mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-27 04:28:52 -05:00
Begun preparations for Win32 EGL support.
This commit is contained in:
parent
0f0f7f7294
commit
b934cdf573
|
@ -24,9 +24,9 @@ if (_GLFW_COCOA_NSGL)
|
||||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||||
elseif (_GLFW_WIN32_WGL)
|
elseif (_GLFW_WIN32_WGL)
|
||||||
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
|
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
|
||||||
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
|
set(glfw_SOURCES ${common_SOURCES} wgl_opengl.c win32_clipboard.c
|
||||||
win32_gamma.c win32_init.c win32_joystick.c
|
win32_fullscreen.c win32_gamma.c win32_init.c
|
||||||
win32_opengl.c win32_time.c win32_window.c)
|
win32_joystick.c win32_time.c win32_window.c)
|
||||||
|
|
||||||
if (GLFW_NATIVE_API)
|
if (GLFW_NATIVE_API)
|
||||||
list(APPEND glfw_SOURCES win32_native.c)
|
list(APPEND glfw_SOURCES win32_native.c)
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// GLFW - An OpenGL library
|
// GLFW - An OpenGL library
|
||||||
// Platform: X11/EGL
|
// Platform: EGL
|
||||||
// API version: 3.0
|
// API version: 3.0
|
||||||
// WWW: http://www.glfw.org/
|
// WWW: http://www.glfw.org/
|
||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// GLFW - An OpenGL library
|
// GLFW - An OpenGL library
|
||||||
// Platform: X11/EGL
|
// Platform: EGL
|
||||||
// API version: 3.0
|
// API version: 3.0
|
||||||
// WWW: http://www.glfw.org/
|
// WWW: http://www.glfw.org/
|
||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
|
@ -28,8 +28,8 @@
|
||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#ifndef _x11_egl_platform_h_
|
#ifndef _egl_platform_h_
|
||||||
#define _x11_egl_platform_h_
|
#define _egl_platform_h_
|
||||||
|
|
||||||
#include <EGL/egl.h>
|
#include <EGL/egl.h>
|
||||||
|
|
||||||
|
@ -93,4 +93,4 @@ typedef struct _GLFWlibraryEGL
|
||||||
} _GLFWlibraryEGL;
|
} _GLFWlibraryEGL;
|
||||||
|
|
||||||
|
|
||||||
#endif // _x11_egl_platform_h_
|
#endif // _egl_platform_h_
|
||||||
|
|
|
@ -62,7 +62,6 @@
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
|
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
|
||||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX GLX
|
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX GLX
|
||||||
#define _GLFW_CTX GLX
|
|
||||||
|
|
||||||
#ifndef GLX_MESA_swap_control
|
#ifndef GLX_MESA_swap_control
|
||||||
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
|
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
|
||||||
|
|
83
src/wgl_platform.h
Normal file
83
src/wgl_platform.h
Normal file
|
@ -0,0 +1,83 @@
|
||||||
|
//========================================================================
|
||||||
|
// GLFW - An OpenGL library
|
||||||
|
// Platform: WGL
|
||||||
|
// API version: 3.0
|
||||||
|
// WWW: http://www.glfw.org/
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||||
|
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#ifndef _wgl_platform_h_
|
||||||
|
#define _wgl_platform_h_
|
||||||
|
|
||||||
|
// This path may need to be changed if you build GLFW using your own setup
|
||||||
|
// We ship and use our own copy of wglext.h since GLFW uses fairly new
|
||||||
|
// extensions and not all operating systems come with an up-to-date version
|
||||||
|
#include "../support/GL/wglext.h"
|
||||||
|
|
||||||
|
|
||||||
|
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
|
||||||
|
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryWGL WGL
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// GLFW platform specific types
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Platform-specific OpenGL context structure
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
typedef struct _GLFWcontextWGL
|
||||||
|
{
|
||||||
|
// Platform specific window resources
|
||||||
|
HDC DC; // Private GDI device context
|
||||||
|
HGLRC context; // Permanent rendering context
|
||||||
|
|
||||||
|
// Platform specific extensions (context specific)
|
||||||
|
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||||
|
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
||||||
|
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
||||||
|
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
||||||
|
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||||
|
GLboolean EXT_swap_control;
|
||||||
|
GLboolean ARB_multisample;
|
||||||
|
GLboolean ARB_pixel_format;
|
||||||
|
GLboolean ARB_create_context;
|
||||||
|
GLboolean ARB_create_context_profile;
|
||||||
|
GLboolean EXT_create_context_es2_profile;
|
||||||
|
