mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
Removed internal fbconfig enum and selection.
This commit is contained in:
parent
0517a82467
commit
a8ea120cae
163
src/context.c
163
src/context.c
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@ -92,169 +92,6 @@ static GLboolean parseGLVersion(int* api, int* major, int* minor, int* rev)
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Return the available framebuffer config closest to the desired values
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// This is based on the manual GLX Visual selection from 2.6
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//========================================================================
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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const _GLFWfbconfig* alternatives,
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unsigned int count)
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{
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unsigned int i;
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unsigned int missing, leastMissing = UINT_MAX;
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unsigned int colorDiff, leastColorDiff = UINT_MAX;
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unsigned int extraDiff, leastExtraDiff = UINT_MAX;
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const _GLFWfbconfig* current;
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const _GLFWfbconfig* closest = NULL;
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for (i = 0; i < count; i++)
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{
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current = alternatives + i;
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if (desired->stereo > 0 && current->stereo == 0)
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{
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// Stereo is a hard constraint
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continue;
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}
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// Count number of missing buffers
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{
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missing = 0;
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if (desired->alphaBits > 0 && current->alphaBits == 0)
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missing++;
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if (desired->depthBits > 0 && current->depthBits == 0)
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missing++;
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if (desired->stencilBits > 0 && current->stencilBits == 0)
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missing++;
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if (desired->auxBuffers > 0 && current->auxBuffers < desired->auxBuffers)
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missing += desired->auxBuffers - current->auxBuffers;
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if (desired->samples > 0 && current->samples == 0)
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{
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// Technically, several multisampling buffers could be
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// involved, but that's a lower level implementation detail and
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// not important to us here, so we count them as one
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missing++;
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}
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}
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// These polynomials make many small channel size differences matter
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// less than one large channel size difference
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// Calculate color channel size difference value
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{
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colorDiff = 0;
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if (desired->redBits > 0)
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{
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colorDiff += (desired->redBits - current->redBits) *
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(desired->redBits - current->redBits);
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}
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if (desired->greenBits > 0)
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{
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colorDiff += (desired->greenBits - current->greenBits) *
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(desired->greenBits - current->greenBits);
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}
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if (desired->blueBits > 0)
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{
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colorDiff += (desired->blueBits - current->blueBits) *
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(desired->blueBits - current->blueBits);
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}
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}
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// Calculate non-color channel size difference value
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{
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extraDiff = 0;
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if (desired->alphaBits > 0)
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{
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extraDiff += (desired->alphaBits - current->alphaBits) *
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(desired->alphaBits - current->alphaBits);
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}
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if (desired->depthBits > 0)
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{
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extraDiff += (desired->depthBits - current->depthBits) *
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(desired->depthBits - current->depthBits);
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}
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if (desired->stencilBits > 0)
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{
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extraDiff += (desired->stencilBits - current->stencilBits) *
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(desired->stencilBits - current->stencilBits);
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}
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if (desired->accumRedBits > 0)
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{
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extraDiff += (desired->accumRedBits - current->accumRedBits) *
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(desired->accumRedBits - current->accumRedBits);
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}
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if (desired->accumGreenBits > 0)
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{
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extraDiff += (desired->accumGreenBits - current->accumGreenBits) *
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(desired->accumGreenBits - current->accumGreenBits);
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}
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if (desired->accumBlueBits > 0)
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{
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extraDiff += (desired->accumBlueBits - current->accumBlueBits) *
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(desired->accumBlueBits - current->accumBlueBits);
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}
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if (desired->accumAlphaBits > 0)
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{
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extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) *
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(desired->accumAlphaBits - current->accumAlphaBits);
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}
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if (desired->samples > 0)
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{
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extraDiff += (desired->samples - current->samples) *
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(desired->samples - current->samples);
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}
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if (desired->sRGB)
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{
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if (!current->sRGB)
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extraDiff++;
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}
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}
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// Figure out if the current one is better than the best one found so far
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// Least number of missing buffers is the most important heuristic,
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// then color buffer size match and lastly size match for other buffers
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if (missing < leastMissing)
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closest = current;
