7 @@ GLFWAPI void glfwSetKeyCallback(GLFWwindow handle, GLFWkeyfun cbfun)
// Set callback function for character input // Set callback function for character input
//======================================================================== //========================================================================
GLFWAPI void glfwSetCharCallback(GLFWwindow handle, GLFWcharfun cbfun) GLFWAPI void glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -488,7 +488,7 @@ GLFWAPI void glfwSetCharCallback(GLFWwindow handle, GLFWcharfun cbfun)
// Set callback function for mouse clicks // Set callback function for mouse clicks
//======================================================================== //========================================================================
GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow handle, GLFWmousebuttonfun cbfun) GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow* handle, GLFWmousebuttonfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -506,7 +506,7 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow handle, GLFWmousebuttonfun cb
// Set callback function for mouse moves // Set callback function for mouse moves
//======================================================================== //========================================================================
GLFWAPI void glfwSetCursorPosCallback(GLFWwindow handle, GLFWcursorposfun cbfun) GLFWAPI void glfwSetCursorPosCallback(GLFWwindow* handle, GLFWcursorposfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -524,7 +524,7 @@ GLFWAPI void glfwSetCursorPosCallback(GLFWwindow handle, GLFWcursorposfun cbfun)
// Set callback function for cursor enter/leave events // Set callback function for cursor enter/leave events
//======================================================================== //========================================================================
GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow handle, GLFWcursorenterfun cbfun) GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow* handle, GLFWcursorenterfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -542,7 +542,7 @@ GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow handle, GLFWcursorenterfun cb
// Set callback function for scroll events // Set callback function for scroll events
//======================================================================== //========================================================================
GLFWAPI void glfwSetScrollCallback(GLFWwindow handle, GLFWscrollfun cbfun) GLFWAPI void glfwSetScrollCallback(GLFWwindow* handle, GLFWscrollfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;

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@ -176,7 +176,7 @@ void _glfwInputMonitorChange(void)
if (j == _glfw.monitorCount) if (j == _glfw.monitorCount)
{ {
// This monitor was not connected before // This monitor was not connected before
_glfw.monitorCallback(monitors[i], GLFW_CONNECTED); _glfw.monitorCallback((GLFWmonitor*) monitors[i], GLFW_CONNECTED);
} }
} }
@ -188,7 +188,7 @@ void _glfwInputMonitorChange(void)
continue; continue;
// This monitor is no longer connected // This monitor is no longer connected
_glfw.monitorCallback(_glfw.monitors[i], GLFW_DISCONNECTED); _glfw.monitorCallback((GLFWmonitor*) _glfw.monitors[i], GLFW_DISCONNECTED);
for (window = _glfw.windowListHead; window; window = window->next) for (window = _glfw.windowListHead; window; window = window->next)
{ {
@ -304,7 +304,7 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
// Return the currently connected monitors // Return the currently connected monitors
//======================================================================== //========================================================================
GLFWAPI const GLFWmonitor* glfwGetMonitors(int* count) GLFWAPI GLFWmonitor** glfwGetMonitors(int* count)
{ {
if (!_glfwInitialized) if (!_glfwInitialized)
{ {
@ -319,7 +319,7 @@ GLFWAPI const GLFWmonitor* glfwGetMonitors(int* count)
} }
*count = _glfw.monitorCount; *count = _glfw.monitorCount;
return (GLFWmonitor*) _glfw.monitors; return (GLFWmonitor**) _glfw.monitors;
} }
@ -327,10 +327,10 @@ GLFWAPI const GLFWmonitor* glfwGetMonitors(int* count)
// Get the primary monitor // Get the primary monitor
//======================================================================== //========================================================================
GLFWAPI GLFWmonitor glfwGetPrimaryMonitor(void) GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void)
{ {
int i; int i;
GLFWmonitor handle = NULL; _GLFWmonitor* primary = NULL;
if (!_glfwInitialized) if (!_glfwInitialized)
{ {
@ -342,18 +342,18 @@ GLFWAPI GLFWmonitor glfwGetPrimaryMonitor(void)
{ {
if (_glfw.monitors[i]->primary) if (_glfw.monitors[i]->primary)
{ {
handle = _glfw.monitors[i]; primary = _glfw.monitors[i];
break; break;
} }
} }
if (!handle) if (!primary)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, NULL); _glfwInputError(GLFW_PLATFORM_ERROR, NULL);
return NULL; return NULL;
} }
return handle; return (GLFWmonitor*) primary;
} }
@ -361,7 +361,7 @@ GLFWAPI GLFWmonitor glfwGetPrimaryMonitor(void)
// Get monitor parameter // Get monitor parameter
//======================================================================== //========================================================================
GLFWAPI int glfwGetMonitorParam(GLFWmonitor handle, int param) GLFWAPI int glfwGetMonitorParam(GLFWmonitor* handle, int param)
{ {
_GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFWmonitor* monitor = (_GLFWmonitor*) handle;
@ -400,7 +400,7 @@ GLFWAPI int glfwGetMonitorParam(GLFWmonitor handle, int param)
// Get monitor string // Get monitor string
//======================================================================== //========================================================================
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor handle) GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
{ {
_GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFWmonitor* monitor = (_GLFWmonitor*) handle;
@ -441,7 +441,7 @@ GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun)
// Get a list of available video modes // Get a list of available video modes
//======================================================================== //========================================================================
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor handle, int* count) GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
{ {
_GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFWmonitor* monitor = (_GLFWmonitor*) handle;
@ -476,7 +476,7 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor handle, int* count)
// Get the current video mode for the specified monitor // Get the current video mode for the specified monitor
//======================================================================== //========================================================================
GLFWAPI void glfwGetVideoMode(GLFWmonitor handle, GLFWvidmode* mode) GLFWAPI void glfwGetVideoMode(GLFWmonitor* handle, GLFWvidmode* mode)
{ {
_GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFWmonitor* monitor = (_GLFWmonitor*) handle;

