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				synced 2025-11-03 18:01:20 -05:00 
			
		
		
		
	Removed VidMode mode setting code path.
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			@ -107,43 +107,6 @@ static _GLFWvidsize* getResolutions(_GLFWmonitor* monitor, int* found)
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        XRRFreeScreenResources(sr);
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#endif /*_GLFW_HAS_XRANDR*/
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    }
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    else if (_glfwLibrary.X11.VidMode.available)
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    {
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#if defined(_GLFW_HAS_XF86VIDMODE)
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        XF86VidModeModeInfo** modes;
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        int i, j, modeCount;
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        XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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                                   _glfwLibrary.X11.screen,
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                                   &modeCount, &modes);
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        result = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * modeCount);
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        for (i = 0;  i < modeCount;  i++)
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        {
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            _GLFWvidsize size;
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            size.width  = modes[i]->hdisplay;
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            size.height = modes[i]->vdisplay;
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            for (j = 0;  j < *found;  j++)
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            {
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                if (memcmp(result + j, &size, sizeof(_GLFWvidsize)) == 0)
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                    break;
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            }
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            if (j < *found)
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            {
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                // This size is a duplicate, so skip it
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                continue;
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            }
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            result[*found] = size;
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            (*found)++;
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        }
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        XFree(modes);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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    }
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    if (result == NULL)
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    {
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			@ -235,46 +198,6 @@ int _glfwGetClosestVideoMode(int* width, int* height, int* rate)
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            return bestsize;
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#endif /*_GLFW_HAS_XRANDR*/
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    }
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    else if (_glfwLibrary.X11.VidMode.available)
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    {
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#if defined(_GLFW_HAS_XF86VIDMODE)
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        XF86VidModeModeInfo** modelist;
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        int bestmode, modecount;
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        // Get a list of all available display modes
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        XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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                                   _glfwLibrary.X11.screen,
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                                   &modecount, &modelist);
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        // Find the best matching mode
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        bestmode  = -1;
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        bestmatch = INT_MAX;
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        for (i = 0;  i < modecount;  i++)
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        {
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            match = (*width - modelist[i]->hdisplay) *
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                    (*width - modelist[i]->hdisplay) +
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                    (*height - modelist[i]->vdisplay) *
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                    (*height - modelist[i]->vdisplay);
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            if (match < bestmatch)
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            {
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                bestmatch = match;
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                bestmode  = i;
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            }
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        }
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        if (bestmode != -1)
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        {
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            // Report width & height of best matching mode
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            *width = modelist[bestmode]->hdisplay;
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            *height = modelist[bestmode]->vdisplay;
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        }
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        XFree(modelist);
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        if (bestmode != -1)
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            return bestmode;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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    }
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    // Default: Simply use the screen resolution
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    *width = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
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			@ -336,50 +259,6 @@ void _glfwSetVideoModeMODE(int mode, int rate)
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        XRRFreeScreenConfigInfo(sc);
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#endif /*_GLFW_HAS_XRANDR*/
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    }
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    else if (_glfwLibrary.X11.VidMode.available)
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    {
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#if defined(_GLFW_HAS_XF86VIDMODE)
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        XF86VidModeModeInfo **modelist;
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        int modecount;
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        // Get a list of all available display modes
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        XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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                                   _glfwLibrary.X11.screen,
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                                   &modecount, &modelist);
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        // Unlock mode switch if necessary
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        if (_glfwLibrary.X11.FS.modeChanged)
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        {
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            XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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                                      _glfwLibrary.X11.screen,
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                                      0);
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        }
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        // Change the video mode to the desired mode
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        XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
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                                _glfwLibrary.X11.screen,
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                                modelist[mode]);
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        // Set viewport to upper left corner (where our window will be)
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        XF86VidModeSetViewPort(_glfwLibrary.X11.display,
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                               _glfwLibrary.X11.screen,
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                               0, 0);
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        // Lock mode switch
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        XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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                                  _glfwLibrary.X11.screen,
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                                  1);
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        // Remember old mode and flag that we have changed the mode
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        if (!_glfwLibrary.X11.FS.modeChanged)
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        {
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            _glfwLibrary.X11.FS.oldMode = *modelist[0];
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            _glfwLibrary.X11.FS.modeChanged = GL_TRUE;
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        }
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        XFree(modelist);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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    }
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}
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			@ -428,20 +307,6 @@ void _glfwRestoreVideoMode(void)
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            }
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#endif /*_GLFW_HAS_XRANDR*/
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        }
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        else if (_glfwLibrary.X11.VidMode.available)
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        {
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#if defined(_GLFW_HAS_XF86VIDMODE)
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            // Unlock mode switch
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            XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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                                      _glfwLibrary.X11.screen,
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                                      0);
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            // Change the video mode back to the old mode
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            XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
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                                    _glfwLibrary.X11.screen,
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                                    &_glfwLibrary.X11.FS.oldMode);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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        }
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        _glfwLibrary.X11.FS.modeChanged = GL_FALSE;
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    }
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			@ -1100,22 +1100,6 @@ void _glfwPlatformRefreshWindowParams(_GLFWwindow* window)
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        window->refreshRate = XRRConfigCurrentRate(sc);
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        XRRFreeScreenConfigInfo(sc);
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#endif /*_GLFW_HAS_XRANDR*/
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    }
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    else if (_glfwLibrary.X11.VidMode.available)
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    {
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#if defined(_GLFW_HAS_XF86VIDMODE)
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        XF86VidModeModeLine modeline;
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        int dotclock;
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        float pixels_per_second, pixels_per_frame;
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        // Use the XF86VidMode extension to get current video mode
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        XF86VidModeGetModeLine(_glfwLibrary.X11.display,
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                               _glfwLibrary.X11.screen,
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                               &dotclock, &modeline);
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        pixels_per_second = 1000.0f * (float) dotclock;
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        pixels_per_frame  = (float) modeline.htotal * modeline.vtotal;
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        window->refreshRate = (int) (pixels_per_second / pixels_per_frame + 0.5);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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    }
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    else
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    {
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