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Comment fixes.

This commit is contained in:
Camilla Berglund 2012-08-26 20:11:32 +02:00
parent bd5ff15769
commit aaaac00aa5
2 changed files with 38 additions and 37 deletions

View File

@ -36,40 +36,43 @@
#include <stdarg.h>
//------------------------------------------------------------------------
// Flag indicating whether GLFW has been successfully initialized
//------------------------------------------------------------------------
GLboolean _glfwInitialized = GL_FALSE;
//------------------------------------------------------------------------
// All shared and API-specific global data protected by _glfwInitialized
// This should only be touched after a call to glfwInit that has not been
// followed by a call to glfwTerminate
//------------------------------------------------------------------------
_GLFWlibrary _glfwLibrary;
//------------------------------------------------------------------------
// The current GLFW error code
// This is outside of _glfwLibrary so it can be initialized and usable
// before glfwInit is called, which lets that function report errors
// TODO: Make this thread-local
//------------------------------------------------------------------------
static int _glfwError = GLFW_NO_ERROR;
//------------------------------------------------------------------------
// The current error callback
// This is outside of _glfwLibrary so it can be initialized and usable
// before glfwInit is called, which lets that function report errors
//------------------------------------------------------------------------
static GLFWerrorfun _glfwErrorCallback = NULL;
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Platform independent global state shared between compilation units
//========================================================================
// Flag indicating whether GLFW has been initialized
GLboolean _glfwInitialized = GL_FALSE;
// All global data protected by _glfwInitialized
// This data should only be touched after a call to glfwInit that has
// not been followed by a call to glfwTerminate
_GLFWlibrary _glfwLibrary;
//========================================================================
// Platform independent global error state
// These are not in _glfwLibrary because they need to be initialized and
// usable before glfwInit so it can report errors to the user
//========================================================================
// The current error code
// TODO: Make thread-local
static int _glfwError = GLFW_NO_ERROR;
// The current error callback
static GLFWerrorfun _glfwErrorCallback = NULL;
//========================================================================
// Sets the current error value
// This function may be called without GLFW having been initialized
//========================================================================
void _glfwSetError(int error, const char* format, ...)
@ -160,6 +163,7 @@ GLFWAPI void glfwTerminate(void)
//========================================================================
// Get GLFW version
// This function may be called without GLFW having been initialized
//========================================================================
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
@ -177,6 +181,7 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
//========================================================================
// Get the GLFW version string
// This function may be called without GLFW having been initialized
//========================================================================
GLFWAPI const char* glfwGetVersionString(void)

View File

@ -233,15 +233,11 @@ struct _GLFWlibrary
};
//========================================================================
// Platform independent global state shared between compilation units
// These are exported from init.c
//========================================================================
// Flag indicating if GLFW has been initialized
//------------------------------------------------------------------------
// Global state shared between compilation units of GLFW
// These are exported from and documented in init.c
//------------------------------------------------------------------------
extern GLboolean _glfwInitialized;
// All global data protected by _glfwInitialized
extern _GLFWlibrary _glfwLibrary;
@ -312,7 +308,7 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
// Error handling (error.c)
// Error handling (init.c)
void _glfwSetError(int error, const char* format, ...);
// Window management (window.c)