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@ -144,6 +144,7 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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- [X11] Bugfix: X-axis scroll offsets were inverted
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- [X11] Bugfix: Full screen override redirect windows were not always
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positioned over the specified monitor
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- [X11] Bugfix: Character input did not work for the default `"C"` locale
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## Contact
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@ -1089,6 +1089,12 @@ typedef struct GLFWimage
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* bundle, if present. This can be disabled with a
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* [compile-time option](@ref compile_options_osx).
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*
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* @remarks __X11:__ If the `LC_CTYPE` category of the current locale is set to
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* `"C"` then the environment's locale will be applied to that category. This
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* is done because character input will not function when `LC_CTYPE` is set to
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* `"C"`. If another locale was set before this function was called, it will
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* be left untouched.
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*
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* @par Thread Safety
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* This function may only be called from the main thread.
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*
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@ -33,6 +33,7 @@
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#include <string.h>
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#include <limits.h>
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#include <stdio.h>
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#include <locale.h>
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// Translate an X11 key code to a GLFW key code.
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@ -709,6 +710,9 @@ Cursor _glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
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int _glfwPlatformInit(void)
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{
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if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0)
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setlocale(LC_CTYPE, "");
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XInitThreads();
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_glfw.x11.display = XOpenDisplay(NULL);
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@ -37,7 +37,6 @@
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#include <stdlib.h>
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#include <ctype.h>
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#include <string.h>
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#include <locale.h>
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#include "getopt.h"
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@ -443,8 +442,6 @@ int main(int argc, char** argv)
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GLFWmonitor* monitor = NULL;
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int ch, i, width, height, count = 1;
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setlocale(LC_ALL, "");
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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