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else if (missing == leastMissing)
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{
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if ((colorDiff < leastColorDiff) ||
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(colorDiff == leastColorDiff && extraDiff < leastExtraDiff))
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{
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closest = current;
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}
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}
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if (current == closest)
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{
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leastMissing = missing;
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leastColorDiff = colorDiff;
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leastExtraDiff = extraDiff;
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}
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}
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return closest;
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}
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//========================================================================
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// Checks whether the client API part of the window config is sane
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//========================================================================
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@ -32,6 +32,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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//========================================================================
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@ -52,139 +53,62 @@
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static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Returns the specified attribute of the specified EGLConfig
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// Initialize EGL
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//========================================================================
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static int getConfigAttrib(EGLConfig config, int attrib)
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int _glfwInitOpenGL(void)
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{
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int value;
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eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
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return value;
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_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
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if (_glfw.egl.display == EGL_NO_DISPLAY)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Failed to get EGL display");
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return GL_FALSE;
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}
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if (!eglInitialize(_glfw.egl.display,
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&_glfw.egl.versionMajor,
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&_glfw.egl.versionMinor))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Failed to initialize EGL");
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return GL_FALSE;
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}
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if (_glfwPlatformExtensionSupported("EGL_KHR_create_context"))
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_glfw.egl.KHR_create_context = GL_TRUE;
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return GL_TRUE;
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}
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//========================================================================
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// Return a list of available and usable framebuffer configs
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// Terminate EGL
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//========================================================================
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static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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unsigned int* found)
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void _glfwTerminateOpenGL(void)
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{
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EGLConfig* configs;
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_GLFWfbconfig* result;
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int i, count = 0;
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*found = 0;
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eglGetConfigs(_glfw.egl.display, NULL, 0, &count);
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configs = (EGLConfig*) malloc(sizeof(EGLConfig) * count);
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if (!configs)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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eglGetConfigs(_glfw.egl.display, configs, count, &count);
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if (!count)
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{
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free(configs);
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_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
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return NULL;
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}
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result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
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if (!result)
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{
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free(configs);
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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for (i = 0; i < count; i++)
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{
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_GLFWfbconfig* f = result + *found;
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#if defined(_GLFW_X11)
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if (!getConfigAttrib(configs[i], EGL_NATIVE_VISUAL_ID))
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{
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// Only consider EGLConfigs with associated visuals
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continue;
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}
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#endif // _GLFW_X11
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if (!(getConfigAttrib(configs[i], EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER))
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{
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// Only consider RGB(A) EGLConfigs
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continue;
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}
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if (!(getConfigAttrib(configs[i], EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
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{
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// Only consider window EGLConfigs
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continue;
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}
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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{
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if (wndconfig->glMajor == 1)
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{
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if (!(getConfigAttrib(configs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
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continue;
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}
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else
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{
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if (!(getConfigAttrib(configs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
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continue;
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}
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}
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else if (wndconfig->clientAPI == GLFW_OPENGL_API)
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{
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if (!(getConfigAttrib(configs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
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continue;
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}
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f->redBits = getConfigAttrib(configs[i], EGL_RED_SIZE);
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f->greenBits = getConfigAttrib(configs[i], EGL_GREEN_SIZE);
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f->blueBits = getConfigAttrib(configs[i], EGL_BLUE_SIZE);
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f->alphaBits = getConfigAttrib(configs[i], EGL_ALPHA_SIZE);
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f->depthBits = getConfigAttrib(configs[i], EGL_DEPTH_SIZE);
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f->stencilBits = getConfigAttrib(configs[i], EGL_STENCIL_SIZE);