View File

@ -81,7 +81,7 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused)
_glfw.focusedWindow = window; _glfw.focusedWindow = window;
if (window->windowFocusCallback) if (window->windowFocusCallback)
window->windowFocusCallback(window, focused); window->windowFocusCallback((GLFWwindow*) window, focused);
} }
} }
else else
@ -107,7 +107,7 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused)
_glfw.focusedWindow = NULL; _glfw.focusedWindow = NULL;
if (window->windowFocusCallback) if (window->windowFocusCallback)
window->windowFocusCallback(window, focused); window->windowFocusCallback((GLFWwindow*) window, focused);
} }
} }
} }
@ -126,7 +126,7 @@ void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
window->positionY = y; window->positionY = y;
if (window->windowPosCallback) if (window->windowPosCallback)
window->windowPosCallback(window, x, y); window->windowPosCallback((GLFWwindow*) window, x, y);
} }
@ -143,7 +143,7 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
window->height = height; window->height = height;
if (window->windowSizeCallback) if (window->windowSizeCallback)
window->windowSizeCallback(window, width, height); window->windowSizeCallback((GLFWwindow*) window, width, height);
} }
@ -159,7 +159,7 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
window->iconified = iconified; window->iconified = iconified;
if (window->windowIconifyCallback) if (window->windowIconifyCallback)
window->windowIconifyCallback(window, iconified); window->windowIconifyCallback((GLFWwindow*) window, iconified);
} }
@ -180,7 +180,7 @@ void _glfwInputWindowVisibility(_GLFWwindow* window, int visible)
void _glfwInputWindowDamage(_GLFWwindow* window) void _glfwInputWindowDamage(_GLFWwindow* window)
{ {
if (window->windowRefreshCallback) if (window->windowRefreshCallback)
window->windowRefreshCallback(window); window->windowRefreshCallback((GLFWwindow*) window);
} }
@ -191,7 +191,7 @@ void _glfwInputWindowDamage(_GLFWwindow* window)
void _glfwInputWindowCloseRequest(_GLFWwindow* window) void _glfwInputWindowCloseRequest(_GLFWwindow* window)
{ {
if (window->windowCloseCallback) if (window->windowCloseCallback)
window->closeRequested = window->windowCloseCallback(window); window->closeRequested = window->windowCloseCallback((GLFWwindow*) window);
else else
window->closeRequested = GL_TRUE; window->closeRequested = GL_TRUE;
} }
@ -205,10 +205,10 @@ void _glfwInputWindowCloseRequest(_GLFWwindow* window)
// Create the GLFW window and its associated context // Create the GLFW window and its associated context
//======================================================================== //========================================================================
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
const char* title, const char* title,
GLFWmonitor monitor, GLFWmonitor* monitor,
GLFWwindow share) GLFWwindow* share)
{ {
_GLFWfbconfig fbconfig; _GLFWfbconfig fbconfig;
_GLFWwndconfig wndconfig; _GLFWwndconfig wndconfig;
@ -290,31 +290,31 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
} }
// Save the currently current context so it can be restored later // Save the currently current context so it can be restored later
previous = glfwGetCurrentContext(); previous = (_GLFWwindow*) glfwGetCurrentContext();
// Open the actual window and create its context // Open the actual window and create its context
if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig)) if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig))
{ {
glfwDestroyWindow(window); glfwDestroyWindow((GLFWwindow*) window);
glfwMakeContextCurrent(previous); glfwMakeContextCurrent((GLFWwindow*) previous);
return GL_FALSE; return GL_FALSE;
} }
glfwMakeContextCurrent(window); glfwMakeContextCurrent((GLFWwindow*) window);
// Cache the actual (as opposed to requested) context parameters // Cache the actual (as opposed to requested) context parameters
if (!_glfwRefreshContextParams()) if (!_glfwRefreshContextParams())
{ {
glfwDestroyWindow(window); glfwDestroyWindow((GLFWwindow*) window);
glfwMakeContextCurrent(previous); glfwMakeContextCurrent((GLFWwindow*) previous);
return GL_FALSE; return GL_FALSE;
} }
// Verify the context against the requested parameters // Verify the context against the requested parameters
if (!_glfwIsValidContext(&wndconfig)) if (!_glfwIsValidContext(&wndconfig))
{ {
glfwDestroyWindow(window); glfwDestroyWindow((GLFWwindow*) window);
glfwMakeContextCurrent(previous); glfwMakeContextCurrent((GLFWwindow*) previous);
return GL_FALSE; return GL_FALSE;
} }
@ -324,17 +324,17 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
_glfwPlatformSwapBuffers(window); _glfwPlatformSwapBuffers(window);
// Restore the previously current context (or NULL) // Restore the previously current context (or NULL)
glfwMakeContextCurrent(previous); glfwMakeContextCurrent((GLFWwindow*) previous);
// The GLFW specification states that fullscreen windows have the cursor // The GLFW specification states that fullscreen windows have the cursor
// captured by default // captured by default
if (wndconfig.monitor) if (wndconfig.monitor)
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED); glfwSetInputMode((GLFWwindow*) window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
if (wndconfig.monitor == NULL && wndconfig.visible) if (wndconfig.monitor == NULL && wndconfig.visible)
glfwShowWindow(window); glfwShowWindow((GLFWwindow*) window);
return window; return (GLFWwindow*) window;
} }
@ -474,7 +474,7 @@ GLFWAPI void glfwWindowHint(int target, int hint)
// Properly kill the window / video display // Properly kill the window / video display
//======================================================================== //========================================================================
GLFWAPI void glfwDestroyWindow(GLFWwindow handle) GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -531,7 +531,7 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow handle)
// Set the window title // Set the window title
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowTitle(GLFWwindow handle, const char* title) GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -549,7 +549,7 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow handle, const char* title)
// Get the window size // Get the window size
//======================================================================== //========================================================================
