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Remove EGL and OSMesa struct member macros

Now that the EGL and OSMesa structs can be used safely by any platform,
the member macros serve no purpose.
This commit is contained in:
Camilla Löwy 2020-06-05 13:34:27 +02:00
parent aec9fae8f3
commit bcb8558189
8 changed files with 7 additions and 22 deletions

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@ -85,8 +85,6 @@ typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMeta
#include "posix_thread.h"
#include "cocoa_joystick.h"
#include "nsgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)

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@ -143,10 +143,6 @@ typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLD
#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
// EGL-specific per-context data
//
typedef struct _GLFWcontextEGL

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@ -194,6 +194,9 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
#error "No supported window creation API selected"
#endif
#include "egl_context.h"
#include "osmesa_context.h"
// Constructs a version number string from the public header macros
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
@ -359,9 +362,9 @@ struct _GLFWcontext
// This is defined in the context API's context.h
_GLFW_PLATFORM_CONTEXT_STATE;
// This is defined in egl_context.h
_GLFW_EGL_CONTEXT_STATE;
_GLFWcontextEGL egl;
// This is defined in osmesa_context.h
_GLFW_OSMESA_CONTEXT_STATE;
_GLFWcontextOSMesa osmesa;
};
// Window and context structure
@ -581,9 +584,9 @@ struct _GLFWlibrary
// This is defined in the platform's joystick.h
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
// This is defined in egl_context.h
_GLFW_EGL_LIBRARY_CONTEXT_STATE;
_GLFWlibraryEGL egl;
// This is defined in osmesa_context.h
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
_GLFWlibraryOSMesa osmesa;
};
// Global state shared between compilation units of GLFW

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@ -35,8 +35,6 @@
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
#include "egl_context.h"
#include "osmesa_context.h"
#include "posix_time.h"
#include "posix_thread.h"
#include "null_joystick.h"

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@ -54,10 +54,6 @@ typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
// OSMesa-specific per-context data
//
typedef struct _GLFWcontextOSMesa

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@ -274,8 +274,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#include "win32_joystick.h"
#include "wgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#if !defined(_GLFW_WNDCLASSNAME)
#define _GLFW_WNDCLASSNAME L"GLFW30"

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@ -53,8 +53,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#include "null_joystick.h"
#endif
#include "xkb_unicode.h"
#include "egl_context.h"
#include "osmesa_context.h"
#include "wayland-xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-client-protocol.h"

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@ -361,8 +361,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
#include "posix_time.h"
#include "xkb_unicode.h"
#include "glx_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#if defined(__linux__)
#include "linux_joystick.h"
#else