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f->samples = getConfigAttrib(configs[i], EGL_SAMPLES);
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// NOTE: There does not appear to be any way to request sRGB
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// framebuffers for OpenGL or GLES contexts; only for OpenVG ones
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f->sRGB = GL_FALSE;
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f->platformID = (GLFWintptr) getConfigAttrib(configs[i], EGL_CONFIG_ID);
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(*found)++;
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}
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free(configs);
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return result;
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eglTerminate(_glfw.egl.display);
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}
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//========================================================================
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// Create the actual OpenGL(|ES) context
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// Prepare for creation of the OpenGL context
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//========================================================================
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#define setEGLattrib(attribName, attribValue) \
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{ \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue; \
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assert(index < sizeof(attribs) / sizeof(attribs[0])); \
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}
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static int createContext(_GLFWwindow* window,
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int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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EGLint fbconfigID)
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const _GLFWfbconfig* fbconfig)
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{
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int attribs[40];
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EGLint count;
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@ -198,7 +122,28 @@ static int createContext(_GLFWwindow* window,
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{
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int index = 0;
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setEGLattrib(EGL_CONFIG_ID, fbconfigID);
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setEGLattrib(EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
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if (fbconfig->redBits)
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setEGLattrib(EGL_RED_SIZE, fbconfig->redBits);
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if (fbconfig->greenBits)
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setEGLattrib(EGL_GREEN_SIZE, fbconfig->greenBits);
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if (fbconfig->blueBits)
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setEGLattrib(EGL_BLUE_SIZE, fbconfig->blueBits);
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if (fbconfig->alphaBits)
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setEGLattrib(EGL_BLUE_SIZE, fbconfig->alphaBits);
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if (fbconfig->depthBits)
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setEGLattrib(EGL_DEPTH_SIZE, fbconfig->depthBits);
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if (fbconfig->stencilBits)
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setEGLattrib(EGL_STENCIL_SIZE, fbconfig->stencilBits);
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if (fbconfig->samples)
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{
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setEGLattrib(EGL_SAMPLE_BUFFERS, 1);
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setEGLattrib(EGL_SAMPLES, fbconfig->samples);
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}
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setEGLattrib(EGL_NONE, EGL_NONE);
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eglChooseConfig(_glfw.egl.display, attribs, &config, 1, &count);
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@ -351,90 +296,6 @@ static int createContext(_GLFWwindow* window,
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#undef setEGLattrib
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Initialize EGL
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//========================================================================
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int _glfwInitOpenGL(void)
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{
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_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
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if (_glfw.egl.display == EGL_NO_DISPLAY)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Failed to get EGL display");
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return GL_FALSE;
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}
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if (!eglInitialize(_glfw.egl.display,
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&_glfw.egl.versionMajor,
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&_glfw.egl.versionMinor))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Failed to initialize EGL");
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return GL_FALSE;
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}
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if (_glfwPlatformExtensionSupported("EGL_KHR_create_context"))
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_glfw.egl.KHR_create_context = GL_TRUE;
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return GL_TRUE;
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}
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//========================================================================
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// Terminate EGL
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//========================================================================
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void _glfwTerminateOpenGL(void)
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{
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eglTerminate(_glfw.egl.display);
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}
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//========================================================================
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// Prepare for creation of the OpenGL context
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//========================================================================
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int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig)
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{
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_GLFWfbconfig closest;
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// Choose the best available fbconfig
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{
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unsigned int fbcount;
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_GLFWfbconfig* fbconfigs;
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const _GLFWfbconfig* result;
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fbconfigs = getFBConfigs(window, wndconfig, &fbcount);
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if (!fbconfigs)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"EGL: No usable EGLFBConfigs found");
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return GL_FALSE;
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}
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result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
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if (!result)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"EGL: No EGLFBConfig matched the criteria");
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free(fbconfigs);
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return GL_FALSE;
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}
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closest = *result;
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free(fbconfigs);
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}
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return createContext(window, wndconfig, closest.platformID);
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}
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//========================================================================
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// Destroy the OpenGL context
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//========================================================================
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@ -32,6 +32,7 @@
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#include <string.h>
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#include <stdlib.h>
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#include <assert.h>
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// This is the only glXGetProcAddress variant not declared by glxext.h
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@ -65,156 +66,6 @@ static unsigned long _glfwErrorCode = Success;
