mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-22 18:28:52 -05:00
Add basic assertions for event API arguments
This commit is contained in:
parent
05f6c13d11
commit
ad3dbeb65f
69
src/input.c
69
src/input.c
|
@ -44,6 +44,13 @@
|
|||
#define _GLFW_JOYSTICK_BUTTON 2
|
||||
#define _GLFW_JOYSTICK_HATBIT 3
|
||||
|
||||
#define GLFW_MOD_MASK (GLFW_MOD_SHIFT | \
|
||||
GLFW_MOD_CONTROL | \
|
||||
GLFW_MOD_ALT | \
|
||||
GLFW_MOD_SUPER | \
|
||||
GLFW_MOD_CAPS_LOCK | \
|
||||
GLFW_MOD_NUM_LOCK)
|
||||
|
||||
// Initializes the platform joystick API if it has not been already
|
||||
//
|
||||
static GLFWbool initJoysticks(void)
|
||||
|
@ -266,6 +273,12 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
|||
//
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(key >= 0 || key == GLFW_KEY_UNKNOWN);
|
||||
assert(key <= GLFW_KEY_LAST);
|
||||
assert(action == GLFW_PRESS || action == GLFW_RELEASE);
|
||||
assert(mods == (mods & GLFW_MOD_MASK));
|
||||
|
||||
if (key >= 0 && key <= GLFW_KEY_LAST)
|
||||
{
|
||||
GLFWbool repeated = GLFW_FALSE;
|
||||
|
@ -297,6 +310,10 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
|
|||
//
|
||||
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(mods == (mods & GLFW_MOD_MASK));
|
||||
assert(plain == GLFW_TRUE || plain == GLFW_FALSE);
|
||||
|
||||
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
||||
return;
|
||||
|
||||
|
@ -317,6 +334,12 @@ void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool
|
|||
//
|
||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(xoffset > -FLT_MAX);
|
||||
assert(xoffset < FLT_MAX);
|
||||
assert(yoffset > -FLT_MAX);
|
||||
assert(yoffset < FLT_MAX);
|
||||
|
||||
if (window->callbacks.scroll)
|
||||
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
|
||||
}
|
||||
|
@ -325,6 +348,12 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
|
|||
//
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(button >= 0);
|
||||
assert(button <= GLFW_MOUSE_BUTTON_LAST);
|
||||
assert(action == GLFW_PRESS || action == GLFW_RELEASE);
|
||||
assert(mods == (mods & GLFW_MOD_MASK));
|
||||
|
||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||
return;
|
||||
|
||||
|
@ -345,6 +374,12 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
|
|||
//
|
||||
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(xpos > -FLT_MAX);
|
||||
assert(xpos < FLT_MAX);
|
||||
assert(ypos > -FLT_MAX);
|
||||
assert(ypos < FLT_MAX);
|
||||
|
||||
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
|
||||
return;
|
||||
|
||||
|
@ -359,6 +394,9 @@ void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
|||
//
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(entered == GLFW_TRUE || entered == GLFW_FALSE);
|
||||
|
||||
if (window->callbacks.cursorEnter)
|
||||
window->callbacks.cursorEnter((GLFWwindow*) window, entered);
|
||||
}
|
||||
|
@ -367,6 +405,10 @@ void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered)
|
|||
//
|
||||
void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(count > 0);
|
||||
assert(paths != NULL);
|
||||
|
||||
if (window->callbacks.drop)
|
||||
window->callbacks.drop((GLFWwindow*) window, count, paths);
|
||||
}
|
||||
|
@ -375,7 +417,8 @@ void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
|
|||
//
|
||||
void _glfwInputJoystick(_GLFWjoystick* js, int event)
|
||||
{
|
||||
const int jid = (int) (js - _glfw.joysticks);
|
||||
assert(js != NULL);
|
||||
assert(event == GLFW_CONNECTED || event == GLFW_DISCONNECTED);
|
||||
|
||||
if (event == GLFW_CONNECTED)
|
||||
js->connected = GLFW_TRUE;
|
||||
|
@ -383,13 +426,17 @@ void _glfwInputJoystick(_GLFWjoystick* js, int event)
|
|||
js->connected = GLFW_FALSE;
|
||||
|
||||
if (_glfw.callbacks.joystick)
|
||||
_glfw.callbacks.joystick(jid, event);
|
||||
_glfw.callbacks.joystick((int) (js - _glfw.joysticks), event);
|
||||
}
|
||||
|
||||
// Notifies shared code of the new value of a joystick axis
|
||||
//
|
||||
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
|
||||
{
|
||||
assert(js != NULL);
|
||||
assert(axis >= 0);
|
||||
assert(axis < js->axisCount);
|
||||
|
||||
js->axes[axis] = value;
|
||||
}
|
||||
|
||||
|
@ -397,6 +444,11 @@ void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
|
|||
//
|
||||
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
|
||||
{
|
||||
assert(js != NULL);
|
||||
assert(button >= 0);
|
||||
assert(button < js->buttonCount);
|
||||
assert(value == GLFW_PRESS || value == GLFW_RELEASE);
|
||||
|
||||
js->buttons[button] = value;
|
||||
}
|
||||
|
||||
|
@ -404,7 +456,18 @@ void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
