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Updated some examples and tests to new API.

This commit is contained in:
Camilla Berglund 2010-09-09 19:18:18 +02:00
parent 0c4b67795d
commit b0ce8006e3
8 changed files with 114 additions and 84 deletions

View File

@ -357,7 +357,7 @@ static void drawAllViews( void )
// Window size callback function
//========================================================================
static void windowSizeFun( int w, int h )
static void windowSizeFun( GLFWwindow window, int w, int h )
{
width = w;
height = h > 0 ? h : 1;
@ -369,7 +369,7 @@ static void windowSizeFun( int w, int h )
// Window refresh callback function
//========================================================================
static void windowRefreshFun( void )
static void windowRefreshFun( GLFWwindow window )
{
do_redraw = 1;
}
@ -379,7 +379,7 @@ static void windowRefreshFun( void )
// Mouse position callback function
//========================================================================
static void mousePosFun( int x, int y )
static void mousePosFun( GLFWwindow window, int x, int y )
{
// Depending on which view was selected, rotate around different axes
switch( active_view )
@ -414,7 +414,7 @@ static void mousePosFun( int x, int y )
// Mouse button callback function
//========================================================================
static void mouseButtonFun( int button, int action )
static void mouseButtonFun( GLFWwindow window, int button, int action )
{
// Button clicked?
if( ( button == GLFW_MOUSE_BUTTON_LEFT ) && action == GLFW_PRESS )
@ -448,6 +448,8 @@ static void mouseButtonFun( int button, int action )
int main( void )
{
GLFWwindow window;
// Initialise GLFW
if( !glfwInit() )
{
@ -456,7 +458,8 @@ int main( void )
}
// Open OpenGL window
if( !glfwOpenWindow( 500, 500, 0,0,0,0, 16,0, GLFW_WINDOW ) )
window = glfwOpenWindow( 500, 500, 0,0,0,0, 16,0, GLFW_WINDOW );
if (!window)
{
fprintf( stderr, "Failed to open GLFW window\n" );
glfwTerminate();
@ -467,19 +470,19 @@ int main( void )
glfwSwapInterval( 1 );
// Set window title
glfwSetWindowTitle( "Split view demo" );
glfwSetWindowTitle( window, "Split view demo" );
// Enable sticky keys
glfwEnable( GLFW_STICKY_KEYS );
glfwEnable( window, GLFW_STICKY_KEYS );
// Enable mouse cursor (only needed for fullscreen mode)
glfwEnable( GLFW_MOUSE_CURSOR );
glfwEnable( window, GLFW_MOUSE_CURSOR );
// Set callback functions
glfwSetWindowSizeCallback( windowSizeFun );
glfwSetWindowRefreshCallback( windowRefreshFun );
glfwSetMousePosCallback( mousePosFun );
glfwSetMouseButtonCallback( mouseButtonFun );
glfwSetWindowSizeCallback( window, windowSizeFun );
glfwSetWindowRefreshCallback( window, windowRefreshFun );
glfwSetMousePosCallback( window, mousePosFun );
glfwSetMouseButtonCallback( window, mouseButtonFun );
// Main loop
do
@ -500,8 +503,8 @@ int main( void )
glfwWaitEvents();
} // Check if the ESC key was pressed or the window was closed
while( glfwGetKey( GLFW_KEY_ESC ) != GLFW_PRESS &&
glfwGetWindowParam( GLFW_OPENED ) );
while( glfwIsWindow(window) &&
glfwGetKey(window, GLFW_KEY_ESC) != GLFW_PRESS );
// Close OpenGL window and terminate GLFW
glfwTerminate();