GLFWAPI void glfwGetWindowSize(GLFWwindow handle, int* width, int* height) GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -571,7 +571,7 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow handle, int* width, int* height)
// Set the window size // Set the window size
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowSize(GLFWwindow handle, int width, int height) GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -599,7 +599,7 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow handle, int width, int height)
// Window iconification // Window iconification
//======================================================================== //========================================================================
GLFWAPI void glfwIconifyWindow(GLFWwindow handle) GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -620,7 +620,7 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow handle)
// Window un-iconification // Window un-iconification
//======================================================================== //========================================================================
GLFWAPI void glfwRestoreWindow(GLFWwindow handle) GLFWAPI void glfwRestoreWindow(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -641,7 +641,7 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow handle)
// Window show // Window show
//======================================================================== //========================================================================
GLFWAPI void glfwShowWindow(GLFWwindow handle) GLFWAPI void glfwShowWindow(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -662,7 +662,7 @@ GLFWAPI void glfwShowWindow(GLFWwindow handle)
// Window hide // Window hide
//======================================================================== //========================================================================
GLFWAPI void glfwHideWindow(GLFWwindow handle) GLFWAPI void glfwHideWindow(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -683,7 +683,7 @@ GLFWAPI void glfwHideWindow(GLFWwindow handle)
// Get window parameter // Get window parameter
//======================================================================== //========================================================================
GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param) GLFWAPI int glfwGetWindowParam(GLFWwindow* handle, int param)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -736,7 +736,7 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
// Get window monitor // Get window monitor
//======================================================================== //========================================================================
GLFWAPI GLFWmonitor glfwGetWindowMonitor(GLFWwindow handle) GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -746,7 +746,7 @@ GLFWAPI GLFWmonitor glfwGetWindowMonitor(GLFWwindow handle)
return NULL; return NULL;
} }
return (GLFWmonitor) window->monitor; return (GLFWmonitor*) window->monitor;
} }
@ -754,7 +754,7 @@ GLFWAPI GLFWmonitor glfwGetWindowMonitor(GLFWwindow handle)
// Set the user pointer for the specified window // Set the user pointer for the specified window
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow handle, void* pointer) GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -772,7 +772,7 @@ GLFWAPI void glfwSetWindowUserPointer(GLFWwindow handle, void* pointer)
// Get the user pointer for the specified window // Get the user pointer for the specified window
//======================================================================== //========================================================================
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow handle) GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -790,7 +790,7 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow handle)
// Set callback function for window position changes // Set callback function for window position changes
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowPosCallback(GLFWwindow handle, GLFWwindowposfun cbfun) GLFWAPI void glfwSetWindowPosCallback(GLFWwindow* handle, GLFWwindowposfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -808,7 +808,7 @@ GLFWAPI void glfwSetWindowPosCallback(GLFWwindow handle, GLFWwindowposfun cbfun)
// Set callback function for window size changes // Set callback function for window size changes
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow handle, GLFWwindowsizefun cbfun) GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow* handle, GLFWwindowsizefun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -826,7 +826,7 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow handle, GLFWwindowsizefun cbfu
// Set callback function for window close events // Set callback function for window close events
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow handle, GLFWwindowclosefun cbfun) GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow* handle, GLFWwindowclosefun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -844,7 +844,7 @@ GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow handle, GLFWwindowclosefun cb
// Set callback function for window refresh events // Set callback function for window refresh events
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow handle, GLFWwindowrefreshfun cbfun) GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow* handle, GLFWwindowrefreshfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -862,7 +862,7 @@ GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow handle, GLFWwindowrefreshfu
// Set callback function for window focus events // Set callback function for window focus events
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow handle, GLFWwindowfocusfun cbfun) GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow* handle, GLFWwindowfocusfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -880,7 +880,7 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow handle, GLFWwindowfocusfun cb
// Set callback function for window iconification events // Set callback function for window iconification events
//======================================================================== //========================================================================
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow handle, GLFWwindowiconifyfun cbfun) GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow* handle, GLFWwindowiconifyfun cbfun)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;

