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Documentation work.

This commit is contained in:
Camilla Berglund 2013-01-17 23:06:56 +01:00
parent ac5fee4d20
commit dba2d80009

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@ -557,12 +557,12 @@ extern "C" {
*/
typedef void (*GLFWglproc)(void);
/*! @brief Monitor object.
/*! @brief Opaque monitor object.
* @ingroup monitor
*/
typedef struct GLFWmonitor GLFWmonitor;
/*! @brief Window object.
/*! @brief Opaque window object.
* @ingroup window
*/
typedef struct GLFWwindow GLFWwindow;
@ -571,6 +571,8 @@ typedef struct GLFWwindow GLFWwindow;
* @param[in] error An @link errors error code @endlink.
* @param[in] description A UTF-8 encoded string describing the error.
* @ingroup error
*
* @sa glfwSetErrorCallback
*/
typedef void (* GLFWerrorfun)(int,const char*);
@ -581,6 +583,8 @@ typedef void (* GLFWerrorfun)(int,const char*);
* @param[in] y The new y-coordinate, in pixels, of the upper-left corner of
* the client area of the window.
* @ingroup window
*
* @sa glfwSetWindowPosCallback
*/
typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
@ -589,6 +593,8 @@ typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
* @param[in] width The new width, in pixels, of the window.
* @param[in] height The new height, in pixels, of the window.
* @ingroup window
*
* @sa glfwSetWindowSizeCallback
*/
typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
@ -597,12 +603,16 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
* @return @c GL_TRUE to allow the window to be closed, or @c GL_FALSE to
* ignore the attempt.
* @ingroup window
*
* @sa glfwSetWindowCloseCallback
*/
typedef int (* GLFWwindowclosefun)(GLFWwindow*);
/*! @brief The function signature for window content refresh callbacks.
* @param[in] window The window whose content needs to be refreshed.
* @ingroup window
*
* @sa glfwSetWindowRefreshCallback
*/
typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
@ -611,6 +621,8 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
* @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if
* it was defocused.
* @ingroup window
*
* @sa glfwSetWindowFocusCallback
*/
typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
@ -619,6 +631,8 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
* @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE
* if it was restored.
* @ingroup window
*
* @sa glfwSetWindowIconifyCallback
*/
typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
@ -628,6 +642,8 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
* or released.
* @param[in] action One of @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @ingroup input
*
* @sa glfwSetMouseButtonCallback
*/
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int);
@ -636,6 +652,8 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int);
* @param[in] x The new x-coordinate of the cursor.
* @param[in] y The new y-coordinate of the cursor.
* @ingroup input
*
* @sa glfwSetCursorPosCallback
*/
typedef void (* GLFWcursorposfun)(GLFWwindow*,int,int);
@ -644,6 +662,8 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,int,int);
* @param[in] entered @c GL_TRUE if the cursor entered the window's client
* area, or @c GL_FALSE if it left it.
* @ingroup input
*
* @sa glfwSetCursorEnterCallback
*/
typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
@ -652,6 +672,8 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
* @param[in] x The scroll offset along the x-axis.
* @param[in] y The scroll offset along the y-axis.
* @ingroup input
*
* @sa glfwSetScrollCallback
*/
typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
@ -661,6 +683,8 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
* released.
* @param[in] action One of @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @ingroup input
*
* @sa glfwSetKeyCallback
*/
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int);
@ -668,12 +692,17 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int);
* @param[in] window The window that received the event.
* @param[in] character The Unicode code point of the character.
* @ingroup input
*
* @sa glfwSetCharCallback
*/
typedef void (* GLFWcharfun)(GLFWwindow*,int);
/*! @brief The function signature for monitor configuration callbacks.
* @param[in] monitor The monitor that was connected or disconnected.
* @param[in] event One of @ref GLFW_CONNECTED or @ref GLFW_DISCONNECTED.
* @ingroup monitor
*
* @sa glfwSetMonitorCallback
*/
typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
@ -799,17 +828,34 @@ GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
* @param[out] count The size of the returned array.
* @return An array of monitor handles.
* @ingroup monitor
*
* @sa glfwGetPrimaryMonitor
*/
GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
/*! @brief Returns the primary monitor.
* @return The primary monitor.
* @ingroup monitor
*
* @sa glfwGetMonitors
*/
GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
/*! @brief Returns a property of the specified monitor.
* @param[in] monitor The monitor to query.
* @param[in] param The property whose value to return.
* @return The value of the property, or zero if an error occurred.
* @ingroup monitor
*
* @par Monitor properties
*
* The @ref GLFW_MONITOR_WIDTH_MM and @ref GLFW_MONITOR_HEIGHT_MM properties
* indicate the physical with, in mm, of the monitor.