View File

@ -13,6 +13,7 @@ int main( void )
{
int width, height, x;
double t;
GLFWwindow window;
// Initialise GLFW
if( !glfwInit() )
@ -22,7 +23,8 @@ int main( void )
}
// Open a window and create its OpenGL context
if( !glfwOpenWindow( 640, 480, 0,0,0,0, 0,0, GLFW_WINDOW ) )
window = glfwOpenWindow( 640, 480, 0,0,0,0, 0,0, GLFW_WINDOW );
if (!window)
{
fprintf( stderr, "Failed to open GLFW window\n" );
@ -30,10 +32,10 @@ int main( void )
exit( EXIT_FAILURE );
}
glfwSetWindowTitle( "Spinning Triangle" );
glfwSetWindowTitle( window, "Spinning Triangle" );
// Ensure we can capture the escape key being pressed below
glfwEnable( GLFW_STICKY_KEYS );
glfwEnable( window, GLFW_STICKY_KEYS );
// Enable vertical sync (on cards that support it)
glfwSwapInterval( 1 );
@ -41,10 +43,10 @@ int main( void )
do
{
t = glfwGetTime();
glfwGetMousePos( &x, NULL );
glfwGetMousePos( window, &x, NULL );
// Get window size (may be different than the requested size)
glfwGetWindowSize( &width, &height );
glfwGetWindowSize( window, &width, &height );
// Special case: avoid division by zero below
height = height > 0 ? height : 1;
@ -81,10 +83,11 @@ int main( void )
// Swap buffers
glfwSwapBuffers();
glfwPollEvents();
} // Check if the ESC key was pressed or the window was closed
while( glfwGetKey( GLFW_KEY_ESC ) != GLFW_PRESS &&
glfwGetWindowParam( GLFW_OPENED ) );
while( glfwIsWindow(window) &&
glfwGetKey( window, GLFW_KEY_ESC ) != GLFW_PRESS );
// Close OpenGL window and terminate GLFW
glfwTerminate();

View File

@ -250,7 +250,7 @@ void calc( void )
/* Handle key strokes */
void handle_key_down(int key, int action)
void handle_key_down(GLFWwindow window, int key, int action)
{
if( action != GLFW_PRESS )
{
@ -289,7 +289,7 @@ void handle_key_down(int key, int action)
/* Callback function for window resize events */
void handle_resize( int width, int height )
void handle_resize( GLFWwindow window, int width, int height )
{
float ratio = 1.0f;
@ -320,6 +320,7 @@ int main(int argc, char* argv[])
int mode;
/* Frame time */
double t, t_old, dt_total;
GLFWwindow window;
/* Initialize GLFW */
if(glfwInit() == GL_FALSE)
@ -334,7 +335,8 @@ int main(int argc, char* argv[])
mode = GLFW_WINDOW;
/* Open window */
if( glfwOpenWindow(width,height,0,0,0,0,16,0,mode) == GL_FALSE )
window = glfwOpenWindow(width,height,0,0,0,0,16,0,mode);
if (!window)
{
fprintf(stderr, "Could not open window\n");
glfwTerminate();
@ -342,16 +344,16 @@ int main(int argc, char* argv[])
}
/* Set title */
glfwSetWindowTitle( "Wave Simulation" );
glfwSetWindowTitle( window, "Wave Simulation" );
glfwSwapInterval( 1 );
/* Keyboard handler */
glfwSetKeyCallback( handle_key_down );
glfwEnable( GLFW_KEY_REPEAT );
glfwSetKeyCallback( window, handle_key_down );
glfwEnable( window, GLFW_KEY_REPEAT );
/* Window resize handler */
glfwSetWindowSizeCallback( handle_resize );
glfwSetWindowSizeCallback( window, handle_resize );
/* Initialize OpenGL */
setup_opengl();
@ -389,8 +391,10 @@ int main(int argc, char* argv[])
/* Draw wave grid to OpenGL display */
draw_screen();
glfwPollEvents();
/* Still running? */
running = running && glfwGetWindowParam( GLFW_OPENED );
running = running && glfwIsWindow( window );
}
glfwTerminate();

