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@ -261,10 +261,8 @@ static void updateKeyCodeLUT(void)
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int keyCode;
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int keyCode;
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// Clear the LUT
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// Clear the LUT
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for (keyCode = 0; keyCode < 256; ++keyCode)
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for (keyCode = 0; keyCode < 256; keyCode++)
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{
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_glfwLibrary.X11.keyCodeLUT[keyCode] = -1;
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_glfwLibrary.X11.keyCodeLUT[keyCode] = -1;
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}
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#if defined(_GLFW_HAS_XKB)
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#if defined(_GLFW_HAS_XKB)
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// If the Xkb extension is available, use it to determine physical key
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// If the Xkb extension is available, use it to determine physical key
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@ -272,7 +270,7 @@ static void updateKeyCodeLUT(void)
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if (_glfwLibrary.X11.Xkb.available)
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if (_glfwLibrary.X11.Xkb.available)
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{
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{
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int i, keyCodeGLFW;
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int i, keyCodeGLFW;
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char name[XkbKeyNameLength+1];
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char name[XkbKeyNameLength + 1];
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XkbDescPtr descr;
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XkbDescPtr descr;
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// Get keyboard description
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// Get keyboard description
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@ -284,10 +282,9 @@ static void updateKeyCodeLUT(void)
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for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
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for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
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{
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{
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// Get the key name
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// Get the key name
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for (i = 0; i < XkbKeyNameLength; ++i)
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for (i = 0; i < XkbKeyNameLength; i++)
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{
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name[i] = descr->names->keys[keyCode].name[i];
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name[i] = descr->names->keys[keyCode].name[i];
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}
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name[XkbKeyNameLength] = 0;
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name[XkbKeyNameLength] = 0;
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// Map the key name to a GLFW key code. Note: We only map printable
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// Map the key name to a GLFW key code. Note: We only map printable
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@ -346,10 +343,8 @@ static void updateKeyCodeLUT(void)
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// Update the key code LUT
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// Update the key code LUT
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if ((keyCode >= 0) && (keyCode < 256))
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if ((keyCode >= 0) && (keyCode < 256))
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{
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_glfwLibrary.X11.keyCodeLUT[keyCode] = keyCodeGLFW;
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_glfwLibrary.X11.keyCodeLUT[keyCode] = keyCodeGLFW;
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}
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}
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}
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// Free the keyboard description
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// Free the keyboard description
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XkbFreeKeyboard(descr, 0, True);
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XkbFreeKeyboard(descr, 0, True);
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@ -358,7 +353,7 @@ static void updateKeyCodeLUT(void)
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// Translate the un-translated key codes using traditional X11 KeySym
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// Translate the un-translated key codes using traditional X11 KeySym
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// lookups
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// lookups
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for (keyCode = 0; keyCode < 256; ++keyCode)
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for (keyCode = 0; keyCode < 256; keyCode++)
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{
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{
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if (_glfwLibrary.X11.keyCodeLUT[keyCode] < 0)
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if (_glfwLibrary.X11.keyCodeLUT[keyCode] < 0)
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{
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{
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