View File

@ -39,7 +39,7 @@ static int cursor_x = 0, cursor_y = 0;
static int window_width = 640, window_height = 480; static int window_width = 640, window_height = 480;
static int swap_interval = 1; static int swap_interval = 1;
static void set_swap_interval(GLFWwindow window, int interval) static void set_swap_interval(GLFWwindow* window, int interval)
{ {
char title[256]; char title[256];
@ -56,7 +56,7 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
window_width = width; window_width = width;
window_height = height; window_height = height;
@ -68,13 +68,13 @@ static void window_size_callback(GLFWwindow window, int width, int height)
gluOrtho2D(0.f, window_width, 0.f, window_height); gluOrtho2D(0.f, window_width, 0.f, window_height);
} }
static void cursor_position_callback(GLFWwindow window, int x, int y) static void cursor_position_callback(GLFWwindow* window, int x, int y)
{ {
cursor_x = x; cursor_x = x;
cursor_y = y; cursor_y = y;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
set_swap_interval(window, 1 - swap_interval); set_swap_interval(window, 1 - swap_interval);
@ -82,7 +82,7 @@ static void key_callback(GLFWwindow window, int key, int action)
int main(void) int main(void)
{ {
GLFWwindow window; GLFWwindow* window;
int width, height; int width, height;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);