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static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
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//========================================================================
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// Returns the specified attribute of the specified GLXFBConfig
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// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
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//========================================================================
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static int getFBConfigAttrib(_GLFWwindow* window, GLXFBConfig fbconfig, int attrib)
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{
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int value;
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if (_glfw.glx.SGIX_fbconfig)
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{
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_glfw.glx.GetFBConfigAttribSGIX(_glfw.x11.display,
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fbconfig, attrib, &value);
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}
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else
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glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value);
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return value;
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}
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//========================================================================
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// Return a list of available and usable framebuffer configs
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//========================================================================
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static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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{
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GLXFBConfig* fbconfigs;
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_GLFWfbconfig* result;
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int i, count = 0;
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const char* vendor;
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GLboolean trustWindowBit = GL_TRUE;
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||||
|
||||
*found = 0;
|
||||
|
||||
if (_glfw.glx.versionMajor == 1 && _glfw.glx.versionMinor < 3)
|
||||
{
|
||||
if (!_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: GLXFBConfig support not found");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
|
||||
|
||||
if (strcmp(vendor, "Chromium") == 0)
|
||||
{
|
||||
// HACK: This is a (hopefully temporary) workaround for Chromium
|
||||
// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
|
||||
trustWindowBit = GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
fbconfigs = _glfw.glx.ChooseFBConfigSGIX(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
NULL,
|
||||
&count);
|
||||
if (!count)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: No GLXFBConfigs returned");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
fbconfigs = glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &count);
|
||||
if (!count)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: No GLXFBConfigs returned");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
|
||||
if (!result)
|
||||
{
|
||||
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
_GLFWfbconfig* f = result + *found;
|
||||
|
||||
if (!getFBConfigAttrib(window, fbconfigs[i], GLX_DOUBLEBUFFER) ||
|
||||
!getFBConfigAttrib(window, fbconfigs[i], GLX_VISUAL_ID))
|
||||
{
|
||||
// Only consider double-buffered GLXFBConfigs with associated visuals
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getFBConfigAttrib(window,
|
||||
fbconfigs[i],
|
||||
GLX_RENDER_TYPE) & GLX_RGBA_BIT))
|
||||
{
|
||||
// Only consider RGBA GLXFBConfigs
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getFBConfigAttrib(window, fbconfigs[i], GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
|
||||
{
|
||||
if (trustWindowBit)
|
||||
{
|
||||
// Only consider window GLXFBConfigs
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
f->redBits = getFBConfigAttrib(window, fbconfigs[i], GLX_RED_SIZE);
|
||||
f->greenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_GREEN_SIZE);
|
||||
f->blueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_BLUE_SIZE);
|
||||
|
||||
f->alphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ALPHA_SIZE);
|
||||
f->depthBits = getFBConfigAttrib(window, fbconfigs[i], GLX_DEPTH_SIZE);
|
||||
f->stencilBits = getFBConfigAttrib(window, fbconfigs[i], GLX_STENCIL_SIZE);
|
||||
|
||||
f->accumRedBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_RED_SIZE);
|
||||
f->accumGreenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_GREEN_SIZE);
|
||||
f->accumBlueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_BLUE_SIZE);
|
||||
f->accumAlphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_ALPHA_SIZE);
|
||||
|
||||
f->auxBuffers = getFBConfigAttrib(window, fbconfigs[i], GLX_AUX_BUFFERS);
|
||||
f->stereo = getFBConfigAttrib(window, fbconfigs[i], GLX_STEREO);
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
f->samples = getFBConfigAttrib(window, fbconfigs[i], GLX_SAMPLES);
|
||||
else
|
||||
f->samples = 0;
|
||||
|
||||
if (_glfw.glx.ARB_framebuffer_sRGB)
|
||||
f->sRGB = getFBConfigAttrib(window, fbconfigs[i], GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
else
|
||||
f->sRGB = GL_FALSE;
|
||||
|
||||
f->platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID);
|
||||
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
XFree(fbconfigs);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Error handler used when creating a context with the GLX_ARB_create_context
|
||||
// extension set
|
||||
|
@ -231,15 +82,13 @@ static int errorHandler(Display *display, XErrorEvent* event)
|
|||
// Create the OpenGL context using legacy API
|
||||
//========================================================================
|
||||
|
||||
static void createLegacyContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
static GLXContext createLegacyContext(_GLFWwindow* window,
|
||||
GLXFBConfig fbconfig,
|
||||
GLXContext share)
|
||||
{
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
window->glx.context =
|
||||
_glfw.glx.CreateContextWithConfigSGIX(_glfw.x11.display,
|
||||
return _glfw.glx.CreateContextWithConfigSGIX(_glfw.x11.display,
|
||||
fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
|
@ -247,7 +96,7 @@ static void createLegacyContext(_GLFWwindow* window,
|
|||
}
|
||||
else
|
||||
{
|
||||
window->glx.context = glXCreateNewContext(_glfw.x11.display,
|
||||
return glXCreateNewContext(_glfw.x11.display,
|
||||
fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
|
@ -256,217 +105,6 @@ static void createLegacyContext(_GLFWwindow* window,
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
#define setGLXattrib(attribName, attribValue) \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue;
|
||||
|
||||
static int createContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
GLXFBConfigID fbconfigID)
|
||||
{
|
||||
int attribs[40];
|
||||
GLXFBConfig* fbconfig;
|
||||
GLXContext share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->glx.context;
|
||||
|
||||
// Retrieve the previously selected GLXFBConfig
|
||||
{
|
||||
int dummy, index = 0;
|
||||
|
||||
setGLXattrib(GLX_FBCONFIG_ID, (int) fbconfigID);
|
||||
setGLXattrib(None, None);
|
||||
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
fbconfig = _glfw.glx.ChooseFBConfigSGIX(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
attribs,
|
||||
&dummy);
|
||||
}
|
||||
else
|
||||
{
|
||||
fbconfig = glXChooseFBConfig(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
attribs,
|
||||
&dummy);
|
||||
}
|
||||
|
||||
if (fbconfig == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to retrieve the selected GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// Retrieve the corresponding visual
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
window->glx.visual =
|
||||
_glfw.glx.GetVisualFromFBConfigSGIX(_glfw.x11.display, *fbconfig);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->glx.visual = glXGetVisualFromFBConfig(_glfw.x11.display,
|
||||
*fbconfig);
|
||||
}
|
||||
|
||||
if (window->glx.visual == NULL)
|
||||
{
|
||||
XFree(fbconfig);
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to retrieve visual for GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile ||
|
||||
!_glfw.glx.EXT_create_context_es2_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: OpenGL ES requested but "
|
||||
"GLX_EXT_create_context_es2_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glForward)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: Forward compatibility requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: An OpenGL profile requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.glx.ARB_create_context)
|
||||
{
|
||||
int index = 0, mask = 0, flags = 0, strategy = 0;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (wndconfig->glForward)
|
||||
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||
mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
||||
}
|
||||
}
|
||||
else
|
||||
mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
|
||||
|
||||
if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS)
|
||||
{
|
||||
if (_glfw.glx.ARB_create_context_robustness)
|
||||
{
|
||||
if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
|
||||
