mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-27 04:28:52 -05:00
WGL context option cleanup.
This commit is contained in:
parent
cf38b34f45
commit
bd31ea0a69
|
@ -499,6 +499,22 @@ void _glfwDestroyContext(_GLFWwindow* window)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Analyzes the specified context for possible recreation
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
int _glfwAnalyzeContext(const _GLFWwindow* window,
|
||||||
|
const _GLFWwndconfig* wndconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig)
|
||||||
|
{
|
||||||
|
#if _GLFW_WIN32
|
||||||
|
return _GLFW_RECREATION_NOT_NEEDED;
|
||||||
|
#else
|
||||||
|
return 0;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// Make the OpenGL context associated with the specified window current
|
// Make the OpenGL context associated with the specified window current
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
|
@ -329,12 +329,16 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||||
// Creates an OpenGL context on the specified device context
|
// Creates an OpenGL context on the specified device context
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#define setWGLattrib(attribName, attribValue) \
|
||||||
|
attribs[index++] = attribName; \
|
||||||
|
attribs[index++] = attribValue;
|
||||||
|
|
||||||
static GLboolean createContext(_GLFWwindow* window,
|
static GLboolean createContext(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig,
|
const _GLFWwndconfig* wndconfig,
|
||||||
int pixelFormat)
|
int pixelFormat)
|
||||||
{
|
{
|
||||||
|
int attribs[40];
|
||||||
PIXELFORMATDESCRIPTOR pfd;
|
PIXELFORMATDESCRIPTOR pfd;
|
||||||
int i = 0, attribs[40];
|
|
||||||
HGLRC share = NULL;
|
HGLRC share = NULL;
|
||||||
|
|
||||||
if (wndconfig->share)
|
if (wndconfig->share)
|
||||||
|
@ -356,94 +360,56 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||||
|
|
||||||
if (window->WGL.ARB_create_context)
|
if (window->WGL.ARB_create_context)
|
||||||
{
|
{
|
||||||
// Use the newer wglCreateContextAttribsARB creation method
|
int index = 0, mask = 0, flags = 0, strategy = 0;
|
||||||
|
|
||||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||||
{
|
{
|
||||||
// Request an explicitly versioned context
|
|
||||||
|
|
||||||
attribs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
|
|
||||||
attribs[i++] = wndconfig->glMajor;
|
|
||||||
attribs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
|
|
||||||
attribs[i++] = wndconfig->glMinor;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
|
||||||
{
|
|
||||||
if (!window->WGL.ARB_create_context_profile ||
|
|
||||||
!window->WGL.EXT_create_context_es2_profile)
|
|
||||||
{
|
|
||||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
|
||||||
"Win32/WGL: OpenGL ES 2.x requested but "
|
|
||||||
"WGL_EXT_create_context_es2_profile is unavailable");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
attribs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB;
|
|
||||||
attribs[i++] = WGL_CONTEXT_ES2_PROFILE_BIT_EXT;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
|
|
||||||
{
|
|
||||||
int flags = 0;
|
|
||||||
|
|
||||||
if (wndconfig->glForward)
|
if (wndconfig->glForward)
|
||||||
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||||
|
|
||||||
if (wndconfig->glDebug)
|
if (wndconfig->glDebug)
|
||||||
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
|
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
|
||||||
|
|
||||||
if (wndconfig->glRobustness)
|
|
||||||
flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
|
||||||
|
|
||||||
attribs[i++] = WGL_CONTEXT_FLAGS_ARB;
|
|
||||||
attribs[i++] = flags;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->glProfile)
|
if (wndconfig->glProfile)
|
||||||
{
|
{
|
||||||
int flags = 0;
|
|
||||||
|
|
||||||
if (!window->WGL.ARB_create_context_profile)
|
|
||||||
{
|
|
||||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
|
||||||
"WGL: OpenGL profile requested but "
|
|
||||||
"WGL_ARB_create_context_profile is unavailable");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||||
flags = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||||
flags = WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
||||||
|
|
||||||
attribs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB;
|
|
||||||
attribs[i++] = flags;
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT;
