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Added note on outstanding bug.
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@ -1098,6 +1098,9 @@ GLFWAPI void glfwWindowHint(int target, int hint);
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*
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* @note This function may only be called from the main thread.
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*
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* @bug **Mac OS X:** The primary monitor is always used for fullscreen
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* windows, regardless of which monitor was specified.
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*
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* @sa glfwDestroyWindow
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*/
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GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share);
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