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https://github.com/gwm17/glfw.git
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Documentation work.
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@ -557,12 +557,12 @@ extern "C" {
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*/
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typedef void (*GLFWglproc)(void);
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/*! @brief Monitor object.
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/*! @brief Opaque monitor object.
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* @ingroup monitor
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*/
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typedef struct GLFWmonitor GLFWmonitor;
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/*! @brief Window object.
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/*! @brief Opaque window object.
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* @ingroup window
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*/
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typedef struct GLFWwindow GLFWwindow;
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@ -571,6 +571,8 @@ typedef struct GLFWwindow GLFWwindow;
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* @param[in] error An @link errors error code @endlink.
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* @param[in] description A UTF-8 encoded string describing the error.
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* @ingroup error
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*
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* @sa glfwSetErrorCallback
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*/
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typedef void (* GLFWerrorfun)(int,const char*);
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@ -581,6 +583,8 @@ typedef void (* GLFWerrorfun)(int,const char*);
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* @param[in] y The new y-coordinate, in pixels, of the upper-left corner of
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* the client area of the window.
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* @ingroup window
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*
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* @sa glfwSetWindowPosCallback
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*/
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typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
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@ -589,6 +593,8 @@ typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
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* @param[in] width The new width, in pixels, of the window.
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* @param[in] height The new height, in pixels, of the window.
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* @ingroup window
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*
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* @sa glfwSetWindowSizeCallback
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*/
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typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
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@ -597,12 +603,16 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
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* @return @c GL_TRUE to allow the window to be closed, or @c GL_FALSE to
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* ignore the attempt.
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* @ingroup window
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*
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* @sa glfwSetWindowCloseCallback
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*/
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typedef int (* GLFWwindowclosefun)(GLFWwindow*);
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/*! @brief The function signature for window content refresh callbacks.
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* @param[in] window The window whose content needs to be refreshed.
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* @ingroup window
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*
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* @sa glfwSetWindowRefreshCallback
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*/
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typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
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@ -611,6 +621,8 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
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* @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if
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* it was defocused.
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* @ingroup window
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*
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* @sa glfwSetWindowFocusCallback
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*/
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typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
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@ -619,6 +631,8 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
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* @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE
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* if it was restored.
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* @ingroup window
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*
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* @sa glfwSetWindowIconifyCallback
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*/
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typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
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@ -628,6 +642,8 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
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* or released.
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* @param[in] action One of @ref GLFW_PRESS or @ref GLFW_RELEASE.
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* @ingroup input
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*
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* @sa glfwSetMouseButtonCallback
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*/
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typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int);
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@ -636,6 +652,8 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int);
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* @param[in] x The new x-coordinate of the cursor.
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* @param[in] y The new y-coordinate of the cursor.
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* @ingroup input
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*
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* @sa glfwSetCursorPosCallback
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*/
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typedef void (* GLFWcursorposfun)(GLFWwindow*,int,int);
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@ -644,6 +662,8 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,int,int);
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* @param[in] entered @c GL_TRUE if the cursor entered the window's client
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* area, or @c GL_FALSE if it left it.
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* @ingroup input
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*
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* @sa glfwSetCursorEnterCallback
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*/
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typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
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@ -652,6 +672,8 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
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* @param[in] x The scroll offset along the x-axis.
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* @param[in] y The scroll offset along the y-axis.
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* @ingroup input
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*
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* @sa glfwSetScrollCallback
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*/
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typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
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@ -661,6 +683,8 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
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* released.
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* @param[in] action One of @ref GLFW_PRESS or @ref GLFW_RELEASE.
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* @ingroup input
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*
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* @sa glfwSetKeyCallback
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*/
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typedef void (* GLFWkeyfun)(GLFWwindow*,int,int);
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@ -668,12 +692,17 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int);
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* @param[in] window The window that received the event.
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* @param[in] character The Unicode code point of the character.
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* @ingroup input
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*
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* @sa glfwSetCharCallback
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*/
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typedef void (* GLFWcharfun)(GLFWwindow*,int);
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/*! @brief The function signature for monitor configuration callbacks.
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* @param[in] monitor The monitor that was connected or disconnected.
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* @param[in] event One of @ref GLFW_CONNECTED or @ref GLFW_DISCONNECTED.