strategy = GLX_NO_RESET_NOTIFICATION_ARB;
|
||||
else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
|
||||
|
||||
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||
{
|
||||
// NOTE: Only request an explicitly versioned context when
|
||||
// necessary, as explicitly requesting version 1.0 does not always
|
||||
// return the highest available version
|
||||
|
||||
setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
|
||||
setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||
|
||||
if (flags)
|
||||
setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags);
|
||||
|
||||
if (strategy)
|
||||
setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
|
||||
|
||||
setGLXattrib(None, None);
|
||||
|
||||
// This is the only place we set an Xlib error handler, and we only do
|
||||
// it because glXCreateContextAttribsARB generates a BadMatch error if
|
||||
// the requested OpenGL version is unavailable (instead of a civilized
|
||||
// response like returning NULL)
|
||||
_glfwErrorCode = Success;
|
||||
XSetErrorHandler(errorHandler);
|
||||
|
||||
window->glx.context =
|
||||
_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
|
||||
*fbconfig,
|
||||
share,
|
||||
True,
|
||||
attribs);
|
||||
|
||||
// We are done, so unset the error handler again (see above)
|
||||
XSetErrorHandler(NULL);
|
||||
|
||||
if (window->glx.context == NULL)
|
||||
{
|
||||
// HACK: This is a fallback for the broken Mesa implementation of
|
||||
// GLX_ARB_create_context_profile, which fails default 1.0 context
|
||||
// creation with a GLXBadProfileARB error in violation of the spec
|
||||
if (_glfwErrorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
|
||||
wndconfig->clientAPI == GLFW_OPENGL_API &&
|
||||
wndconfig->glProfile == GLFW_OPENGL_NO_PROFILE &&
|
||||
wndconfig->glForward == GL_FALSE)
|
||||
{
|
||||
createLegacyContext(window, wndconfig, *fbconfig, share);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
createLegacyContext(window, wndconfig, *fbconfig, share);
|
||||
|
||||
XFree(fbconfig);
|
||||
|
||||
if (window->glx.context == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setGLXattrib
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
@ -616,38 +254,266 @@ void _glfwTerminateOpenGL(void)
|
|||
// Prepare for creation of the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
#define setGLXattrib(attribName, attribValue) \
|
||||
{ \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue; \
|
||||
assert(index < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
}
|
||||
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
_GLFWfbconfig closest;
|
||||
int attribs[40];
|
||||
GLXFBConfig* native;
|
||||
GLXContext share = NULL;
|
||||
|
||||
// Choose the best available fbconfig
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->glx.context;
|
||||
|
||||
// Find a suitable GLXFBConfig
|
||||
{
|
||||
unsigned int fbcount;
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
const _GLFWfbconfig* result;
|
||||
int count, index = 0;
|
||||
|
||||
fbconfigs = getFBConfigs(window, &fbcount);
|
||||
if (!fbconfigs)
|
||||
return GL_FALSE;
|
||||
setGLXattrib(GLX_DOUBLEBUFFER, True);
|
||||
setGLXattrib(GLX_X_RENDERABLE, True);
|
||||
|
||||
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!result)
|
||||
if (fbconfig->redBits)
|
||||
setGLXattrib(GLX_RED_SIZE, fbconfig->redBits);
|
||||
if (fbconfig->greenBits)
|
||||
setGLXattrib(GLX_GREEN_SIZE, fbconfig->greenBits);
|
||||
if (fbconfig->blueBits)
|
||||
setGLXattrib(GLX_BLUE_SIZE, fbconfig->blueBits);
|
||||
if (fbconfig->alphaBits)
|
||||
setGLXattrib(GLX_BLUE_SIZE, fbconfig->alphaBits);
|
||||
|
||||
if (fbconfig->depthBits)
|
||||
setGLXattrib(GLX_DEPTH_SIZE, fbconfig->depthBits);
|
||||
if (fbconfig->stencilBits)
|
||||
setGLXattrib(GLX_STENCIL_SIZE, fbconfig->stencilBits);
|
||||
|
||||
if (fbconfig->auxBuffers)
|
||||
setGLXattrib(GLX_AUX_BUFFERS, fbconfig->auxBuffers);
|
||||
|
||||
if (fbconfig->accumRedBits)
|
||||
setGLXattrib(GLX_ACCUM_RED_SIZE, fbconfig->accumRedBits);
|
||||
if (fbconfig->accumGreenBits)
|
||||
setGLXattrib(GLX_ACCUM_GREEN_SIZE, fbconfig->accumGreenBits);
|
||||
if (fbconfig->accumBlueBits)
|
||||
setGLXattrib(GLX_ACCUM_BLUE_SIZE, fbconfig->accumBlueBits);
|
||||
if (fbconfig->accumAlphaBits)
|
||||
setGLXattrib(GLX_ACCUM_BLUE_SIZE, fbconfig->accumAlphaBits);
|
||||
|
||||
if (fbconfig->stereo)
|
||||
setGLXattrib(GLX_STEREO, True);
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
{
|
||||
if (fbconfig->samples)
|
||||
{
|
||||
setGLXattrib(GLX_SAMPLE_BUFFERS_ARB, 1);
|
||||
setGLXattrib(GLX_SAMPLES_ARB, fbconfig->samples);
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.glx.ARB_framebuffer_sRGB)
|
||||
{
|
||||
if (fbconfig->sRGB)
|
||||
setGLXattrib(GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, True);
|
||||
}
|
||||
|
||||
setGLXattrib(None, None);
|
||||
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
native = _glfw.glx.ChooseFBConfigSGIX(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
attribs,
|
||||
&count);
|
||||
}
|
||||
else
|
||||
{
|
||||
native = glXChooseFBConfig(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
attribs,
|
||||
&count);
|
||||
}
|
||||
|
||||
if (native == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: No GLXFBConfig matched the criteria");
|
||||
"GLX: Failed to find a suitable GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
free(fbconfigs);
|
||||
// Retrieve the corresponding visual
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
window->glx.visual =
|
||||
_glfw.glx.GetVisualFromFBConfigSGIX(_glfw.x11.display, *native);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->glx.visual = glXGetVisualFromFBConfig(_glfw.x11.display,
|
||||
*native);
|
||||
}
|
||||
|
||||
if (window->glx.visual == NULL)
|
||||
{
|
||||
XFree(native);
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to retrieve visual for GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
closest = *result;
|
||||
free(fbconfigs);
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile ||
|
||||
!_glfw.glx.EXT_create_context_es2_profile)
|
||||
{
|
||||
XFree(native);
|
||||
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: OpenGL ES requested but "
|
||||
"GLX_EXT_create_context_es2_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return createContext(window, wndconfig, closest.platformID);
|
||||
if (wndconfig->glForward)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context)
|
||||
{
|
||||
XFree(native);
|
||||
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: Forward compatibility requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile)
|
||||
{
|
||||
XFree(native);
|
||||
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: An OpenGL profile requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.glx.ARB_create_context)
|
||||
{
|
||||
int index = 0, mask = 0, flags = 0, strategy = 0;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (wndconfig->glForward)
|
||||
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||
mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
||||
}
|
||||
}
|
||||
else
|
||||
mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
|
||||
|
||||
if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS)
|
||||
{
|
||||
if (_glfw.glx.ARB_create_context_robustness)
|
||||
{
|
||||
if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
|
||||
strategy = GLX_NO_RESET_NOTIFICATION_ARB;
|
||||
else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
|
||||
|
||||
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||
{
|
||||
// NOTE: Only request an explicitly versioned context when
|
||||
// necessary, as explicitly requesting version 1.0 does not always
|
||||
// return the highest available version
|
||||
|
||||
setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
|
||||
setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||
|
||||
if (flags)
|
||||
setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags);
|
||||
|
||||
if (strategy)
|
||||
setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
|
||||
|
||||
setGLXattrib(None, None);
|
||||
|
||||
// This is the only place we set an Xlib error handler, and we only do
|
||||
// it because glXCreateContextAttribsARB generates a BadMatch error if
|
||||
// the requested OpenGL version is unavailable (instead of a civilized
|
||||
// response like returning NULL)
|
||||
_glfwErrorCode = Success;
|
||||
XSetErrorHandler(errorHandler);
|
||||
|
||||
window->glx.context =
|
||||
_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
|
||||
*native,
|
||||
share,
|
||||
True,
|
||||
attribs);
|
||||
|
||||
// We are done, so unset the error handler again (see above)
|
||||
XSetErrorHandler(NULL);
|
||||
|
||||
if (window->glx.context == NULL)
|
||||
{
|
||||
// HACK: This is a fallback for the broken Mesa implementation of
|
||||
// GLX_ARB_create_context_profile, which fails default 1.0 context
|
||||
// creation with a GLXBadProfileARB error in violation of the spec
|
||||
if (_glfwErrorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
|
||||
wndconfig->clientAPI == GLFW_OPENGL_API &&
|
||||
wndconfig->glProfile == GLFW_OPENGL_NO_PROFILE &&
|
||||
wndconfig->glForward == GL_FALSE)
|
||||
{
|
||||
window->glx.context = createLegacyContext(window, *native, share);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
window->glx.context = createLegacyContext(window, *native, share);
|
||||
|
||||
XFree(native);
|
||||
|
||||
if (window->glx.context == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setGLXattrib
|
||||
|
||||
|
||||
//========================================================================
|
||||
|
|
|
@ -177,11 +177,8 @@ struct _GLFWwndconfig
|
|||
|
||||
/*! @brief Framebuffer configuration.
