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Wayland: Fix duplicate monitor connection events
GLFW would report a monitor as connected each time its wl_output received an update, for example if its scale changed. This would also cause the monitor to be added to the monitor array again, causing glfwTerminate to segfault when it attempted to destroy its already destroyed wl_output.
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@ -349,6 +349,10 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: Size limits included frame size for fallback decorations
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- [Wayland] Bugfix: Updating `GLFW_DECORATED` had no effect on server-side
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decorations
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- [Wayland] Bugfix: A monitor would be reported as connected again if its scale
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changed
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- [Wayland] Bugfix: `glfwTerminate` would segfault if any monitor had changed
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scale
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- [POSIX] Removed use of deprecated function `gettimeofday`
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
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- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
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@ -97,6 +97,12 @@ static void outputHandleDone(void* userData, struct wl_output* output)
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monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
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}
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for (int i = 0; i < _glfw.monitorCount; i++)
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{
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if (_glfw.monitors[i] == monitor)
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return;
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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}
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