View File

@ -37,7 +37,7 @@
static int cursor_x = 0, cursor_y = 0;
static int window_width = 640, window_height = 480;
static void window_size_callback(int width, int height)
static void window_size_callback(GLFWwindow window, int width, int height)
{
window_width = width;
window_height = height;
@ -49,7 +49,7 @@ static void window_size_callback(int width, int height)
gluOrtho2D(0.f, window_width, 0.f, window_height);
}
static void mouse_position_callback(int x, int y)
static void mouse_position_callback(GLFWwindow window, int x, int y)
{
cursor_x = x;
cursor_y = y;
@ -57,13 +57,16 @@ static void mouse_position_callback(int x, int y)
int main(void)
{
GLFWwindow window;
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW\n");
exit(EXIT_FAILURE);
}
if (!glfwOpenWindow(window_width, window_height, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
window = glfwOpenWindow(window_width, window_height, 0, 0, 0, 0, 0, 0, GLFW_WINDOW);
if (!window)
{
glfwTerminate();
@ -71,9 +74,9 @@ int main(void)
exit(EXIT_FAILURE);
}
glfwSetWindowTitle("Cursor Inaccuracy Detector");
glfwSetMousePosCallback(mouse_position_callback);
glfwSetWindowSizeCallback(window_size_callback);
glfwSetWindowTitle(window, "Cursor Inaccuracy Detector");
glfwSetMousePosCallback(window, mouse_position_callback);
glfwSetWindowSizeCallback(window, window_size_callback);
glfwSwapInterval(1);
glClearColor(0, 0, 0, 0);
@ -81,7 +84,7 @@ int main(void)
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
while (glfwGetWindowParam(GLFW_OPENED))
while (glfwIsWindow(window))
{
glClear(GL_COLOR_BUFFER_BIT);
@ -95,6 +98,7 @@ int main(void)
glEnd();
glfwSwapBuffers();
glfwPollEvents();
}
glfwTerminate();

View File

@ -67,6 +67,7 @@ static Param parameters[] =
int main(void)
{
int i, width, height;
GLFWwindow window;
if (!glfwInit())
{
@ -74,7 +75,8 @@ int main(void)
exit(1);
}
if (!glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
window = glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW);
if (!window)
{
glfwTerminate();
@ -82,16 +84,20 @@ int main(void)
exit(1);
}
glfwGetWindowSize(&width, &height);
glfwGetWindowSize(window, &width, &height);
printf("window size: %ix%i\n", width, height);
for (i = 0; (size_t) i < sizeof(parameters) / sizeof(parameters[0]); i++)
{
printf("%s: %i\n", parameters[i].name, glfwGetWindowParam(parameters[i].param));
printf("%s: %i\n",
parameters[i].name,
glfwGetWindowParam(window, parameters[i].param));
}
glfwCloseWindow();
glfwCloseWindow(window);
window = NULL;
glfwTerminate();
exit(0);
}