|
||||
*
|
||||
* This describes buffers and their sizes. It also contains
|
||||
* a platform-specific ID used to map back to the backend API's object.
|
||||
*
|
||||
* It is used to pass framebuffer parameters from shared code to the
|
||||
* platform API and also to enumerate and select available framebuffer configs.
|
||||
* This describes buffers and their sizes. It is used to pass framebuffer
|
||||
* parameters from shared code to the platform API.
|
||||
*/
|
||||
struct _GLFWfbconfig
|
||||
{
|
||||
|
@ -199,7 +196,6 @@ struct _GLFWfbconfig
|
|||
GLboolean stereo;
|
||||
int samples;
|
||||
GLboolean sRGB;
|
||||
GLFWintptr platformID;
|
||||
};
|
||||
|
||||
|
||||
|
@ -671,18 +667,6 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
|||
*/
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||
|
||||
/*! @brief Chooses the framebuffer config that best matches the desired one.
|
||||
* @param[in] desired The desired framebuffer config.
|
||||
* @param[in] alternatives The framebuffer configs supported by the system.
|
||||
* @param[in] count The number of entries in the alternatives array.
|
||||
* @return The framebuffer config most closely matching the desired one, or @c
|
||||
* NULL if none fulfilled the hard constraints of the desired values.
|
||||
* @ingroup utility
|
||||
*/
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
const _GLFWfbconfig* alternatives,
|
||||
unsigned int count);
|
||||
|
||||
/*! @brief Checks and reads back properties from the current context.
|
||||
* @return @c GL_TRUE if successful, or @c GL_FALSE if the context is unusable.
|
||||
* @ingroup utility
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
|
@ -64,7 +65,7 @@ static void initWGLExtensions(_GLFWwindow* window)
|
|||
{
|
||||
// This needs to include every function pointer loaded below
|
||||
window->wgl.SwapIntervalEXT = NULL;
|
||||
window->wgl.GetPixelFormatAttribivARB = NULL;
|
||||
window->wgl.ChoosePixelFormatARB = NULL;
|
||||
window->wgl.GetExtensionsStringARB = NULL;
|
||||
window->wgl.GetExtensionsStringEXT = NULL;
|
||||
window->wgl.CreateContextAttribsARB = NULL;
|
||||
|
@ -135,215 +136,146 @@ static void initWGLExtensions(_GLFWwindow* window)
|
|||
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_pixel_format"))
|
||||
{
|
||||
window->wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)
|
||||
wglGetProcAddress("wglGetPixelFormatAttribivARB");
|
||||
window->wgl.ChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)
|
||||
wglGetProcAddress("wglChoosePixelFormatARB");
|
||||
|
||||
if (window->wgl.GetPixelFormatAttribivARB)
|
||||
if (window->wgl.ChoosePixelFormatARB)
|
||||
window->wgl.ARB_pixel_format = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns the specified attribute of the specified pixel format
|
||||
// NOTE: Do not call this unless we have found WGL_ARB_pixel_format
|
||||
//========================================================================
|
||||
|
||||
static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib)
|
||||
{
|
||||
int value = 0;
|
||||
|
||||
if (!window->wgl.GetPixelFormatAttribivARB(window->wgl.dc,
|
||||
pixelFormat,
|
||||
0, 1, &attrib, &value))
|
||||
{
|
||||
// NOTE: We should probably handle this error somehow
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Return a list of available and usable framebuffer configs
|
||||
//========================================================================
|
||||
|
||||
static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
{
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
int i, available;
|
||||
|
||||
*found = 0;
|
||||
|
||||
if (window->wgl.ARB_pixel_format)
|
||||
{
|
||||
available = getPixelFormatAttrib(window,
|
||||
1,
|
||||
WGL_NUMBER_PIXEL_FORMATS_ARB);
|
||||
}
|
||||
else
|
||||
{
|
||||
available = DescribePixelFormat(window->wgl.dc,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (!available)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "WGL: No pixel formats found");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
fbconfigs = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * available);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 1; i <= available; i++)
|
||||
{
|
||||
_GLFWfbconfig* f = fbconfigs + *found;
|
||||
|
||||
if (window->wgl.ARB_pixel_format)
|
||||
{
|
||||
// Get pixel format attributes through WGL_ARB_pixel_format
|
||||
if (!getPixelFormatAttrib(window, i, WGL_SUPPORT_OPENGL_ARB) ||
|
||||
!getPixelFormatAttrib(window, i, WGL_DRAW_TO_WINDOW_ARB) ||
|
||||
!getPixelFormatAttrib(window, i, WGL_DOUBLE_BUFFER_ARB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getPixelFormatAttrib(window, i, WGL_PIXEL_TYPE_ARB) !=
