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Comment updates and formatting.

This commit is contained in:
Camilla Berglund 2012-08-26 15:38:18 +02:00
parent 2d3f25ce99
commit bf3486f077
7 changed files with 54 additions and 66 deletions

View File

@ -40,7 +40,7 @@
//************************************************************************
//========================================================================
// Save the original gamma ramp so that we can restore it later
// Save the original gamma ramp so that it can be restored later
//========================================================================
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)

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@ -40,13 +40,14 @@
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window)
{
// This is checked in macosx_window.m; we take no action here
// This is checked in cocoa_window.m; no action needed here
}
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window)
{
// This is checked in macosx_window.m; we take no action here
// I don't think it's really possible to disable stuff like Exposé
// This is checked in cocoa_window.m; no action needed here
// Note that it may not be possible to disable things like Exposé
// except in full-screen mode.
}

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@ -46,7 +46,6 @@
//------------------------------------------------------------------------
// Joystick element information
//------------------------------------------------------------------------
typedef struct
{
IOHIDElementCookie cookie;
@ -65,7 +64,6 @@ typedef struct
//------------------------------------------------------------------------
// Joystick information & state
//------------------------------------------------------------------------
typedef struct
{
int present;
@ -213,7 +211,7 @@ static long getElementValue(_glfwJoystick* joystick, _glfwJoystickElement* eleme
&hidEvent);
if (kIOReturnSuccess == result)
{
/* record min and max for auto calibration */
// Record min and max for auto calibration
if (hidEvent.value < element->minReport)
element->minReport = hidEvent.value;
if (hidEvent.value > element->maxReport)
@ -221,7 +219,7 @@ static long getElementValue(_glfwJoystick* joystick, _glfwJoystickElement* eleme
}
}
/* auto user scale */
// Auto user scale
return (long) hidEvent.value;
}
@ -384,14 +382,14 @@ void _glfwInitJoysticks(void)
if (result != kIOReturnSuccess)
continue;
/* Check device type */
// Check device type
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
if (refCF)
{
CFNumberGetValue(refCF, kCFNumberLongType, &usagePage);
if (usagePage != kHIDPage_GenericDesktop)
{
/* We are not interested in this device */
// This device is not relevant to GLFW
continue;
}
}
@ -405,7 +403,7 @@ void _glfwInitJoysticks(void)
usage != kHIDUsage_GD_GamePad &&
usage != kHIDUsage_GD_MultiAxisController))
{
/* We are not interested in this device */
// This device is not relevant to GLFW
continue;
}
}
@ -439,7 +437,7 @@ void _glfwInitJoysticks(void)
joystick,
joystick);
/* Get product string */
// Get product string
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
if (refCF)
{
@ -561,8 +559,6 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
else
pos[i] = (2.0f * (axes->value - axes->minReport) / readScale) - 1.0f;
//printf("%ld, %ld, %ld\n", axes->value, axes->minReport, axes->maxReport);
if (i & 1)
pos[i] = -pos[i];
}

View File

@ -277,9 +277,6 @@ static int convertMacKeyCode(unsigned int macKeyCode)
if (macKeyCode >= 128)
return -1;
// This treats keycodes as *positional*; that is, we'll return 'a'
// for the key left of 's', even on an AZERTY keyboard. The charInput
// function should still get 'q' though.
return table[macKeyCode];
}
@ -541,7 +538,7 @@ static NSString* findAppName(void)
}
}
// If we get here, we're unbundled
// If we get here, the application is unbundled
ProcessSerialNumber psn = { 0, kCurrentProcess };
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
@ -551,10 +548,7 @@ static NSString* findAppName(void)
char** progname = _NSGetProgname();
if (progname && *progname)
{
// TODO: UTF-8?
return [NSString stringWithUTF8String:*progname];
}
// Really shouldn't get here
return @"GLFW Application";
@ -866,8 +860,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (!initializeAppKit())
return GL_FALSE;
// We can only have one application delegate, but we only allocate it the
// first time we create a window to keep all window code in this file
// There can only be one application delegate, but we allocate it the
// first time a window is created to keep all window code in this file
if (_glfwLibrary.NS.delegate == nil)
{
_glfwLibrary.NS.delegate = [[GLFWApplicationDelegate alloc] init];

