mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-22 18:28:52 -05:00
parent
c48127fa9e
commit
beaeb0d4af
|
@ -346,8 +346,8 @@ If cursor creation fails, `NULL` will be returned, so it is necessary to check
|
|||
the return value.
|
||||
|
||||
The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits
|
||||
per channel. The pixels are arranged canonically as sequential rows, starting
|
||||
from the top-left corner.
|
||||
per channel with the red channel first. The pixels are arranged canonically as
|
||||
sequential rows, starting from the top-left corner.
|
||||
|
||||
|
||||
@subsubsection cursor_standard Standard cursor creation
|
||||
|
|
|
@ -785,6 +785,10 @@ images[1] = load_icon("my_icon_small.png");
|
|||
glfwSetWindowIcon(window, 2, images);
|
||||
@endcode
|
||||
|
||||
The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits
|
||||
per channel with the red channel first. The pixels are arranged canonically as
|
||||
sequential rows, starting from the top-left corner.
|
||||
|
||||
To revert to the default window icon, pass in an empty image array.
|
||||
|
||||
@code
|
||||
|
|
|
@ -1458,6 +1458,9 @@ typedef struct GLFWgammaramp
|
|||
} GLFWgammaramp;
|
||||
|
||||
/*! @brief Image data.
|
||||
*
|
||||
* This describes a single 2D image. See the documentation for each related
|
||||
* function what the expected pixel format is.
|
||||
*
|
||||
* @sa @ref cursor_custom
|
||||
* @sa @ref window_icon
|
||||
|
@ -2323,6 +2326,10 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
|
|||
* selected. If no images are specified, the window reverts to its default
|
||||
* icon.
|
||||
*
|
||||
* The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight
|
||||
* bits per channel with the red channel first. They are arranged canonically
|
||||
* as packed sequential rows, starting from the top-left corner.
|
||||
*
|
||||
* The desired image sizes varies depending on platform and system settings.
|
||||
* The selected images will be rescaled as needed. Good sizes include 16x16,
|
||||
* 32x32 and 48x48.
|
||||
|
@ -3726,8 +3733,8 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
|
|||
* Any remaining cursors are destroyed by @ref glfwTerminate.
|
||||
*
|
||||
* The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight
|
||||
* bits per channel. They are arranged canonically as packed sequential rows,
|
||||
* starting from the top-left corner.
|
||||
* bits per channel with the red channel first. They are arranged canonically
|
||||
* as packed sequential rows, starting from the top-left corner.
|
||||
*
|
||||
* The cursor hotspot is specified in pixels, relative to the upper-left corner
|
||||
* of the cursor image. Like all other coordinate systems in GLFW, the X-axis
|
||||
|
|
Loading…
Reference in New Issue
Block a user