View File

@ -162,7 +162,7 @@ static const char* get_character_string(int character)
return result;
}
static void window_size_callback(int width, int height)
static void window_size_callback(GLFWwindow window, int width, int height)
{
printf("%08x at %0.3f: Window size: %i %i\n",
counter++,
@ -173,18 +173,18 @@ static void window_size_callback(int width, int height)
glViewport(0, 0, width, height);
}
static int window_close_callback(void)
static int window_close_callback(GLFWwindow window)
{
printf("%08x at %0.3f: Window close\n", counter++, glfwGetTime());
return 1;
}
static void window_refresh_callback(void)
static void window_refresh_callback(GLFWwindow window)
{
printf("%08x at %0.3f: Window refresh\n", counter++, glfwGetTime());
}
static void mouse_button_callback(int button, int action)
static void mouse_button_callback(GLFWwindow window, int button, int action)
{
const char* name = get_button_name(button);
@ -196,17 +196,17 @@ static void mouse_button_callback(int button, int action)
printf(" was %s\n", get_action_name(action));
}
static void mouse_position_callback(int x, int y)
static void mouse_position_callback(GLFWwindow window, int x, int y)
{
printf("%08x at %0.3f: Mouse position: %i %i\n", counter++, glfwGetTime(), x, y);
}
static void mouse_wheel_callback(int position)
static void mouse_wheel_callback(GLFWwindow window, int position)
{
printf("%08x at %0.3f: Mouse wheel: %i\n", counter++, glfwGetTime(), position);
}
static void key_callback(int key, int action)
static void key_callback(GLFWwindow window, int key, int action)
{
const char* name = get_key_name(key);
@ -228,9 +228,9 @@ static void key_callback(int key, int action)
{
keyrepeat = !keyrepeat;
if (keyrepeat)
glfwEnable(GLFW_KEY_REPEAT);
glfwEnable(window, GLFW_KEY_REPEAT);
else
glfwDisable(GLFW_KEY_REPEAT);
glfwDisable(window, GLFW_KEY_REPEAT);
printf("(( key repeat %s ))\n", keyrepeat ? "enabled" : "disabled");
break;
@ -240,9 +240,9 @@ static void key_callback(int key, int action)
{
systemkeys = !systemkeys;
if( systemkeys )
glfwEnable(GLFW_SYSTEM_KEYS);
glfwEnable(window, GLFW_SYSTEM_KEYS);
else
glfwDisable(GLFW_SYSTEM_KEYS);
glfwDisable(window, GLFW_SYSTEM_KEYS);
printf("(( system keys %s ))\n", systemkeys ? "enabled" : "disabled");
break;
@ -250,7 +250,7 @@ static void key_callback(int key, int action)
}
}
static void char_callback(int character, int action)
static void char_callback(GLFWwindow window, int character, int action)
{
printf("%08x at %0.3f: Character 0x%04x", counter++, glfwGetTime(), character);
@ -259,6 +259,8 @@ static void char_callback(int character, int action)
int main(void)
{
GLFWwindow window;
setlocale(LC_ALL, "");
if (!glfwInit())
@ -269,7 +271,8 @@ int main(void)
printf("Library initialized\n");
if (!glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
window = glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW);
if (!window)
{
glfwTerminate();
@ -279,28 +282,29 @@ int main(void)
printf("Window opened\n");
glfwSetWindowTitle("Event Linter");
glfwSetWindowTitle(window, "Event Linter");
glfwSwapInterval(1);
glfwSetWindowSizeCallback(window_size_callback);
glfwSetWindowCloseCallback(window_close_callback);
glfwSetWindowRefreshCallback(window_refresh_callback);
glfwSetMouseButtonCallback(mouse_button_callback);
glfwSetMousePosCallback(mouse_position_callback);
glfwSetMouseWheelCallback(mouse_wheel_callback);
glfwSetKeyCallback(key_callback);
glfwSetCharCallback(char_callback);
glfwSetWindowSizeCallback(window, window_size_callback);
glfwSetWindowCloseCallback(window, window_close_callback);
glfwSetWindowRefreshCallback(window, window_refresh_callback);
glfwSetMouseButtonCallback(window, mouse_button_callback);
glfwSetMousePosCallback(window, mouse_position_callback);
glfwSetMouseWheelCallback(window, mouse_wheel_callback);
glfwSetKeyCallback(window, key_callback);
glfwSetCharCallback(window, char_callback);
printf("Key repeat should be %s\n", keyrepeat ? "enabled" : "disabled");
printf("System keys should be %s\n", systemkeys ? "enabled" : "disabled");
printf("Main loop starting\n");
while (glfwGetWindowParam(GLFW_OPENED) == GL_TRUE)
while (glfwIsWindow(window) == GL_TRUE)
{
glfwWaitEvents();
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers();
glfwPollEvents();
}
glfwTerminate();

