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Wayland: Remove premature surface commit calls
Note that the handling of configure events, acks and commits is still not ideal. This is just a small step in, hopefully, a good direction. Fullscreen toggling via glfwSetWindowMonitor now works on Weston, but mostly incidentally.
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@ -297,7 +297,6 @@ static void setContentAreaOpaque(_GLFWwindow* window)
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wl_region_add(region, 0, 0, window->wl.width, window->wl.height);
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wl_surface_set_opaque_region(window->wl.surface, region);
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wl_surface_commit(window->wl.surface);
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wl_region_destroy(region);
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}
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@ -2183,8 +2182,6 @@ void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled
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}
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else
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wl_surface_set_input_region(window->wl.surface, 0);
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wl_surface_commit(window->wl.surface);
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}
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float _glfwGetWindowOpacityWayland(_GLFWwindow* window)
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@ -2247,7 +2244,6 @@ void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
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zwp_locked_pointer_v1_set_cursor_position_hint(
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window->wl.pointerLock.lockedPointer,
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wl_fixed_from_double(x), wl_fixed_from_double(y));
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wl_surface_commit(window->wl.surface);
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}
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}
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