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https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
parent
750ac64245
commit
c4b73750b7
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@ -959,7 +959,6 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle
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GLFWAPI double glfwGetEventTime(void)
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GLFWAPI double glfwGetEventTime(void)
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{
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{
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_GLFW_REQUIRE_INIT_OR_RETURN(0.0);
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_GLFW_REQUIRE_INIT_OR_RETURN(0.0);
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return _glfwPlatformGetEventTime();
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return _glfwPlatformGetEventTime();
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}
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}
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@ -269,8 +269,8 @@ static void error_callback(int error, const char* description)
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static void window_pos_callback(GLFWwindow* window, int x, int y)
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static void window_pos_callback(GLFWwindow* window, int x, int y)
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{
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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Slot* slot = glfwGetWindowUserPointer(window);
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printf("%08x to %i at %0.3f (event time: %0.3f): Window position: %i %i\n",
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printf("%08x to %i at %0.3f: Window position: %i %i\n",
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counter++, slot->number, glfwGetTime(), glfwGetEventTime(), x, y);
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counter++, slot->number, glfwGetTime(), x, y);
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}
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}
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static void window_size_callback(GLFWwindow* window, int width, int height)
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static void window_size_callback(GLFWwindow* window, int width, int height)
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@ -336,33 +336,35 @@ static void window_maximize_callback(GLFWwindow* window, int maximized)
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static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
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static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
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{
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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Slot* slot = glfwGetWindowUserPointer(window);
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printf("%08x to %i at %0.3f (event time: %0.3f): Mouse button %i (%s) (with%s) was %s\n",
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printf("%08x to %i at %0.3f: Mouse button %i (%s) (with%s) was %s at %0.3f\n",
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counter++, slot->number, glfwGetTime(), glfwGetEventTime(), button,
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counter++, slot->number, glfwGetTime(), button,
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get_button_name(button),
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get_button_name(button),
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get_mods_name(mods),
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get_mods_name(mods),
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get_action_name(action));
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get_action_name(action),
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glfwGetEventTime());
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}
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}
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static void cursor_position_callback(GLFWwindow* window, double x, double y)
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static void cursor_position_callback(GLFWwindow* window, double x, double y)
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{
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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Slot* slot = glfwGetWindowUserPointer(window);
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printf("%08x to %i at %0.3f (event time: %0.3f): Cursor position: %f %f\n",
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printf("%08x to %i at %0.3f: Cursor position: %f %f at %0.3f\n",
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counter++, slot->number, glfwGetTime(), glfwGetEventTime(), x, y);
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counter++, slot->number, glfwGetTime(), x, y, glfwGetEventTime());
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}
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}
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static void cursor_enter_callback(GLFWwindow* window, int entered)
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static void cursor_enter_callback(GLFWwindow* window, int entered)
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{
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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Slot* slot = glfwGetWindowUserPointer(window);
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printf("%08x to %i at %0.3f: Cursor %s window\n",
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printf("%08x to %i at %0.3f: Cursor %s window at %0.3f\n",
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counter++, slot->number, glfwGetTime(),
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counter++, slot->number, glfwGetTime(),
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entered ? "entered" : "left");
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entered ? "entered" : "left",
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glfwGetEventTime());
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}
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}
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static void scroll_callback(GLFWwindow* window, double x, double y)
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static void scroll_callback(GLFWwindow* window, double x, double y)
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{
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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Slot* slot = glfwGetWindowUserPointer(window);
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printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n",
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printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f at %0.3f\n",
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counter++, slot->number, glfwGetTime(), x, y);
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counter++, slot->number, glfwGetTime(), x, y, glfwGetEventTime());
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}
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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@ -372,20 +374,22 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
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if (name)
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if (name)
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{
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{
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printf("%08x to %i at %0.3f (event time: %0.3f): Key 0x%04x Scancode 0x%04x (%s) (%s) (with%s) was %s\n",
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printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (%s) (with%s) was %s at %0.3f\n",
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counter++, slot->number, glfwGetTime(), glfwGetEventTime(), key, scancode,
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counter++, slot->number, glfwGetTime(), key, scancode,
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get_key_name(key),
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get_key_name(key),
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name,
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name,
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get_mods_name(mods),
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get_mods_name(mods),
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get_action_name(action));
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get_action_name(action),
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glfwGetEventTime());
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}
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}
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else
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else
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{
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{
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printf("%08x to %i at %0.3f (event time: %0.3f): Key 0x%04x Scancode 0x%04x (%s) (with%s) was %s\n",
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printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (with%s) was %s at %0.3f\n",
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counter++, slot->number, glfwGetTime(), glfwGetEventTime(), key, scancode,
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counter++, slot->number, glfwGetTime(), key, scancode,
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get_key_name(key),
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get_key_name(key),
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get_mods_name(mods),
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get_mods_name(mods),
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get_action_name(action));
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get_action_name(action),
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glfwGetEventTime());
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}
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}
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if (action != GLFW_PRESS)
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if (action != GLFW_PRESS)
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@ -406,8 +410,8 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
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static void char_callback(GLFWwindow* window, unsigned int codepoint)
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static void char_callback(GLFWwindow* window, unsigned int codepoint)
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{
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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Slot* slot = glfwGetWindowUserPointer(window);
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printf("%08x to %i at %0.3f (event time: %0.3f): Character 0x%08x (%s) input\n",
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printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n",
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counter++, slot->number, glfwGetTime(), glfwGetEventTime(), codepoint,
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counter++, slot->number, glfwGetTime(), codepoint,
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get_character_string(codepoint));
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get_character_string(codepoint));
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}
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}
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