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Added 8 bits of stencil to defaults.
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@ -85,11 +85,12 @@ void _glfwSetDefaultWindowHints(void)
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_glfwLibrary.hints.resizable = GL_TRUE;
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_glfwLibrary.hints.resizable = GL_TRUE;
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_glfwLibrary.hints.visible = GL_TRUE;
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_glfwLibrary.hints.visible = GL_TRUE;
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// The default is 24 bits of depth, 8 bits of color
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// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil
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_glfwLibrary.hints.depthBits = 24;
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_glfwLibrary.hints.redBits = 8;
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_glfwLibrary.hints.redBits = 8;
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_glfwLibrary.hints.greenBits = 8;
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_glfwLibrary.hints.greenBits = 8;
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_glfwLibrary.hints.blueBits = 8;
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_glfwLibrary.hints.blueBits = 8;
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_glfwLibrary.hints.depthBits = 24;
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_glfwLibrary.hints.stencilBits = 8;
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}
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}
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