View File

@ -41,7 +41,7 @@ static void usage(void)
printf("Usage: clipboard [-h]\n"); printf("Usage: clipboard [-h]\n");
} }
static GLboolean control_is_down(GLFWwindow window) static GLboolean control_is_down(GLFWwindow* window)
{ {
return glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) || return glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) ||
glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL); glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
@ -52,13 +52,13 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
closed = GL_TRUE; closed = GL_TRUE;
return GL_FALSE; return GL_FALSE;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (action != GLFW_PRESS) if (action != GLFW_PRESS)
return; return;
@ -93,7 +93,7 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
@ -101,7 +101,7 @@ static void window_size_callback(GLFWwindow window, int width, int height)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int ch; int ch;
GLFWwindow window; GLFWwindow* window;
while ((ch = getopt(argc, argv, "h")) != -1) while ((ch = getopt(argc, argv, "h")) != -1)
{ {

View File

@ -79,7 +79,7 @@ static void error_callback(int error, const char* description)
int main(void) int main(void)
{ {
int i, width, height; int i, width, height;
GLFWwindow window; GLFWwindow* window;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);

View File

@ -223,7 +223,7 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_pos_callback(GLFWwindow window, int x, int y) static void window_pos_callback(GLFWwindow* window, int x, int y)
{ {
printf("%08x at %0.3f: Window position: %i %i\n", printf("%08x at %0.3f: Window position: %i %i\n",
counter++, counter++,
@ -232,7 +232,7 @@ static void window_pos_callback(GLFWwindow window, int x, int y)
y); y);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
printf("%08x at %0.3f: Window size: %i %i\n", printf("%08x at %0.3f: Window size: %i %i\n",
counter++, counter++,
@ -243,14 +243,14 @@ static void window_size_callback(GLFWwindow window, int width, int height)
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
printf("%08x at %0.3f: Window close\n", counter++, glfwGetTime()); printf("%08x at %0.3f: Window close\n", counter++, glfwGetTime());
return closeable; return closeable;
} }
static void window_refresh_callback(GLFWwindow window) static void window_refresh_callback(GLFWwindow* window)
{ {
printf("%08x at %0.3f: Window refresh\n", counter++, glfwGetTime()); printf("%08x at %0.3f: Window refresh\n", counter++, glfwGetTime());
@ -261,7 +261,7 @@ static void window_refresh_callback(GLFWwindow window)
} }
} }
static void window_focus_callback(GLFWwindow window, int focused) static void window_focus_callback(GLFWwindow* window, int focused)
{ {
printf("%08x at %0.3f: Window %s\n", printf("%08x at %0.3f: Window %s\n",
counter++, counter++,
@ -269,7 +269,7 @@ static void window_focus_callback(GLFWwindow window, int focused)
focused ? "focused" : "defocused"); focused ? "focused" : "defocused");
} }
static void window_iconify_callback(GLFWwindow window, int iconified) static void window_iconify_callback(GLFWwindow* window, int iconified)
{ {
printf("%08x at %0.3f: Window was %s\n", printf("%08x at %0.3f: Window was %s\n",
counter++, counter++,
@ -277,7 +277,7 @@ static void window_iconify_callback(GLFWwindow window, int iconified)
iconified ? "iconified" : "restored"); iconified ? "iconified" : "restored");
} }
static void mouse_button_callback(GLFWwindow window, int button, int action) static void mouse_button_callback(GLFWwindow* window, int button, int action)
{ {
const char* name = get_button_name(button); const char* name = get_button_name(button);
@ -289,12 +289,12 @@ static void mouse_button_callback(GLFWwindow window, int button, int action)
printf(" was %s\n", get_action_name(action)); printf(" was %s\n", get_action_name(action));
} }
static void cursor_position_callback(GLFWwindow window, int x, int y) static void cursor_position_callback(GLFWwindow* window, int x, int y)
{ {
printf("%08x at %0.3f: Cursor position: %i %i\n", counter++, glfwGetTime(), x, y); printf("%08x at %0.3f: Cursor position: %i %i\n", counter++, glfwGetTime(), x, y);
} }
static void cursor_enter_callback(GLFWwindow window, int entered) static void cursor_enter_callback(GLFWwindow* window, int entered)
{ {
printf("%08x at %0.3f: Cursor %s window\n", printf("%08x at %0.3f: Cursor %s window\n",
counter++, counter++,
@ -302,12 +302,12 @@ static void cursor_enter_callback(GLFWwindow window, int entered)
entered ? "entered" : "left"); entered ? "entered" : "left");
} }
static void scroll_callback(GLFWwindow window, double x, double y) static void scroll_callback(GLFWwindow* window, double x, double y)
{ {
printf("%08x at %0.3f: Scroll: %0.3f %0.3f\n", counter++, glfwGetTime(), x, y); printf("%08x at %0.3f: Scroll: %0.3f %0.3f\n", counter++, glfwGetTime(), x, y);
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
const char* name = get_key_name(key); const char* name = get_key_name(key);
@ -333,7 +333,7 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static void char_callback(GLFWwindow window, int character) static void char_callback(GLFWwindow* window, int character)
{ {
printf("%08x at %0.3f: Character 0x%04x (%s) input\n", printf("%08x at %0.3f: Character 0x%04x (%s) input\n",
counter++, counter++,
@ -342,7 +342,7 @@ static void char_callback(GLFWwindow window, int character)
get_character_string(character)); get_character_string(character));
} }
void monitor_callback(GLFWmonitor monitor, int event) void monitor_callback(GLFWmonitor* monitor, int event)
{ {
if (event == GLFW_CONNECTED) if (event == GLFW_CONNECTED)
{ {
@ -370,7 +370,7 @@ void monitor_callback(GLFWmonitor monitor, int event)
int main(void) int main(void)
{ {
GLFWwindow window; GLFWwindow* window;
int width, height; int width, height;
setlocale(LC_ALL, ""); setlocale(LC_ALL, "");

