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https://github.com/gwm17/glfw.git
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Moved internal API code to proper location.
This commit is contained in:
parent
17cac4bfa0
commit
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216
src/monitor.c
216
src/monitor.c
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@ -33,6 +33,116 @@
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Initialize the monitor list
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//========================================================================
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void _glfwInitMonitors(void)
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{
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_glfwLibrary.monitorListHead = _glfwCreateMonitors();
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}
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//========================================================================
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// Refresh monitor list and notify callback
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//========================================================================
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void _glfwRefreshMonitors(void)
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{
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_GLFWmonitor* newMonitorList;
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_GLFWmonitor* curNewMonitor;
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_GLFWmonitor* curOldMonitor;
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newMonitorList = _glfwCreateMonitors();
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curNewMonitor = newMonitorList;
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curOldMonitor = _glfwLibrary.monitorListHead;
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while (_glfwLibrary.monitorCallback && (curNewMonitor || curOldMonitor))
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{
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_GLFWmonitor* lookAheadOldMonitor;
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_GLFWmonitor* lookAheadNewMonitor;
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if (curOldMonitor && curNewMonitor && !strcmp(curOldMonitor->name, curOldMonitor->name))
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{
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curNewMonitor = curNewMonitor->next;
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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if (curNewMonitor && !curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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continue;
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}
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if (!curNewMonitor && curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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lookAheadOldMonitor = curOldMonitor->next;
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lookAheadNewMonitor = curNewMonitor->next;
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while (lookAheadOldMonitor && !strcmp(curNewMonitor->name, lookAheadOldMonitor->name))
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lookAheadOldMonitor = lookAheadOldMonitor->next;
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while (lookAheadNewMonitor && !strcmp(curOldMonitor->name, lookAheadNewMonitor->name))
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lookAheadNewMonitor = lookAheadNewMonitor->next;
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if (!lookAheadOldMonitor)
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{
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// nothing found in the old monitor list, that matches the current new monitor.
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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else
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{
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while (strcmp(curOldMonitor->name, lookAheadOldMonitor->name))
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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}
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if (!lookAheadNewMonitor)
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{
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// nothing found in the new monitor list, that matches the current old monitor.
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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else
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{
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while (strcmp(curNewMonitor->name, lookAheadNewMonitor->name))
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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}
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}
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_glfwTerminateMonitors();
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_glfwLibrary.monitorListHead = newMonitorList;
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}
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//========================================================================
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// Delete the monitor list
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//========================================================================
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void _glfwTerminateMonitors(void)
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{
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while (_glfwLibrary.monitorListHead)
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_glfwLibrary.monitorListHead = _glfwDestroyMonitor(_glfwLibrary.monitorListHead);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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@ -148,109 +258,3 @@ GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun)
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_glfwLibrary.monitorCallback= cbfun;
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}
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//========================================================================
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// Initialize the monitor list.
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//========================================================================
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void _glfwInitMonitors(void)
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{
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_glfwLibrary.monitorListHead = _glfwCreateMonitors();
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}
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//========================================================================
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// Refresh monitor list and notify callback.
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//========================================================================
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void _glfwRefreshMonitors(void)
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{
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_GLFWmonitor* newMonitorList;
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_GLFWmonitor* curNewMonitor;
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_GLFWmonitor* curOldMonitor;
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newMonitorList = _glfwCreateMonitors();
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curNewMonitor = newMonitorList;
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curOldMonitor = _glfwLibrary.monitorListHead;
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while (_glfwLibrary.monitorCallback && (curNewMonitor || curOldMonitor))
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{
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_GLFWmonitor* lookAheadOldMonitor;
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_GLFWmonitor* lookAheadNewMonitor;
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if (curOldMonitor && curNewMonitor && !strcmp(curOldMonitor->name, curOldMonitor->name))
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{
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curNewMonitor = curNewMonitor->next;
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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if (curNewMonitor && !curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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continue;
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}
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if (!curNewMonitor && curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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lookAheadOldMonitor = curOldMonitor->next;
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lookAheadNewMonitor = curNewMonitor->next;
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while (lookAheadOldMonitor && !strcmp(curNewMonitor->name, lookAheadOldMonitor->name))
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lookAheadOldMonitor = lookAheadOldMonitor->next;
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while (lookAheadNewMonitor && !strcmp(curOldMonitor->name, lookAheadNewMonitor->name))
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lookAheadNewMonitor = lookAheadNewMonitor->next;
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if (!lookAheadOldMonitor)
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{
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// nothing found in the old monitor list, that matches the current new monitor.
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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else
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{
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while (strcmp(curOldMonitor->name, lookAheadOldMonitor->name))
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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}
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if (!lookAheadNewMonitor)
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{
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// nothing found in the new monitor list, that matches the current old monitor.
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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else
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{
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while (strcmp(curNewMonitor->name, lookAheadNewMonitor->name))
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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}
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}
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_glfwTerminateMonitors();
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_glfwLibrary.monitorListHead = newMonitorList;
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}
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//========================================================================
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// Delete the monitor list.
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//========================================================================
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void _glfwTerminateMonitors(void)
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{
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while (_glfwLibrary.monitorListHead)
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_glfwLibrary.monitorListHead = _glfwDestroyMonitor(_glfwLibrary.monitorListHead);
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}
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