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Documentation updates.

This commit is contained in:
Camilla Berglund 2012-12-02 15:47:10 +01:00
parent 1a3d47d06d
commit a3ff29af36

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@ -954,7 +954,7 @@ GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
/*! @brief Sets the system gamma ramp to one generated from the specified /*! @brief Sets the system gamma ramp to one generated from the specified
* exponent. * exponent.
* @param[in] The desired exponent. * @param[in] gamma The desired exponent.
* @ingroup gamma * @ingroup gamma
*/ */
GLFWAPI void glfwSetGamma(float gamma); GLFWAPI void glfwSetGamma(float gamma);
@ -1048,7 +1048,8 @@ GLFWAPI void glfwDefaultWindowHints(void);
* used by the OpenGL context. * used by the OpenGL context.
* *
* The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable * The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable
* by the user. This hint is ignored for fullscreen windows. * by the user. The window will still be resizable using the @ref
* glfwSetWindowSize function. This hint is ignored for fullscreen windows.
* *
* The @ref GLFW_VISIBLE hint specifies whether the window will be initially * The @ref GLFW_VISIBLE hint specifies whether the window will be initially
* visible. This hint is ignored for fullscreen windows. * visible. This hint is ignored for fullscreen windows.
@ -1059,7 +1060,9 @@ GLFWAPI void glfwDefaultWindowHints(void);
* Some window hints are hard constraints. These must match the available * Some window hints are hard constraints. These must match the available
* capabilities @em exactly for window and context creation to succeed. Hints * capabilities @em exactly for window and context creation to succeed. Hints
* that are not hard constraints are matched as closely as possible, but the * that are not hard constraints are matched as closely as possible, but the
* resulting window and context may differ from what these hints requested. * resulting window and context may differ from what these hints requested. To
* find out the actual properties of the created window and context, use the
* @ref glfwGetWindowParam function.
* *
* The following window hints are hard constraints: * The following window hints are hard constraints:
* @arg @ref GLFW_STEREO * @arg @ref GLFW_STEREO
@ -1297,6 +1300,8 @@ GLFWAPI void glfwSetWindowPosCallback(GLFWwindow window, GLFWwindowposfun cbfun)
* @param[in] cbfun The new callback, or @c NULL to remove the currently set * @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback. * callback.
* @ingroup window * @ingroup window
*
* This callback is called when the window is resized.
*/ */
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun); GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun);
@ -1305,6 +1310,14 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfu
* @param[in] cbfun The new callback, or @c NULL to remove the currently set * @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback. * callback.
* @ingroup window * @ingroup window
*
* This callback is called when the user attempts to close the window, i.e.
* clicks the window's close widget or, on Mac OS X, selects @b Quit from the
* application menu. Calling @ref glfwDestroyWindow does not cause this
* callback to be called.
*
* The return value of the close callback becomes the new value of the @ref
* GLFW_CLOSE_REQUESTED window parameter.
*/ */
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun); GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun);
@ -1313,6 +1326,13 @@ GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cb
* @param[in] cbfun The new callback, or @c NULL to remove the currently set * @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback. * callback.
* @ingroup window * @ingroup window
*
* This callback is called when the client area of the window needs to be
* redrawn, for example if the window has been exposed after having been
* covered by another window.
*
* @note On compositing window systems such as Mac OS X, where the window
* contents are saved off-screen, this callback may never be called.
*/ */
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun); GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun);
@ -1321,6 +1341,8 @@ GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfu
* @param[in] cbfun The new callback, or @c NULL to remove the currently set * @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback. * callback.
* @ingroup window * @ingroup window
*
* This callback is called when the window gains or loses focus.
*/ */
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun); GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun);
@ -1329,6 +1351,8 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cb
* @param[in] cbfun The new callback, or @c NULL to remove the currently set * @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback. * callback.
* @ingroup window * @ingroup window
*
* This callback is called when the window is iconified or restored.
*/ */
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun); GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun);
@ -1427,7 +1451,7 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yof
* set callback. * set callback.
* @ingroup input * @ingroup input
* *
* @note The key callback deals with physical keys, with @link keys tokens * @remarks The key callback deals with physical keys, with @link keys tokens
* @endlink named after their use on the standard US keyboard layout. If you * @endlink named after their use on the standard US keyboard layout. If you
* want to input text, use the Unicode character callback instead. * want to input text, use the Unicode character callback instead.
*/ */
@ -1438,8 +1462,8 @@ GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun);
* the currently set callback. * the currently set callback.
* @ingroup input * @ingroup input
* *
* @note The Unicode character callback is for text input. If you want to know * @remarks The Unicode character callback is for text input. If you want to
* whether a specific key was pressed or released, use the key callback. * know whether a specific key was pressed or released, use the key callback.
*/ */
GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun); GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun);
@ -1454,6 +1478,9 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cb
* @param[in] cbfun The new cursor position callback, or @c NULL to remove the * @param[in] cbfun The new cursor position callback, or @c NULL to remove the
* currently set callback. * currently set callback.
* @ingroup input * @ingroup input
*
* @remarks The position is relative to the upper-left corner of the client
* area of the window.
*/ */
GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun); GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun);
@ -1506,6 +1533,8 @@ GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbutto
* @param[in] string A UTF-8 encoded string. * @param[in] string A UTF-8 encoded string.
* @ingroup clipboard * @ingroup clipboard
* *
* @note This function may only be called from the main thread.
*
* @sa glfwGetClipboardString * @sa glfwGetClipboardString
*/ */
GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string); GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
@ -1516,6 +1545,8 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
* if that format was unavailable. * if that format was unavailable.
* @ingroup clipboard * @ingroup clipboard
* *
* @note This function may only be called from the main thread.
*
* @note The returned string is valid only until the next call to @ref * @note The returned string is valid only until the next call to @ref
* glfwGetClipboardString or @ref glfwSetClipboardString. * glfwGetClipboardString or @ref glfwSetClipboardString.
* *