View File

@ -43,12 +43,12 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (action != GLFW_PRESS) if (action != GLFW_PRESS)
return; return;
@ -69,7 +69,7 @@ static void usage(void)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int ch, samples = 4; int ch, samples = 4;
GLFWwindow window; GLFWwindow* window;
while ((ch = getopt(argc, argv, "hs:")) != -1) while ((ch = getopt(argc, argv, "hs:")) != -1)
{ {

View File

@ -40,14 +40,14 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_focus_callback(GLFWwindow window, int focused) static void window_focus_callback(GLFWwindow* window, int focused)
{ {
printf("%0.3f: Window %s\n", printf("%0.3f: Window %s\n",
glfwGetTime(), glfwGetTime(),
focused ? "focused" : "defocused"); focused ? "focused" : "defocused");
} }
static void window_key_callback(GLFWwindow window, int key, int action) static void window_key_callback(GLFWwindow* window, int key, int action)
{ {
if (action != GLFW_PRESS) if (action != GLFW_PRESS)
return; return;
@ -70,7 +70,7 @@ static void window_key_callback(GLFWwindow window, int key, int action)
} }
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
printf("%0.3f: User closed window\n", glfwGetTime()); printf("%0.3f: User closed window\n", glfwGetTime());
running = GL_FALSE; running = GL_FALSE;
@ -79,7 +79,7 @@ static int window_close_callback(GLFWwindow window)
int main(void) int main(void)
{ {
GLFWwindow window; GLFWwindow* window;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);

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@ -57,13 +57,13 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
closed = GL_TRUE; closed = GL_TRUE;
return GL_FALSE; return GL_FALSE;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (action != GLFW_PRESS) if (action != GLFW_PRESS)
return; return;
@ -94,7 +94,7 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static void size_callback(GLFWwindow window, int width, int height) static void size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
@ -102,8 +102,8 @@ static void size_callback(GLFWwindow window, int width, int height)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int width, height, ch; int width, height, ch;
GLFWmonitor monitor = NULL; GLFWmonitor* monitor = NULL;
GLFWwindow window; GLFWwindow* window;
while ((ch = getopt(argc, argv, "fh")) != -1) while ((ch = getopt(argc, argv, "fh")) != -1)
{ {