GLboolean ARB_create_context_robustness;
|
||||||
|
} _GLFWcontextWGL;
|
||||||
|
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Platform-specific library global data for WGL
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
typedef struct _GLFWlibraryWGL
|
||||||
|
{
|
||||||
|
int dummy;
|
||||||
|
|
||||||
|
} _GLFWlibraryWGL;
|
||||||
|
|
||||||
|
|
||||||
|
#endif // _wgl_platform_h_
|
|
@ -1,6 +1,6 @@
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// GLFW - An OpenGL library
|
// GLFW - An OpenGL library
|
||||||
// Platform: Win32/WGL
|
// Platform: Win32
|
||||||
// API version: 3.0
|
// API version: 3.0
|
||||||
// WWW: http://www.glfw.org/
|
// WWW: http://www.glfw.org/
|
||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
|
@ -28,8 +28,8 @@
|
||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#ifndef _platform_h_
|
#ifndef _win32_platform_h_
|
||||||
#define _platform_h_
|
#define _win32_platform_h_
|
||||||
|
|
||||||
|
|
||||||
// We don't need all the fancy stuff
|
// We don't need all the fancy stuff
|
||||||
|
@ -63,11 +63,6 @@
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <mmsystem.h>
|
#include <mmsystem.h>
|
||||||
|
|
||||||
// This path may need to be changed if you build GLFW using your own setup
|
|
||||||
// We ship and use our own copy of wglext.h since GLFW uses fairly new
|
|
||||||
// extensions and not all operating systems come with an up-to-date version
|
|
||||||
#include "../support/GL/wglext.h"
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// Hack: Define things that some windows.h variants don't
|
// Hack: Define things that some windows.h variants don't
|
||||||
|
@ -110,10 +105,16 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||||
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
||||||
|
|
||||||
|
|
||||||
|
#if defined(_GLFW_WIN32_WGL)
|
||||||
|
#include "wgl_platform.h"
|
||||||
|
#elif defined(_GLFW_WIN32_EGL)
|
||||||
|
#define _GLFW_EGL_NATIVE_WINDOW window->Win32.handle
|
||||||
|
#define _GLFW_EGL_NATIVE_DISPLAY NULL
|
||||||
|
#include "egl_platform.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
|
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 Win32
|
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 Win32
|
||||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryWGL WGL
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
@ -126,31 +127,6 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||||
typedef INT_PTR GLFWintptr;
|
typedef INT_PTR GLFWintptr;
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Platform-specific OpenGL context structure
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWcontextWGL
|
|
||||||
{
|
|
||||||
// Platform specific window resources
|
|
||||||
HDC DC; // Private GDI device context
|
|
||||||
HGLRC context; // Permanent rendering context
|
|
||||||
|
|
||||||
// Platform specific extensions (context specific)
|
|
||||||
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
|
||||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
|
||||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
|
||||||
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
|
||||||
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
|
||||||
GLboolean EXT_swap_control;
|
|
||||||
GLboolean ARB_multisample;
|
|
||||||
GLboolean ARB_pixel_format;
|
|
||||||
GLboolean ARB_create_context;
|
|
||||||
GLboolean ARB_create_context_profile;
|
|
||||||
GLboolean EXT_create_context_es2_profile;
|
|
||||||
GLboolean ARB_create_context_robustness;
|
|
||||||
} _GLFWcontextWGL;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
// Platform-specific window structure
|
// Platform-specific window structure
|
||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
|
@ -210,16 +186,6 @@ typedef struct _GLFWlibraryWin32
|
||||||
} _GLFWlibraryWin32;
|
} _GLFWlibraryWin32;
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Platform-specific library global data for WGL
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWlibraryWGL
|
|
||||||
{
|
|
||||||
int dummy;
|
|
||||||
|
|
||||||
} _GLFWlibraryWGL;
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// Prototypes for platform specific internal functions
|
// Prototypes for platform specific internal functions
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
@ -244,4 +210,4 @@ void _glfwSetVideoMode(int* width, int* height,
|
||||||
void _glfwRestoreVideoMode(void);
|
void _glfwRestoreVideoMode(void);
|
||||||
|
|
||||||
|
|
||||||
#endif // _platform_h_
|
#endif // _win32_platform_h_
|
||||||
|
|
Loading…
Reference in New Issue
Block a user