|
||||||
|
|
||||||
if (wndconfig->glRobustness)
|
if (wndconfig->glRobustness)
|
||||||
{
|
{
|
||||||
int strategy = 0;
|
if (window->WGL.ARB_create_context_robustness)
|
||||||
|
|
||||||
if (!window->WGL.ARB_create_context_robustness)
|
|
||||||
{
|
{
|
||||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
|
||||||
"WGL: An OpenGL robustness strategy was "
|
|
||||||
"requested but WGL_ARB_create_context_robustness "
|
|
||||||
"is unavailable");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
|
if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
|
||||||
strategy = WGL_NO_RESET_NOTIFICATION_ARB;
|
strategy = WGL_NO_RESET_NOTIFICATION_ARB;
|
||||||
else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||||
strategy = WGL_LOSE_CONTEXT_ON_RESET_ARB;
|
strategy = WGL_LOSE_CONTEXT_ON_RESET_ARB;
|
||||||
|
|
||||||
attribs[i++] = WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB;
|
flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
||||||
attribs[i++] = strategy;
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
attribs[i++] = 0;
|
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||||
|
{
|
||||||
|
setWGLattrib(WGL_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
|
||||||
|
setWGLattrib(WGL_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (flags)
|
||||||
|
setWGLattrib(WGL_CONTEXT_FLAGS_ARB, flags);
|
||||||
|
|
||||||
|
if (mask)
|
||||||
|
setWGLattrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||||
|
|
||||||
|
if (strategy)
|
||||||
|
setWGLattrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
|
||||||
|
|
||||||
|
setWGLattrib(0, 0);
|
||||||
|
|
||||||
window->WGL.context = window->WGL.CreateContextAttribsARB(window->WGL.DC,
|
window->WGL.context = window->WGL.CreateContextAttribsARB(window->WGL.DC,
|
||||||
share,
|
share,
|
||||||
|
@ -483,6 +449,8 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||||
return GL_TRUE;
|
return GL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#undef setWGLattrib
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
|
@ -554,6 +522,91 @@ void _glfwDestroyContext(_GLFWwindow* window)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Analyzes the specified context for possible recreation
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
int _glfwAnalyzeContext(const _GLFWwindow* window,
|
||||||
|
const _GLFWwndconfig* wndconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig)
|
||||||
|
{
|
||||||
|
GLboolean required = GL_FALSE;
|
||||||
|
|
||||||
|
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||||
|
{
|
||||||
|
if (wndconfig->glForward)
|
||||||
|
{
|
||||||
|
if (!window->WGL.ARB_create_context)
|
||||||
|
{
|
||||||
|
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||||
|
"WGL: A forward compatible OpenGL context "
|
||||||
|
"requested but WGL_ARB_create_context is "
|
||||||
|
"unavailable");
|
||||||
|
return _GLFW_RECREATION_IMPOSSIBLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
required = GL_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wndconfig->glProfile)
|
||||||
|
{
|
||||||
|
if (!window->WGL.ARB_create_context_profile)
|
||||||
|
{
|
||||||
|
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||||
|
"WGL: OpenGL profile requested but "
|
||||||
|
"WGL_ARB_create_context_profile is unavailable");
|
||||||
|
return _GLFW_RECREATION_IMPOSSIBLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
required = GL_TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!window->WGL.ARB_create_context ||
|
||||||
|
!window->WGL.ARB_create_context_profile ||
|
||||||
|
!window->WGL.EXT_create_context_es2_profile)
|
||||||
|
{
|
||||||
|
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||||
|
"WGL: OpenGL ES requested but "
|
||||||
|
"WGL_ARB_create_context_es2_profile is unavailable");
|
||||||
|
return _GLFW_RECREATION_IMPOSSIBLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
required = GL_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||||
|
{
|
||||||
|
if (window->WGL.ARB_create_context)
|
||||||
|
required = GL_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wndconfig->glDebug)
|
||||||
|
{
|
||||||
|
if (window->WGL.ARB_create_context)
|
||||||
|
required = GL_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fbconfig->samples > 0)
|
||||||
|
{
|
||||||
|
// We want FSAA, but can we get it?