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* @ingroup monitor
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*
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* @sa glfwSetMonitorCallback
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*/
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typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
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@ -799,17 +828,34 @@ GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
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* @param[out] count The size of the returned array.
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* @return An array of monitor handles.
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* @ingroup monitor
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*
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* @sa glfwGetPrimaryMonitor
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*/
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GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
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/*! @brief Returns the primary monitor.
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* @return The primary monitor.
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* @ingroup monitor
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*
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* @sa glfwGetMonitors
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*/
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GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
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/*! @brief Returns a property of the specified monitor.
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* @param[in] monitor The monitor to query.
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* @param[in] param The property whose value to return.
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* @return The value of the property, or zero if an error occurred.
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* @ingroup monitor
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*
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* @par Monitor properties
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*
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* The @ref GLFW_MONITOR_WIDTH_MM and @ref GLFW_MONITOR_HEIGHT_MM properties
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* indicate the physical with, in mm, of the monitor.
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*
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* The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y properties indiciate the
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* position, in virtual screen coordinates, of the monitor's viewport.
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*
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* @sa glfwGetVideoMode, glfwGetVideoModes, glfwGetMonitorName
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*/
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GLFWAPI int glfwGetMonitorParam(GLFWmonitor* monitor, int param);
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@ -821,7 +867,8 @@ GLFWAPI int glfwGetMonitorParam(GLFWmonitor* monitor, int param);
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GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
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/*! @brief Sets the monitor configuration callback.
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set.
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set
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* callback.
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* @ingroup monitor
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*/
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GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun);
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@ -831,6 +878,8 @@ GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun);
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* @param[out] count The number of video modes in the returned array.
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* @return An array of video modes.
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* @ingroup monitor
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*
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* @sa glfwGetVideoMode
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*/
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GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
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@ -838,13 +887,17 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
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* @param[in] monitor The monitor to query.
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* @return The current mode of the monitor.
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* @ingroup monitor
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*
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* @sa glfwGetVideoModes
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*/
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GLFWAPI GLFWvidmode glfwGetVideoMode(GLFWmonitor* monitor);
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/*! @brief Sets the system gamma ramp to one generated from the specified
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* exponent.
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/*! @brief Sets the system gamma ramp for all connected monitors to one
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* generated from the specified exponent.
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* @param[in] gamma The desired exponent.
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* @ingroup gamma
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*
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* @remarks This is a helper function layered on top of @ref glfwSetGammaRamp.
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*/
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GLFWAPI void glfwSetGamma(float gamma);
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@ -854,7 +907,8 @@ GLFWAPI void glfwSetGamma(float gamma);
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*/
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GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp);
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/*! @brief Sets the system gamma ramp to the one specified.
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/*! @brief Sets the system gamma ramp for all connected monitors to the one
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* specified.
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* @param[in] ramp The gamma ramp to use.
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* @ingroup gamma
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*/
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@ -876,6 +930,8 @@ GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
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*
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* The @ref GLFW_CONTEXT_ROBUSTNESS hint is set to @ref GLFW_NO_ROBUSTNESS.
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*
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* The @ref GLFW_OPENGL_PROFILE hint is set to @ref GLFW_OPENGL_NO_PROFILE.
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*
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* All other hints are set to 0.
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*
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* @ingroup window
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@ -970,13 +1026,15 @@ GLFWAPI void glfwDefaultWindowHints(void);
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*
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* If an OpenGL context is requested, the @ref GLFW_OPENGL_PROFILE hint
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* specifies which OpenGL profile to create the context for. Possible values
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* are @ref GLFW_OPENGL_NO_PROFILE, @ref GLFW_OPENGL_CORE_PROFILE and @ref
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* GLFW_OPENGL_COMPAT_PROFILE. This may only be used if the requested OpenGL
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* version is 3.2 or above. If another client API is requested, this hint
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* is ignored.
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* are one of @ref GLFW_OPENGL_CORE_PROFILE or @ref GLFW_OPENGL_COMPAT_PROFILE,
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* or @ref GLFW_OPENGL_NO_PROFILE to not request a specific profile. If
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* requesting an OpenGL version below 3.2, @ref GLFW_OPENGL_NO_PROFILE must be
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* used. If another client API is requested, this hint is ignored.
