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Formatting (no code changes).

This commit is contained in:
Camilla Berglund 2010-09-08 17:30:21 +02:00
parent cdfbbaf78b
commit d46b222e08

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@ -36,7 +36,7 @@
// module (all other modules reference global variables as 'extern')
//========================================================================
#if defined( _init_c_ )
#if defined(_init_c_)
#define GLFWGLOBAL
#else
#define GLFWGLOBAL extern
@ -131,7 +131,7 @@ typedef struct {
//========================================================================
// Flag indicating if GLFW has been initialized
#if defined( _init_c_ )
#if defined(_init_c_)
int _glfwInitialized = 0;
#else
GLFWGLOBAL int _glfwInitialized;
@ -143,46 +143,46 @@ GLFWGLOBAL int _glfwInitialized;
//========================================================================
// Init/terminate
int _glfwPlatformInit( void );
int _glfwPlatformTerminate( void );
int _glfwPlatformInit(void);
int _glfwPlatformTerminate(void);
// Enable/Disable
void _glfwPlatformEnableSystemKeys( void );
void _glfwPlatformDisableSystemKeys( void );
void _glfwPlatformEnableSystemKeys(void);
void _glfwPlatformDisableSystemKeys(void);
// Fullscreen
int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount );
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode );
int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount);
void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
// OpenGL extensions
int _glfwPlatformExtensionSupported( const char *extension );
void * _glfwPlatformGetProcAddress( const char *procname );
int _glfwPlatformExtensionSupported(const char* extension);
void* _glfwPlatformGetProcAddress(const char* procname);
// Joystick
int _glfwPlatformGetJoystickParam( int joy, int param );
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes );
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
int _glfwPlatformGetJoystickParam(int joy, int param);
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes);
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
// Time
double _glfwPlatformGetTime( void );
void _glfwPlatformSetTime( double time );
double _glfwPlatformGetTime(void);
void _glfwPlatformSetTime(double time);
// Window management
int _glfwPlatformOpenWindow( int width, int height, const _GLFWwndconfig *wndconfig, const _GLFWfbconfig *fbconfig );
void _glfwPlatformCloseWindow( void );
void _glfwPlatformSetWindowTitle( const char *title );
void _glfwPlatformSetWindowSize( int width, int height );
void _glfwPlatformSetWindowPos( int x, int y );
void _glfwPlatformIconifyWindow( void );
void _glfwPlatformRestoreWindow( void );
void _glfwPlatformSwapBuffers( void );
void _glfwPlatformSwapInterval( int interval );
void _glfwPlatformRefreshWindowParams( void );
void _glfwPlatformPollEvents( void );
void _glfwPlatformWaitEvents( void );
void _glfwPlatformHideMouseCursor( void );
void _glfwPlatformShowMouseCursor( void );
void _glfwPlatformSetMouseCursorPos( int x, int y );
int _glfwPlatformOpenWindow(int width, int height, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig);
void _glfwPlatformCloseWindow(void);
void _glfwPlatformSetWindowTitle(const char* title);
void _glfwPlatformSetWindowSize(int width, int height);
void _glfwPlatformSetWindowPos(int x, int y);
void _glfwPlatformIconifyWindow(void);
void _glfwPlatformRestoreWindow(void);
void _glfwPlatformSwapBuffers(void);
void _glfwPlatformSwapInterval(int interval);
void _glfwPlatformRefreshWindowParams(void);
void _glfwPlatformPollEvents(void);
void _glfwPlatformWaitEvents(void);
void _glfwPlatformHideMouseCursor(void);
void _glfwPlatformShowMouseCursor(void);
void _glfwPlatformSetMouseCursorPos(int x, int y);
//========================================================================
@ -190,23 +190,23 @@ void _glfwPlatformSetMouseCursorPos( int x, int y );
//========================================================================
// Window management (window.c)
void _glfwClearWindowHints( void );
void _glfwClearWindowHints(void);
// Input handling (window.c)
void _glfwClearInput( void );
void _glfwInputDeactivation( void );
void _glfwInputKey( int key, int action );
void _glfwInputChar( int character, int action );
void _glfwInputMouseClick( int button, int action );
void _glfwClearInput(void);
void _glfwInputDeactivation(void);
void _glfwInputKey(int key, int action);
void _glfwInputChar(int character, int action);
void _glfwInputMouseClick(int button, int action);
// OpenGL extensions (glext.c)
void _glfwParseGLVersion( int *major, int *minor, int *rev );
int _glfwStringInExtensionString( const char *string, const GLubyte *extensions );
void _glfwParseGLVersion(int* major, int* minor, int* rev);
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
// Framebuffer configs
const _GLFWfbconfig *_glfwChooseFBConfig( const _GLFWfbconfig *desired,
const _GLFWfbconfig *alternatives,
unsigned int count );
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
const _GLFWfbconfig* alternatives,
unsigned int count);
#endif // _internal_h_