View File

@ -38,13 +38,15 @@
#define GL_MULTISAMPLE_ARB 0x809D
#endif
static void window_size_callback(int width, int height)
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
}
int main(void)
{
GLFWwindow window;
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW\n");
@ -53,7 +55,8 @@ int main(void)
glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4);
if (!glfwOpenWindow(400, 400, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
window = glfwOpenWindow(400, 400, 0, 0, 0, 0, 0, 0, GLFW_WINDOW);
if (!window)
{
glfwTerminate();
@ -61,11 +64,11 @@ int main(void)
exit(EXIT_FAILURE);
}
glfwSetWindowTitle("Aliasing Detector");
glfwSetWindowSizeCallback(window_size_callback);
glfwSetWindowTitle(window, "Aliasing Detector");
glfwSetWindowSizeCallback(window, window_size_callback);
glfwSwapInterval(1);
int samples = glfwGetWindowParam(GLFW_FSAA_SAMPLES);
int samples = glfwGetWindowParam(window, GLFW_FSAA_SAMPLES);
if (samples)
printf("Context reports FSAA is supported with %i samples\n", samples);
else
@ -74,7 +77,7 @@ int main(void)
glMatrixMode(GL_PROJECTION);
gluOrtho2D(0.f, 1.f, 0.f, 1.f);
while (glfwGetWindowParam(GLFW_OPENED))
while (glfwIsWindow(window))
{
GLfloat time = (GLfloat) glfwGetTime();
@ -97,6 +100,7 @@ int main(void)
glRectf(-0.25f, -0.25f, 0.25f, 0.25f);
glfwSwapBuffers();
glfwPollEvents();
}
glfwTerminate();

View File

@ -36,32 +36,33 @@
#include <stdlib.h>
static GLboolean cursor_enabled = GL_TRUE;
static GLFWwindow window_handle = NULL;
static GLboolean open_window(void);
static void toggle_mouse_cursor(void)
static void toggle_mouse_cursor(GLFWwindow window)
{
if (cursor_enabled)
glfwDisable(GLFW_MOUSE_CURSOR);
glfwDisable(window, GLFW_MOUSE_CURSOR);
else
glfwEnable(GLFW_MOUSE_CURSOR);
glfwEnable(window, GLFW_MOUSE_CURSOR);
cursor_enabled = !cursor_enabled;
}
static void mouse_position_callback(int x, int y)
static void mouse_position_callback(GLFWwindow window, int x, int y)
{
printf("Mouse moved to: %i %i\n", x, y);
}
static void key_callback(int key, int action)
static void key_callback(GLFWwindow window, int key, int action)
{
switch (key)
{
case GLFW_KEY_SPACE:
{
if (action == GLFW_PRESS)
toggle_mouse_cursor();
toggle_mouse_cursor(window);
break;
}
@ -70,7 +71,7 @@ static void key_callback(int key, int action)
{
if (action == GLFW_PRESS)
{
glfwCloseWindow();
glfwCloseWindow(window);
open_window();
}
@ -79,7 +80,7 @@ static void key_callback(int key, int action)
}
}
static void window_size_callback(int width, int height)
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
}
@ -88,17 +89,18 @@ static GLboolean open_window(void)
{
int x, y;
if (!glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
window_handle = glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW);
if (!window_handle)
return GL_FALSE;
glfwSetWindowTitle("Peter Detector");
glfwSetWindowTitle(window_handle, "Peter Detector");
glfwGetMousePos(&x, &y);
glfwGetMousePos(window_handle, &x, &y);
printf("Mouse position: %i %i\n", x, y);
glfwSetWindowSizeCallback(window_size_callback);
glfwSetMousePosCallback(mouse_position_callback);
glfwSetKeyCallback(key_callback);
glfwSetWindowSizeCallback(window_handle, window_size_callback);
glfwSetMousePosCallback(window_handle, mouse_position_callback);
glfwSetKeyCallback(window_handle, key_callback);
glfwSwapInterval(1);
return GL_TRUE;
@ -122,7 +124,7 @@ int main(void)
glClearColor(0.f, 0.f, 0.f, 0.f);
while (glfwGetWindowParam(GLFW_OPENED))
while (glfwIsWindow(window_handle))
{
glClear(GL_COLOR_BUFFER_BIT);