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Forced resizable to true for fullscreen windows.

This commit is contained in:
Camilla Berglund 2013-01-17 20:18:17 +01:00
parent 52a79c6f3b
commit bc150ac9c8

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@ -276,18 +276,20 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
// Remember window settings // Remember window settings
window->width = width; window->width = width;
window->height = height; window->height = height;
window->resizable = wndconfig.resizable;
window->cursorMode = GLFW_CURSOR_NORMAL; window->cursorMode = GLFW_CURSOR_NORMAL;
window->monitor = wndconfig.monitor;
window->monitor = wndconfig.monitor; if (wndconfig.monitor)
if (window->monitor)
{ {
window->resizable = GL_TRUE;
window->videoMode.width = width; window->videoMode.width = width;
window->videoMode.height = height; window->videoMode.height = height;
window->videoMode.redBits = fbconfig.redBits; window->videoMode.redBits = fbconfig.redBits;
window->videoMode.greenBits = fbconfig.greenBits; window->videoMode.greenBits = fbconfig.greenBits;
window->videoMode.blueBits = fbconfig.blueBits; window->videoMode.blueBits = fbconfig.blueBits;
} }
else
window->resizable = wndconfig.resizable;
// Save the currently current context so it can be restored later // Save the currently current context so it can be restored later
previous = (_GLFWwindow*) glfwGetCurrentContext(); previous = (_GLFWwindow*) glfwGetCurrentContext();