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Fix confusing legacy parameter names

This commit is contained in:
Camilla Berglund 2016-01-27 03:25:21 +01:00
parent 2cc6caf182
commit d0649e6868
2 changed files with 36 additions and 36 deletions

View File

@ -1634,8 +1634,8 @@ GLFWAPI void glfwDefaultWindowHints(void);
* glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is * glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is
* terminated. * terminated.
* *
* @param[in] target The [window hint](@ref window_hints) to set. * @param[in] hint The [window hint](@ref window_hints) to set.
* @param[in] hint The new value of the window hint. * @param[in] value The new value of the window hint.
* *
* @par Thread Safety * @par Thread Safety
* This function must only be called from the main thread. * This function must only be called from the main thread.
@ -1647,7 +1647,7 @@ GLFWAPI void glfwDefaultWindowHints(void);
* *
* @ingroup window * @ingroup window
*/ */
GLFWAPI void glfwWindowHint(int target, int hint); GLFWAPI void glfwWindowHint(int hint, int value);
/*! @brief Creates a window and its associated context. /*! @brief Creates a window and its associated context.
* *

View File

@ -270,104 +270,104 @@ void glfwDefaultWindowHints(void)
_glfw.hints.refreshRate = GLFW_DONT_CARE; _glfw.hints.refreshRate = GLFW_DONT_CARE;
} }
GLFWAPI void glfwWindowHint(int target, int hint) GLFWAPI void glfwWindowHint(int hint, int value)
{ {
_GLFW_REQUIRE_INIT(); _GLFW_REQUIRE_INIT();
switch (target) switch (hint)
{ {
case GLFW_RED_BITS: case GLFW_RED_BITS:
_glfw.hints.framebuffer.redBits = hint; _glfw.hints.framebuffer.redBits = value;
break; break;
case GLFW_GREEN_BITS: case GLFW_GREEN_BITS:
_glfw.hints.framebuffer.greenBits = hint; _glfw.hints.framebuffer.greenBits = value;
break; break;
case GLFW_BLUE_BITS: case GLFW_BLUE_BITS:
_glfw.hints.framebuffer.blueBits = hint; _glfw.hints.framebuffer.blueBits = value;
break; break;
case GLFW_ALPHA_BITS: case GLFW_ALPHA_BITS:
_glfw.hints.framebuffer.alphaBits = hint; _glfw.hints.framebuffer.alphaBits = value;
break; break;
case GLFW_DEPTH_BITS: case GLFW_DEPTH_BITS:
_glfw.hints.framebuffer.depthBits = hint; _glfw.hints.framebuffer.depthBits = value;
break; break;
case GLFW_STENCIL_BITS: case GLFW_STENCIL_BITS:
_glfw.hints.framebuffer.stencilBits = hint; _glfw.hints.framebuffer.stencilBits = value;
break; break;
case GLFW_ACCUM_RED_BITS: case GLFW_ACCUM_RED_BITS:
_glfw.hints.framebuffer.accumRedBits = hint; _glfw.hints.framebuffer.accumRedBits = value;
break; break;
case GLFW_ACCUM_GREEN_BITS: case GLFW_ACCUM_GREEN_BITS:
_glfw.hints.framebuffer.accumGreenBits = hint; _glfw.hints.framebuffer.accumGreenBits = value;
break; break;
case GLFW_ACCUM_BLUE_BITS: case GLFW_ACCUM_BLUE_BITS:
_glfw.hints.framebuffer.accumBlueBits = hint; _glfw.hints.framebuffer.accumBlueBits = value;
break; break;
case GLFW_ACCUM_ALPHA_BITS: case GLFW_ACCUM_ALPHA_BITS:
_glfw.hints.framebuffer.accumAlphaBits = hint; _glfw.hints.framebuffer.accumAlphaBits = value;
break; break;
case GLFW_AUX_BUFFERS: case GLFW_AUX_BUFFERS:
_glfw.hints.framebuffer.auxBuffers = hint; _glfw.hints.framebuffer.auxBuffers = value;
break; break;
case GLFW_STEREO: case GLFW_STEREO:
_glfw.hints.framebuffer.stereo = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_DOUBLEBUFFER: case GLFW_DOUBLEBUFFER:
_glfw.hints.framebuffer.doublebuffer = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_SAMPLES: case GLFW_SAMPLES:
_glfw.hints.framebuffer.samples = hint; _glfw.hints.framebuffer.samples = value;
break; break;
case GLFW_SRGB_CAPABLE: case GLFW_SRGB_CAPABLE:
_glfw.hints.framebuffer.sRGB = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_RESIZABLE: case GLFW_RESIZABLE:
_glfw.hints.window.resizable = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_DECORATED: case GLFW_DECORATED:
_glfw.hints.window.decorated = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_FOCUSED: case GLFW_FOCUSED:
_glfw.hints.window.focused = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_AUTO_ICONIFY: case GLFW_AUTO_ICONIFY:
_glfw.hints.window.autoIconify = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_FLOATING: case GLFW_FLOATING:
_glfw.hints.window.floating = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_VISIBLE: case GLFW_VISIBLE:
_glfw.hints.window.visible = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_CLIENT_API: case GLFW_CLIENT_API:
_glfw.hints.context.api = hint; _glfw.hints.context.api = value;
break; break;
case GLFW_CONTEXT_VERSION_MAJOR: case GLFW_CONTEXT_VERSION_MAJOR:
_glfw.hints.context.major = hint; _glfw.hints.context.major = value;
break; break;
case GLFW_CONTEXT_VERSION_MINOR: case GLFW_CONTEXT_VERSION_MINOR:
_glfw.hints.context.minor = hint; _glfw.hints.context.minor = value;
break; break;
case GLFW_CONTEXT_ROBUSTNESS: case GLFW_CONTEXT_ROBUSTNESS:
_glfw.hints.context.robustness = hint; _glfw.hints.context.robustness = value;
break; break;
case GLFW_OPENGL_FORWARD_COMPAT: case GLFW_OPENGL_FORWARD_COMPAT:
_glfw.hints.context.forward = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_OPENGL_DEBUG_CONTEXT: case GLFW_OPENGL_DEBUG_CONTEXT:
_glfw.hints.context.debug = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_CONTEXT_NO_ERROR: case GLFW_CONTEXT_NO_ERROR:
_glfw.hints.context.noerror = hint ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE;
break; break;
case GLFW_OPENGL_PROFILE: case GLFW_OPENGL_PROFILE:
_glfw.hints.context.profile = hint; _glfw.hints.context.profile = value;
break; break;
case GLFW_CONTEXT_RELEASE_BEHAVIOR: case GLFW_CONTEXT_RELEASE_BEHAVIOR:
_glfw.hints.context.release = hint; _glfw.hints.context.release = value;
break; break;
case GLFW_REFRESH_RATE: case GLFW_REFRESH_RATE:
_glfw.hints.refreshRate = hint; _glfw.hints.refreshRate = value;
break; break;
default: default:
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint"); _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint");