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Fixed window positioning on OS X.

This commit is contained in:
Camilla Berglund 2013-07-09 17:08:26 +02:00
parent 1c80e99008
commit d20aa0428a
2 changed files with 4 additions and 2 deletions

View File

@ -114,6 +114,7 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
library termination
- [Cocoa] Bugfix: The clipboard string was not freed on terminate
- [Cocoa] Bugfix: Selectors were used that are not declared by the 10.6 SDK
- [Cocoa] Bugfix: The position set by `glfwSetWindowPos` was incorrect
- [X11] Bugfix: Override-redirect windows were resized to the desired instead
of the actual resolution of the selected video mode
- [X11] Bugfix: Screensaver override for full screen windows had a possible

View File

@ -937,8 +937,9 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
{
const NSRect frameRect =
[window->ns.object frameRectForContentRect:NSMakeRect(x, y, 0, 0)];
const NSRect contentRect = [window->ns.view frame];
const NSRect dummyRect = NSMakeRect(x, transformY(y + contentRect.size.height), 0, 0);
const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
[window->ns.object setFrameOrigin:frameRect.origin];
}