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https://github.com/gwm17/glfw.git
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Add list window to joystick test
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@ -38,6 +38,7 @@
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#define NK_INCLUDE_DEFAULT_ALLOCATOR
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#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
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#define NK_INCLUDE_STANDARD_VARARGS
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#define NK_BUTTON_TRIGGER_ON_RELEASE
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#include <nuklear.h>
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#define NK_GLFW_GL2_IMPLEMENTATION
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@ -80,6 +81,13 @@ static void joystick_callback(int joy, int event)
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}
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}
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static const char* joystick_label(int jid)
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{
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static char label[1024];
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snprintf(label, sizeof(label), "%i: %s", jid + 1, glfwGetJoystickName(jid));
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return label;
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}
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int main(void)
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{
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int joy;
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@ -119,21 +127,43 @@ int main(void)
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while (!glfwWindowShouldClose(window))
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{
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int i;
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int i, width, height;
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struct nk_panel layout;
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glfwGetWindowSize(window, &width, &height);
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glClear(GL_COLOR_BUFFER_BIT);
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nk_glfw3_new_frame();
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if (nk_begin(nk, &layout,
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"Joysticks",
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nk_rect(0.f, 0.f, 0.f, 0.f),
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NK_WINDOW_MINIMIZABLE |
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NK_WINDOW_TITLE))
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{
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nk_window_set_bounds(nk, nk_rect(width - 200.f, 0.f,
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200.f, (float) height));
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nk_layout_row_dynamic(nk, 30, 1);
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if (joystick_count)
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{
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for (i = 0; i < joystick_count; i++)
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{
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if (nk_button_label(nk, joystick_label(joysticks[i])))
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nk_window_set_focus(nk, joystick_label(joysticks[i]));
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}
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}
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else
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nk_label(nk, "No joysticks connected", NK_TEXT_LEFT);
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}
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nk_end(nk);
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for (i = 0; i < joystick_count; i++)
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{
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char name[1024];
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snprintf(name, sizeof(name), "%i: %s",
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joysticks[i] + 1,
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glfwGetJoystickName(joysticks[i]));
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if (nk_begin(nk, &layout,
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name,
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joystick_label(joysticks[i]),
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nk_rect(i * 20.f, i * 20.f, 400.f, 400.f),
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NK_WINDOW_BORDER |
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NK_WINDOW_MOVABLE |
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@ -161,6 +191,7 @@ int main(void)
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{
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for (j = 0; j < button_count; j++)
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{
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char name[16];
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snprintf(name, sizeof(name), "%i", j + 1);
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nk_select_label(nk, name, NK_TEXT_CENTERED, buttons[j]);
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}
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