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*
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* The @ref GLFW_CONTEXT_ROBUSTNESS hint specifies the robustness strategy to
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* be used by the context.
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* be used by the context. This can be one of @ref GLFW_NO_RESET_NOTIFICATION
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* or @ref GLFW_LOSE_CONTEXT_ON_RESET, or @ref GLFW_NO_ROBUSTNESS to not
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* request a robustness strategy.
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*
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* @par Window hints
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*
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@ -1158,6 +1216,7 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
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/*! @brief Returns a property of the specified window.
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* @param[in] window The window to query.
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* @param[in] param The property whose value to return.
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* @return The value of the property, or zero if an error occurred.
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* @ingroup window
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*
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* @par Window properties
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* @par Context properties
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*
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* The @ref GLFW_CLIENT_API property indicates the client API provided by the
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* window's context.
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* window's context; either @ref GLFW_OPENGL_API or @ref GLFW_OPENGL_ES_API.
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*
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* The @ref GLFW_CONTEXT_VERSION_MAJOR, @ref GLFW_CONTEXT_VERSION_MINOR and
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* @ref GLFW_CONTEXT_REVISION properties indicate the client API version of the
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* window's context.
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*
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* The @ref GLFW_OPENGL_FORWARD_COMPAT property indicates whether an OpenGL
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* context is forward-compatible.
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* The @ref GLFW_OPENGL_FORWARD_COMPAT property is @c GL_TRUE if the window's
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* context is an OpenGL forward-compatible one, or @c GL_FALSE otherwise.
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*
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* The @ref GLFW_OPENGL_DEBUG_CONTEXT property indicates whether the
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* corresponding window hint was used when the window was created.
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* The @ref GLFW_OPENGL_DEBUG_CONTEXT property is @c GL_TRUE if the window's
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* context is an OpenGL debug context, or @c GL_FALSE otherwise.
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*
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* The @ref GLFW_OPENGL_PROFILE property indicates the profile used by the
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* OpenGL context, or @ref GLFW_OPENGL_NO_PROFILE if the context is for another
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* client API than OpenGL.
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* The @ref GLFW_OPENGL_PROFILE property indicates the OpenGL profile used by
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* the context. This is @ref GLFW_OPENGL_CORE_PROFILE or @ref
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* GLFW_OPENGL_COMPAT_PROFILE if the context uses a known profile, or @ref
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* GLFW_OPENGL_NO_PROFILE if the OpenGL profile is unknown or the context is
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* for another client API.
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*
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* The @ref GLFW_CONTEXT_ROBUSTNESS property indicates the robustness strategy
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* used by the context, or @ref GLFW_NO_ROBUSTNESS if robustness is not used.
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* used by the context. This is @ref GLFW_LOSE_CONTEXT_ON_RESET or @ref
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* GLFW_NO_RESET_NOTIFICATION if the window's context supports robustness, or
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* @ref GLFW_NO_ROBUSTNESS otherwise.
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*/
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GLFWAPI int glfwGetWindowParam(GLFWwindow* window, int param);
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/*! @brief Sets the Unicode character callback.
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* @param[in] window The window whose callback to set.
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* @param[in] cbfun The new Unicode character callback, or @c NULL to remove
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* the currently set callback.
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set
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* callback.
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* @ingroup input
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*
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* @remarks The Unicode character callback is for text input. If you want to
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@ -1402,16 +1465,16 @@ GLFWAPI void glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
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/*! @brief Sets the mouse button callback.
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* @param[in] window The window whose callback to set.
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* @param[in] cbfun The new mouse button callback, or @c NULL to remove the
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* currently set callback.
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set
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* callback.
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* @ingroup input
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*/
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GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
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/*! @brief Sets the cursor position callback.
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* @param[in] window The window whose callback to set.
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* @param[in] cbfun The new cursor position callback, or @c NULL to remove the
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* currently set callback.
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set
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* callback.
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* @ingroup input
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*
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* @remarks The position is relative to the upper-left corner of the client
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/*! @brief Sets the cursor enter/exit callback.
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* @param[in] window The window whose callback to set.
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* @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove
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* the currently set callback.
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set
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* callback.
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* @ingroup input
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*/
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GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun);
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