|
||||
WGL_TYPE_RGBA_ARB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getPixelFormatAttrib(window, i, WGL_ACCELERATION_ARB) ==
|
||||
WGL_NO_ACCELERATION_ARB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
f->redBits = getPixelFormatAttrib(window, i, WGL_RED_BITS_ARB);
|
||||
f->greenBits = getPixelFormatAttrib(window, i, WGL_GREEN_BITS_ARB);
|
||||
f->blueBits = getPixelFormatAttrib(window, i, WGL_BLUE_BITS_ARB);
|
||||
f->alphaBits = getPixelFormatAttrib(window, i, WGL_ALPHA_BITS_ARB);
|
||||
|
||||
f->depthBits = getPixelFormatAttrib(window, i, WGL_DEPTH_BITS_ARB);
|
||||
f->stencilBits = getPixelFormatAttrib(window, i, WGL_STENCIL_BITS_ARB);
|
||||
|
||||
f->accumRedBits = getPixelFormatAttrib(window, i, WGL_ACCUM_RED_BITS_ARB);
|
||||
f->accumGreenBits = getPixelFormatAttrib(window, i, WGL_ACCUM_GREEN_BITS_ARB);
|
||||
f->accumBlueBits = getPixelFormatAttrib(window, i, WGL_ACCUM_BLUE_BITS_ARB);
|
||||
f->accumAlphaBits = getPixelFormatAttrib(window, i, WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
|
||||
f->auxBuffers = getPixelFormatAttrib(window, i, WGL_AUX_BUFFERS_ARB);
|
||||
f->stereo = getPixelFormatAttrib(window, i, WGL_STEREO_ARB);
|
||||
|
||||
if (window->wgl.ARB_multisample)
|
||||
f->samples = getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB);
|
||||
else
|
||||
f->samples = 0;
|
||||
|
||||
if (window->wgl.ARB_framebuffer_sRGB)
|
||||
f->sRGB = getPixelFormatAttrib(window, i, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
else
|
||||
f->sRGB = GL_FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get pixel format attributes through old-fashioned PFDs
|
||||
|
||||
if (!DescribePixelFormat(window->wgl.dc,
|
||||
i,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
&pfd))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) ||
|
||||
!(pfd.dwFlags & PFD_SUPPORT_OPENGL) ||
|
||||
!(pfd.dwFlags & PFD_DOUBLEBUFFER))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) &&
|
||||
(pfd.dwFlags & PFD_GENERIC_FORMAT))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
f->redBits = pfd.cRedBits;
|
||||
f->greenBits = pfd.cGreenBits;
|
||||
f->blueBits = pfd.cBlueBits;
|
||||
f->alphaBits = pfd.cAlphaBits;
|
||||
|
||||
f->depthBits = pfd.cDepthBits;
|
||||
f->stencilBits = pfd.cStencilBits;
|
||||
|
||||
f->accumRedBits = pfd.cAccumRedBits;
|
||||
f->accumGreenBits = pfd.cAccumGreenBits;
|
||||
f->accumBlueBits = pfd.cAccumBlueBits;
|
||||
f->accumAlphaBits = pfd.cAccumAlphaBits;
|
||||
|
||||
f->auxBuffers = pfd.cAuxBuffers;
|
||||
f->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
|
||||
|
||||
// PFD pixel formats do not support FSAA
|
||||
f->samples = 0;
|
||||
|
||||
// PFD pixel formats do not support sRGB
|
||||
f->sRGB = GL_FALSE;
|
||||
}
|
||||
|
||||
f->platformID = i;
|
||||
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
if (*found == 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: No usable pixel formats found");
|
||||
|
||||
free(fbconfigs);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return fbconfigs;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Creates an OpenGL context on the specified device context
|
||||
// Prepare for creation of the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
#define setWGLattrib(attribName, attribValue) \
|
||||
{ \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue;
|
||||
attribs[index++] = attribValue; \
|
||||
assert(index < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
}
|
||||
|
||||
static GLboolean createContext(_GLFWwindow* window,
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
int pixelFormat)
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
int attribs[40];
|
||||
int pixelFormat;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
HGLRC share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->wgl.context;
|
||||
|
||||
window->wgl.dc = GetDC(window->win32.handle);
|
||||
if (!window->wgl.dc)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to retrieve DC for window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (window->wgl.ARB_pixel_format)
|
||||
{
|
||||
int index = 0;
|
||||
UINT count;
|
||||
|
||||
setWGLattrib(WGL_SUPPORT_OPENGL_ARB, TRUE);
|
||||
setWGLattrib(WGL_DRAW_TO_WINDOW_ARB, TRUE);
|
||||
setWGLattrib(WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB);
|
||||
setWGLattrib(WGL_DOUBLE_BUFFER_ARB, TRUE);
|
||||
|
||||
if (fbconfig->redBits)
|
||||
setWGLattrib(WGL_RED_BITS_ARB, fbconfig->redBits);
|
||||
if (fbconfig->greenBits)
|
||||
setWGLattrib(WGL_GREEN_BITS_ARB, fbconfig->greenBits);