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@ -184,7 +184,7 @@ int main(int argc, char** argv)
int ch, api = 0, profile = 0, strategy = 0, major = 1, minor = 0, revision; int ch, api = 0, profile = 0, strategy = 0, major = 1, minor = 0, revision;
GLboolean debug = GL_FALSE, forward = GL_FALSE, list = GL_FALSE; GLboolean debug = GL_FALSE, forward = GL_FALSE, list = GL_FALSE;
GLint flags, mask; GLint flags, mask;
GLFWwindow window; GLFWwindow* window;
if (!valid_version()) if (!valid_version())
exit(EXIT_FAILURE); exit(EXIT_FAILURE);

View File

@ -47,13 +47,13 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
closed = GL_TRUE; closed = GL_TRUE;
return GL_FALSE; return GL_FALSE;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
printf("%0.2f Key %s\n", printf("%0.2f Key %s\n",
glfwGetTime(), glfwGetTime(),
@ -73,21 +73,21 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height);
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
static void window_focus_callback(GLFWwindow window, int focused) static void window_focus_callback(GLFWwindow* window, int focused)
{ {
printf("%0.2f Window %s\n", printf("%0.2f Window %s\n",
glfwGetTime(), glfwGetTime(),
focused ? "focused" : "defocused"); focused ? "focused" : "defocused");
} }
static void window_iconify_callback(GLFWwindow window, int iconified) static void window_iconify_callback(GLFWwindow* window, int iconified)
{ {
printf("%0.2f Window %s\n", printf("%0.2f Window %s\n",
glfwGetTime(), glfwGetTime(),
@ -97,8 +97,8 @@ static void window_iconify_callback(GLFWwindow window, int iconified)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int width, height, ch; int width, height, ch;
GLFWmonitor monitor = NULL; GLFWmonitor* monitor = NULL;
GLFWwindow window; GLFWwindow* window;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);

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@ -52,7 +52,7 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
@ -100,7 +100,7 @@ static void draw_joystick(Joystick* j, int x, int y, int width, int height)
} }
} }
static void draw_joysticks(GLFWwindow window) static void draw_joysticks(GLFWwindow* window)
{ {
int i, width, height; int i, width, height;
@ -186,7 +186,7 @@ static void refresh_joysticks(void)
int main(void) int main(void)
{ {
GLFWwindow window; GLFWwindow* window;
memset(joysticks, 0, sizeof(joysticks)); memset(joysticks, 0, sizeof(joysticks));

View File

@ -35,7 +35,7 @@
#include "getopt.h" #include "getopt.h"
static GLFWwindow window_handle = NULL; static GLFWwindow* window_handle = NULL;
enum Mode enum Mode
{ {
@ -68,20 +68,20 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
printf("Window resized to %ix%i\n", width, height); printf("Window resized to %ix%i\n", width, height);
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
window_handle = NULL; window_handle = NULL;
return GL_TRUE; return GL_TRUE;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (key == GLFW_KEY_ESCAPE) if (key == GLFW_KEY_ESCAPE)
{ {
@ -90,7 +90,7 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static void list_modes(GLFWmonitor monitor) static void list_modes(GLFWmonitor* monitor)
{ {
int count, widthMM, heightMM, dpi, i; int count, widthMM, heightMM, dpi, i;
GLFWvidmode mode; GLFWvidmode mode;
@ -124,7 +124,7 @@ static void list_modes(GLFWmonitor monitor)
} }
} }
static void test_modes(GLFWmonitor monitor) static void test_modes(GLFWmonitor* monitor)
{ {
int i, count; int i, count;
const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);
@ -212,7 +212,7 @@ static void test_modes(GLFWmonitor monitor)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int ch, i, count, mode = LIST_MODE; int ch, i, count, mode = LIST_MODE;
const GLFWmonitor* monitors; GLFWmonitor** monitors;
while ((ch = getopt(argc, argv, "th")) != -1) while ((ch = getopt(argc, argv, "th")) != -1)
{ {