|
||||||
|
// FSAA is not a hard constraint, so otherwise we just don't care
|
||||||
|
|
||||||
|
if (window->WGL.ARB_multisample && window->WGL.ARB_pixel_format)
|
||||||
|
{
|
||||||
|
// We appear to have both the extension and the means to ask for it
|
||||||
|
required = GL_TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (required)
|
||||||
|
return _GLFW_RECREATION_REQUIRED;
|
||||||
|
|
||||||
|
return _GLFW_RECREATION_NOT_NEEDED;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
|
@ -104,6 +104,10 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||||
// between applications using different versions of GLFW
|
// between applications using different versions of GLFW
|
||||||
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
||||||
|
|
||||||
|
#define _GLFW_RECREATION_NOT_NEEDED 0
|
||||||
|
#define _GLFW_RECREATION_REQUIRED 1
|
||||||
|
#define _GLFW_RECREATION_IMPOSSIBLE 2
|
||||||
|
|
||||||
|
|
||||||
#if defined(_GLFW_WGL)
|
#if defined(_GLFW_WGL)
|
||||||
#include "wgl_platform.h"
|
#include "wgl_platform.h"
|
||||||
|
@ -206,6 +210,9 @@ int _glfwCreateContext(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig,
|
const _GLFWwndconfig* wndconfig,
|
||||||
const _GLFWfbconfig* fbconfig);
|
const _GLFWfbconfig* fbconfig);
|
||||||
void _glfwDestroyContext(_GLFWwindow* window);
|
void _glfwDestroyContext(_GLFWwindow* window);
|
||||||
|
int _glfwAnalyzeContext(const _GLFWwindow* window,
|
||||||
|
const _GLFWwndconfig* wndconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig);
|
||||||
|
|
||||||
// Fullscreen support
|
// Fullscreen support
|
||||||
void _glfwSetVideoMode(int* width, int* height,
|
void _glfwSetVideoMode(int* width, int* height,
|
||||||
|
|
|
@ -853,7 +853,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig,
|
const _GLFWwndconfig* wndconfig,
|
||||||
const _GLFWfbconfig* fbconfig)
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
GLboolean recreateContext = GL_FALSE;
|
int status;
|
||||||
|
|
||||||
window->Win32.desiredRefreshRate = wndconfig->refreshRate;
|
window->Win32.desiredRefreshRate = wndconfig->refreshRate;
|
||||||
|
|
||||||
|
@ -887,57 +887,12 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||||
if (!createWindow(window, wndconfig, fbconfig))
|
if (!createWindow(window, wndconfig, fbconfig))
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
|
|
||||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
status = _glfwAnalyzeContext(window, wndconfig, fbconfig);
|
||||||
{
|
|
||||||
if (window->WGL.ARB_create_context)
|
|
||||||
recreateContext = GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->glDebug)
|
if (status == _GLFW_RECREATION_IMPOSSIBLE)
|
||||||
{
|
|
||||||
if (window->WGL.ARB_create_context)
|
|
||||||
recreateContext = GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->glForward)
|
|
||||||
{
|
|
||||||
if (!window->WGL.ARB_create_context)
|
|
||||||
{
|
|
||||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
|
||||||
"WGL: A forward compatible OpenGL context requested "
|
|
||||||
"but WGL_ARB_create_context is unavailable");
|
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
}
|
|
||||||
|
|
||||||
recreateContext = GL_TRUE;
|
if (status == _GLFW_RECREATION_REQUIRED)
|
||||||
}
|
|
||||||
|
|
||||||
if (wndconfig->glProfile)
|
|
||||||
{
|
|
||||||
if (!window->WGL.ARB_create_context_profile)
|
|
||||||
{
|
|
||||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
|
||||||
"WGL: OpenGL profile requested but "
|
|
||||||
"WGL_ARB_create_context_profile is unavailable");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
recreateContext = GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (fbconfig->samples > 0)
|
|
||||||
{
|
|
||||||
// We want FSAA, but can we get it?
|
|
||||||
// FSAA is not a hard constraint, so otherwise we just don't care
|
|
||||||
|
|
||||||
if (window->WGL.ARB_multisample && window->WGL.ARB_pixel_format)
|
|
||||||
{
|
|
||||||
// We appear to have both the FSAA extension and the means to ask for it
|
|
||||||
recreateContext = GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (recreateContext)
|
|
||||||
{
|
{
|
||||||
// Some window hints require us to re-create the context using WGL
|
// Some window hints require us to re-create the context using WGL
|
||||||
// extensions retrieved through the current context, as we cannot check
|
// extensions retrieved through the current context, as we cannot check
|
||||||
|
|
Loading…
Reference in New Issue
Block a user