View File

@ -87,7 +87,7 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
{
int delta;
// We assume that by 32 they really meant 24
// We assume that by 32 the user really meant 24
if (bpp == 32)
bpp = 24;

View File

@ -42,20 +42,21 @@
#include <GL/glx.h>
// This path may need to be changed if you build GLFW using your own setup
// We ship and use our own copy of glxext.h since GLFW uses fairly new
// GLFW comes with its own copy of glxext.h since it uses some fairly new
// extensions and not all operating systems come with an up-to-date version
#include "../support/GL/glxext.h"
// With XFree86, we can use the XF86VidMode extension
// The XF86VidMode extension provides mode setting and gamma control
#if defined(_GLFW_HAS_XF86VIDMODE)
#include <X11/extensions/xf86vmode.h>
#endif
// The XRandR extension provides mode setting and gamma control
#if defined(_GLFW_HAS_XRANDR)
#include <X11/extensions/Xrandr.h>
#endif
// Do we have support for dlopen/dlsym?
// dlopen is used as a fallback function retrieval mechanism
#if defined(_GLFW_HAS_DLOPEN)
#include <dlfcn.h>
#endif
@ -65,7 +66,7 @@
#include <X11/XKBlib.h>
#endif
// We support four different ways for getting addresses for GL/GLX
// GLFW supports four different ways for getting addresses for GL/GLX
// extension functions: glXGetProcAddress, glXGetProcAddressARB,
// glXGetProcAddressEXT, and dlsym
#if defined(_GLFW_HAS_GLXGETPROCADDRESSARB)