View File

@ -36,13 +36,13 @@
#include <stdlib.h> #include <stdlib.h>
static GLboolean reopen = GL_FALSE; static GLboolean reopen = GL_FALSE;
static GLFWwindow window_handle = NULL; static GLFWwindow* window_handle = NULL;
static int cursor_x; static int cursor_x;
static int cursor_y; static int cursor_y;
static GLboolean open_window(void); static GLboolean open_window(void);
static void toggle_cursor(GLFWwindow window) static void toggle_cursor(GLFWwindow* window)
{ {
if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED) if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED)
{ {
@ -61,14 +61,14 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void cursor_position_callback(GLFWwindow window, int x, int y) static void cursor_position_callback(GLFWwindow* window, int x, int y)
{ {
printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y); printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y);
cursor_x = x; cursor_x = x;
cursor_y = y; cursor_y = y;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
switch (key) switch (key)
{ {
@ -90,7 +90,7 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }

View File

@ -38,7 +38,7 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
static GLFWwindow window_handle = NULL; static GLFWwindow* window_handle = NULL;
static GLboolean closed = GL_FALSE; static GLboolean closed = GL_FALSE;
static void error_callback(int error, const char* description) static void error_callback(int error, const char* description)
@ -46,19 +46,19 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
printf("Close callback triggered\n"); printf("Close callback triggered\n");
closed = GL_TRUE; closed = GL_TRUE;
return 0; return 0;
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (action != GLFW_PRESS) if (action != GLFW_PRESS)
return; return;
@ -72,7 +72,7 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static GLboolean open_window(int width, int height, GLFWmonitor monitor) static GLboolean open_window(int width, int height, GLFWmonitor* monitor)
{ {
double base; double base;
@ -117,7 +117,7 @@ int main(int argc, char** argv)
for (;;) for (;;)
{ {
GLFWmonitor monitor = NULL; GLFWmonitor* monitor = NULL;
if (count & 1) if (count & 1)
monitor = glfwGetPrimaryMonitor(); monitor = glfwGetPrimaryMonitor();

View File

@ -36,7 +36,7 @@
#define WIDTH 400 #define WIDTH 400
#define HEIGHT 400 #define HEIGHT 400
static GLFWwindow windows[2]; static GLFWwindow* windows[2];
static GLboolean closed = GL_FALSE; static GLboolean closed = GL_FALSE;
static void error_callback(int error, const char* description) static void error_callback(int error, const char* description)
@ -44,21 +44,21 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE) if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
closed = GL_TRUE; closed = GL_TRUE;
} }
static int window_close_callback(GLFWwindow window) static int window_close_callback(GLFWwindow* window)
{ {
closed = GL_TRUE; closed = GL_TRUE;
return GL_FALSE; return GL_FALSE;
} }
static GLFWwindow open_window(const char* title, GLFWwindow share, int posX, int posY) static GLFWwindow* open_window(const char* title, GLFWwindow* share, int posX, int posY)
{ {
GLFWwindow window; GLFWwindow* window;
glfwWindowHint(GLFW_POSITION_X, posX); glfwWindowHint(GLFW_POSITION_X, posX);
glfwWindowHint(GLFW_POSITION_Y, posY); glfwWindowHint(GLFW_POSITION_Y, posY);

View File

@ -36,7 +36,7 @@
static int swap_interval; static int swap_interval;
static void set_swap_interval(GLFWwindow window, int interval) static void set_swap_interval(GLFWwindow* window, int interval)
{ {
char title[256]; char title[256];
@ -53,12 +53,12 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
static void key_callback(GLFWwindow window, int key, int action) static void key_callback(GLFWwindow* window, int key, int action)
{ {
if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
set_swap_interval(window, 1 - swap_interval); set_swap_interval(window, 1 - swap_interval);
@ -67,7 +67,7 @@ static void key_callback(GLFWwindow window, int key, int action)
int main(void) int main(void)
{ {
float position; float position;
GLFWwindow window; GLFWwindow* window;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);

View File

@ -39,7 +39,7 @@
typedef struct typedef struct
{ {
GLFWwindow window; GLFWwindow* window;
const char* title; const char* title;
float r, g, b; float r, g, b;
thrd_t id; thrd_t id;

View File

@ -37,14 +37,14 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow* window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
int main(void) int main(void)
{ {
GLFWwindow window; GLFWwindow* window;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);

View File

@ -49,7 +49,7 @@ int main(void)
{ {
int i; int i;
GLboolean running = GL_TRUE; GLboolean running = GL_TRUE;
GLFWwindow windows[4]; GLFWwindow* windows[4];
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);