|
|||
//
|
||||
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
||||
{
|
||||
const int base = js->buttonCount + hat * 4;
|
||||
int base;
|
||||
|
||||
assert(js != NULL);
|
||||
assert(hat >= 0);
|
||||
assert(hat < js->hatCount);
|
||||
|
||||
// Valid hat values only use the least significant nibble and have at most two bits
|
||||
// set, which can be considered adjacent plus an arbitrary rotation within the nibble
|
||||
assert((value & 0xf0) == 0);
|
||||
assert((value & ((value << 2) | (value >> 2))) == 0);
|
||||
|
||||
base = js->buttonCount + hat * 4;
|
||||
|
||||
js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE;
|
||||
js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE;
|
||||
|
|
|
@ -96,6 +96,10 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
|
|||
//
|
||||
void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
{
|
||||
assert(monitor != NULL);
|
||||
assert(action == GLFW_CONNECTED || action == GLFW_DISCONNECTED);
|
||||
assert(placement == _GLFW_INSERT_FIRST || placement == _GLFW_INSERT_LAST);
|
||||
|
||||
if (action == GLFW_CONNECTED)
|
||||
{
|
||||
_glfw.monitorCount++;
|
||||
|
@ -155,6 +159,7 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
|||
//
|
||||
void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
|
||||
{
|
||||
assert(monitor != NULL);
|
||||
monitor->window = window;
|
||||
}
|
||||
|
||||
|
|
30
src/window.c
30
src/window.c
|
@ -44,6 +44,9 @@
|
|||
//
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(focused == GLFW_TRUE || focused == GLFW_FALSE);
|
||||
|
||||
if (window->callbacks.focus)
|
||||
window->callbacks.focus((GLFWwindow*) window, focused);
|
||||
|
||||
|
@ -73,6 +76,8 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
|
|||
//
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
assert(window != NULL);
|
||||
|
||||
if (window->callbacks.pos)
|
||||
window->callbacks.pos((GLFWwindow*) window, x, y);
|
||||
}
|
||||
|
@ -82,6 +87,10 @@ void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
|
|||
//
|
||||
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(width >= 0);
|
||||
assert(height >= 0);
|
||||
|
||||
if (window->callbacks.size)
|
||||
window->callbacks.size((GLFWwindow*) window, width, height);
|
||||
}
|
||||
|
@ -90,6 +99,9 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
|
|||
//
|
||||
void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(iconified == GLFW_TRUE || iconified == GLFW_FALSE);
|
||||
|
||||
if (window->callbacks.iconify)
|
||||
window->callbacks.iconify((GLFWwindow*) window, iconified);
|
||||
}
|
||||
|
@ -98,6 +110,9 @@ void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
|
|||
//
|
||||
void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(maximized == GLFW_TRUE || maximized == GLFW_FALSE);
|
||||
|
||||
if (window->callbacks.maximize)
|
||||
window->callbacks.maximize((GLFWwindow*) window, maximized);
|
||||
}
|
||||
|
@ -107,6 +122,10 @@ void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized)
|
|||
//
|
||||
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(width >= 0);
|
||||
assert(height >= 0);
|
||||
|
||||
if (window->callbacks.fbsize)
|
||||
window->callbacks.fbsize((GLFWwindow*) window, width, height);
|
||||
}
|
||||
|
@ -116,6 +135,12 @@ void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
|
|||
//
|
||||
void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale)
|
||||
{
|
||||
assert(window != NULL);
|
||||
assert(xscale > 0.f);
|
||||
assert(xscale < FLT_MAX);
|
||||
assert(yscale > 0.f);
|
||||
assert(yscale < FLT_MAX);
|
||||
|
||||
if (window->callbacks.scale)
|
||||
window->callbacks.scale((GLFWwindow*) window, xscale, yscale);
|
||||
}
|
||||
|
@ -124,6 +149,8 @@ void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscal
|
|||
//
|
||||
void _glfwInputWindowDamage(_GLFWwindow* window)
|
||||
{
|
||||
assert(window != NULL);
|
||||
|
||||
if (window->callbacks.refresh)
|
||||
window->callbacks.refresh((GLFWwindow*) window);
|
||||
}
|
||||
|
@ -132,6 +159,8 @@ void _glfwInputWindowDamage(_GLFWwindow* window)
|
|||
//
|
||||
void _glfwInputWindowCloseRequest(_GLFWwindow* window)
|
||||
{
|
||||
assert(window != NULL);
|
||||
|
||||
window->shouldClose = GLFW_TRUE;
|
||||
|
||||
if (window->callbacks.close)
|
||||
|
@ -142,6 +171,7 @@ void _glfwInputWindowCloseRequest(_GLFWwindow* window)
|
|||
//
|
||||
void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor)
|
||||
{
|
||||
assert(window != NULL);
|
||||
window->monitor = monitor;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user