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Fixed typo in dlopen macro.

This commit is contained in:
Camilla Berglund 2012-07-20 00:15:36 +02:00
parent 251964f84f
commit d3d972aa9d

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@ -309,7 +309,7 @@ static int createContext(_GLFWwindow* window,
int _glfwInitOpenGL(void)
{
#ifdef _GLFW_DLOPEN_LIBGL
#ifdef _GLFW_DLOPEN_LIBEGL
int i;
char* libEGL_names[ ] =
{
@ -362,7 +362,7 @@ int _glfwInitOpenGL(void)
void _glfwTerminateOpenGL(void)
{
// Unload libEGL.so if necessary
#ifdef _GLFW_DLOPEN_LIBGL
#ifdef _GLFW_DLOPEN_LIBEGL
if (_glfwLibrary.EGL.libEGL != NULL)
{
dlclose(_glfwLibrary.EGL.libEGL);