|
||||
if (fbconfig->blueBits)
|
||||
setWGLattrib(WGL_BLUE_BITS_ARB, fbconfig->blueBits);
|
||||
if (fbconfig->alphaBits)
|
||||
setWGLattrib(WGL_BLUE_BITS_ARB, fbconfig->alphaBits);
|
||||
|
||||
if (fbconfig->depthBits)
|
||||
setWGLattrib(WGL_DEPTH_BITS_ARB, fbconfig->depthBits);
|
||||
if (fbconfig->stencilBits)
|
||||
setWGLattrib(WGL_STENCIL_BITS_ARB, fbconfig->stencilBits);
|
||||
|
||||
if (fbconfig->auxBuffers)
|
||||
setWGLattrib(WGL_AUX_BUFFERS_ARB, fbconfig->auxBuffers);
|
||||
|
||||
if (fbconfig->accumRedBits)
|
||||
setWGLattrib(WGL_ACCUM_RED_BITS_ARB, fbconfig->accumRedBits);
|
||||
if (fbconfig->accumGreenBits)
|
||||
setWGLattrib(WGL_ACCUM_GREEN_BITS_ARB, fbconfig->accumGreenBits);
|
||||
if (fbconfig->accumBlueBits)
|
||||
setWGLattrib(WGL_ACCUM_BLUE_BITS_ARB, fbconfig->accumBlueBits);
|
||||
if (fbconfig->accumAlphaBits)
|
||||
setWGLattrib(WGL_ACCUM_BLUE_BITS_ARB, fbconfig->accumAlphaBits);
|
||||
|
||||
if (fbconfig->stereo)
|
||||
setWGLattrib(WGL_STEREO_ARB, TRUE);
|
||||
|
||||
if (window->wgl.ARB_multisample)
|
||||
{
|
||||
if (fbconfig->samples)
|
||||
{
|
||||
setWGLattrib(WGL_SAMPLE_BUFFERS_ARB, 1);
|
||||
setWGLattrib(WGL_SAMPLES_ARB, fbconfig->samples);
|
||||
}
|
||||
}
|
||||
|
||||
if (window->wgl.ARB_framebuffer_sRGB)
|
||||
{
|
||||
if (fbconfig->sRGB)
|
||||
setWGLattrib(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, TRUE);
|
||||
}
|
||||
|
||||
setWGLattrib(0, 0);
|
||||
|
||||
if (!window->wgl.ChoosePixelFormatARB(window->wgl.dc,
|
||||
attribs,
|
||||
NULL,
|
||||
1,
|
||||
&pixelFormat,
|
||||
&count))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to find a suitable pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ZeroMemory(&pfd, sizeof(pfd));
|
||||
pfd.nSize = sizeof(pfd);
|
||||
pfd.nVersion = 1;
|
||||
|
||||
pfd.dwFlags |= PFD_DRAW_TO_WINDOW |
|
||||
PFD_SUPPORT_OPENGL |
|
||||
PFD_DOUBLEBUFFER;
|
||||
|
||||
if (fbconfig->stereo)
|
||||
pfd.dwFlags |= PFD_STEREO;
|
||||
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = fbconfig->redBits +
|
||||
fbconfig->greenBits +
|
||||
fbconfig->blueBits;
|
||||
pfd.cAlphaBits = fbconfig->alphaBits;
|
||||
pfd.cAccumBits = fbconfig->accumRedBits +
|
||||
fbconfig->accumGreenBits +
|
||||
fbconfig->accumBlueBits;
|
||||
pfd.cDepthBits = fbconfig->depthBits;
|
||||
pfd.cStencilBits = fbconfig->stencilBits;
|
||||
pfd.cAuxBuffers = fbconfig->auxBuffers;
|
||||
|
||||
pixelFormat = ChoosePixelFormat(window->wgl.dc, &pfd);
|
||||
}
|
||||
|
||||
if (!DescribePixelFormat(window->wgl.dc, pixelFormat, sizeof(pfd), &pfd))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
@ -352,6 +284,14 @@ static GLboolean createContext(_GLFWwindow* window,
|
|||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) &&
|
||||
(pfd.dwFlags & PFD_GENERIC_FORMAT))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to find an accelerated pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!SetPixelFormat(window->wgl.dc, pixelFormat, &pfd))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
@ -453,56 +393,6 @@ static GLboolean createContext(_GLFWwindow* window,
|
|||
#undef setWGLattrib
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Prepare for creation of the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
_GLFWfbconfig closest;
|
||||
|
||||
window->wgl.dc = GetDC(window->win32.handle);
|
||||
if (!window->wgl.dc)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to retrieve DC for window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Choose the best available fbconfig
|
||||
{
|
||||
unsigned int fbcount;
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
const _GLFWfbconfig* result;
|
||||
|
||||
fbconfigs = getFBConfigs(window, &fbcount);
|
||||
if (!fbconfigs)
|
||||
return GL_FALSE;
|
||||
|
||||
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!result)
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"Win32/WGL: No pixel format matched the criteria");
|
||||
|
||||
free(fbconfigs);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
closest = *result;
|
||||
free(fbconfigs);
|
||||
}
|
||||
|
||||
return createContext(window, wndconfig, (int) closest.platformID);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Destroy the OpenGL context
|
||||
//========================================================================
|
||||
|
|
|
@ -56,7 +56,7 @@ typedef struct _GLFWcontextWGL
|
|||
|
||||
// Platform specific extensions (context specific)
|
||||
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC ChoosePixelFormatARB;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
|
|
Loading…
Reference in New Issue
Block a user