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@ -464,7 +464,7 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
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* @param[out] buffer Where to store the address of the color buffer, or
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* `NULL`.
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* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
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* [error](@ref error_handling) occurred.
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* [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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@ -485,7 +485,7 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height
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* @param[out] buffer Where to store the address of the depth buffer, or
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* `NULL`.
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* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
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* [error](@ref error_handling) occurred.
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* [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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