View File

@ -43,21 +43,18 @@
#define Button6 6
#define Button7 7
//========================================================================
// Translates an X Window key to internal coding
//========================================================================
static int translateKey(int keycode)
{
// Use the pre-filled LUT (see updateKeyCodeLUT() ).
// Use the pre-filled LUT (see updateKeyCodeLUT() in x11_init.c)
if ((keycode >= 0) && (keycode < 256))
{
return _glfwLibrary.X11.keyCodeLUT[keycode];
}
else
{
return -1;
}
}
@ -90,6 +87,7 @@ static GLboolean createWindow(_GLFWwindow* window,
// Every window needs a colormap
// Create one based on the visual used by the current context
// TODO: Decouple this from context creation
window->X11.colormap = XCreateColormap(_glfwLibrary.X11.display,
_glfwLibrary.X11.root,
@ -109,30 +107,29 @@ static GLboolean createWindow(_GLFWwindow* window,
if (wndconfig->mode == GLFW_WINDOWED)
{
// The /only/ reason we are setting the background pixel here is
// that otherwise our window wont get any decorations on systems
// using Compiz on Intel hardware
// The /only/ reason for setting the background pixel here is that
// otherwise our window won't get any decorations on systems using
// certain versions of Compiz on Intel hardware
wa.background_pixel = BlackPixel(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen);
wamask |= CWBackPixel;
}
window->X11.handle = XCreateWindow(
_glfwLibrary.X11.display,
window->X11.handle = XCreateWindow(_glfwLibrary.X11.display,
_glfwLibrary.X11.root,
0, 0, // Upper left corner of this window on root
0, 0, // Position
window->width, window->height,
0, // Border width
visual->depth, // Color depth
InputOutput,
visual->visual,
wamask,
&wa
);
&wa);
if (!window->X11.handle)
{
// TODO: Handle all the various error codes here
// TODO: Handle all the various error codes here and translate them
// to GLFW errors
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: Failed to create window");
@ -147,8 +144,8 @@ static GLboolean createWindow(_GLFWwindow* window,
// manager ignore the window completely (ICCCM, section 4)
// The good thing is that this makes undecorated fullscreen windows
// easy to do; the bad thing is that we have to do everything manually
// and some things (like iconify/restore) won't work at all, as they're
// usually performed by the window manager
// and some things (like iconify/restore) won't work at all, as those
// are tasks usually performed by the window manager
XSetWindowAttributes attributes;
attributes.override_redirect = True;
@ -165,7 +162,7 @@ static GLboolean createWindow(_GLFWwindow* window,
"WM_DELETE_WINDOW",
False);
// Declare the WM protocols we support
// Declare the WM protocols supported by GLFW
{
int count = 0;
Atom protocols[2];
@ -176,8 +173,8 @@ static GLboolean createWindow(_GLFWwindow* window,
protocols[count++] = _glfwLibrary.X11.wmDeleteWindow;
// The _NET_WM_PING EWMH protocol
// Tells the WM to ping our window and flag us as unresponsive if we
// don't reply within a few seconds
// Tells the WM to ping the GLFW window and flag the application as
// unresponsive if the WM doesn't get a reply within a few seconds
if (_glfwLibrary.X11.wmPing != None)
protocols[count++] = _glfwLibrary.X11.wmPing;
@ -283,7 +280,7 @@ static void captureCursor(_GLFWwindow* window)
static void showCursor(_GLFWwindow* window)
{
// Un-grab cursor (only in windowed mode: in fullscreen mode we still
// Un-grab cursor (in windowed mode only; in fullscreen mode we still
// want the cursor grabbed in order to confine the cursor to the window
// area)
if (window->X11.cursorGrabbed)
@ -377,7 +374,7 @@ static void enterFullscreenMode(_GLFWwindow* window)
}
else if (window->X11.overrideRedirect)
{
// In override-redirect mode, we have divorced ourselves from the
// In override-redirect mode we have divorced ourselves from the
// window manager, so we need to do everything manually
XRaiseWindow(_glfwLibrary.X11.display, window->X11.handle);
@ -405,7 +402,6 @@ static void leaveFullscreenMode(_GLFWwindow* window)
{
_glfwRestoreVideoMode();
// Did we change the screen saver setting?
if (_glfwLibrary.X11.saver.changed)
{
// Restore old screen saver settings
@ -648,7 +644,8 @@ static void processSingleEvent(void)
if (event.xmotion.x != window->X11.cursorPosX ||
event.xmotion.y != window->X11.cursorPosY)
{
// The cursor was moved and we didn't do it
// The cursor was moved by something other than GLFW
int x, y;
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
@ -716,8 +713,8 @@ static void processSingleEvent(void)
else if (_glfwLibrary.X11.wmPing != None &&
(Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmPing)
{
// The window manager is pinging us to make sure we are still
// responding to events
// The window manager is pinging the application to ensure it's
// still responding to events
event.xclient.window = _glfwLibrary.X11.root;
XSendEvent(_glfwLibrary.X11.display,
@ -864,7 +861,6 @@ static void processSingleEvent(void)
{
case RRScreenChangeNotify:
{
// Show XRandR that we really care
XRRUpdateConfiguration(&event);
break;
}
@ -1071,8 +1067,8 @@ void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{
if (window->X11.overrideRedirect)
{
// We can't iconify/restore override-redirect windows, as that's
// performed by the window manager
// Override-redirect windows cannot be iconified or restored, as those
// tasks are performed by the window manager
return;
}
@ -1090,8 +1086,8 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{
if (window->X11.overrideRedirect)
{
// We can't iconify/restore override-redirect windows, as that's
// performed by the window manager
// Override-redirect windows cannot be iconified or restored, as those
// tasks are performed by the window manager
return;
}
@ -1195,7 +1191,7 @@ void _glfwPlatformWaitEvents(void)
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
{
// Store the new position so we can recognise it later
// Store the new position so it can be recognized later
window->X11.cursorPosX = x;
window->X11.cursorPosY = y;