*
* The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y properties indiciate the
* position, in virtual screen coordinates, of the monitor's viewport.
*
* @sa glfwGetVideoMode, glfwGetVideoModes, glfwGetMonitorName
*/
GLFWAPI int glfwGetMonitorParam(GLFWmonitor* monitor, int param);
@ -821,7 +867,8 @@ GLFWAPI int glfwGetMonitorParam(GLFWmonitor* monitor, int param);
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
/*! @brief Sets the monitor configuration callback.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback.
* @ingroup monitor
*/
GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun);
@ -831,6 +878,8 @@ GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun);
* @param[out] count The number of video modes in the returned array.
* @return An array of video modes.
* @ingroup monitor
*
* @sa glfwGetVideoMode
*/
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
@ -838,13 +887,17 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
* @param[in] monitor The monitor to query.
* @return The current mode of the monitor.
* @ingroup monitor
*
* @sa glfwGetVideoModes
*/
GLFWAPI GLFWvidmode glfwGetVideoMode(GLFWmonitor* monitor);
/*! @brief Sets the system gamma ramp to one generated from the specified
* exponent.
/*! @brief Sets the system gamma ramp for all connected monitors to one
* generated from the specified exponent.
* @param[in] gamma The desired exponent.
* @ingroup gamma
*
* @remarks This is a helper function layered on top of @ref glfwSetGammaRamp.
*/
GLFWAPI void glfwSetGamma(float gamma);
@ -854,7 +907,8 @@ GLFWAPI void glfwSetGamma(float gamma);
*/
GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp);
/*! @brief Sets the system gamma ramp to the one specified.
/*! @brief Sets the system gamma ramp for all connected monitors to the one
* specified.
* @param[in] ramp The gamma ramp to use.
* @ingroup gamma
*/
@ -876,6 +930,8 @@ GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
*
* The @ref GLFW_CONTEXT_ROBUSTNESS hint is set to @ref GLFW_NO_ROBUSTNESS.
*
* The @ref GLFW_OPENGL_PROFILE hint is set to @ref GLFW_OPENGL_NO_PROFILE.
*
* All other hints are set to 0.
*
* @ingroup window
@ -970,13 +1026,15 @@ GLFWAPI void glfwDefaultWindowHints(void);
*
* If an OpenGL context is requested, the @ref GLFW_OPENGL_PROFILE hint
* specifies which OpenGL profile to create the context for. Possible values
* are @ref GLFW_OPENGL_NO_PROFILE, @ref GLFW_OPENGL_CORE_PROFILE and @ref
* GLFW_OPENGL_COMPAT_PROFILE. This may only be used if the requested OpenGL
* version is 3.2 or above. If another client API is requested, this hint
* is ignored.
* are one of @ref GLFW_OPENGL_CORE_PROFILE or @ref GLFW_OPENGL_COMPAT_PROFILE,
* or @ref GLFW_OPENGL_NO_PROFILE to not request a specific profile. If
* requesting an OpenGL version below 3.2, @ref GLFW_OPENGL_NO_PROFILE must be
* used. If another client API is requested, this hint is ignored.
*
* The @ref GLFW_CONTEXT_ROBUSTNESS hint specifies the robustness strategy to
* be used by the context.
* be used by the context. This can be one of @ref GLFW_NO_RESET_NOTIFICATION
* or @ref GLFW_LOSE_CONTEXT_ON_RESET, or @ref GLFW_NO_ROBUSTNESS to not
* request a robustness strategy.
*
* @par Window hints
*
@ -1158,6 +1216,7 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
/*! @brief Returns a property of the specified window.
* @param[in] window The window to query.
* @param[in] param The property whose value to return.
* @return The value of the property, or zero if an error occurred.
* @ingroup window
*
* @par Window properties
@ -1181,24 +1240,28 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
* @par Context properties
*
* The @ref GLFW_CLIENT_API property indicates the client API provided by the
* window's context.
* window's context; either @ref GLFW_OPENGL_API or @ref GLFW_OPENGL_ES_API.
*
* The @ref GLFW_CONTEXT_VERSION_MAJOR, @ref GLFW_CONTEXT_VERSION_MINOR and
* @ref GLFW_CONTEXT_REVISION properties indicate the client API version of the
* window's context.
*
* The @ref GLFW_OPENGL_FORWARD_COMPAT property indicates whether an OpenGL
* context is forward-compatible.
* The @ref GLFW_OPENGL_FORWARD_COMPAT property is @c GL_TRUE if the window's
* context is an OpenGL forward-compatible one, or @c GL_FALSE otherwise.
*
* The @ref GLFW_OPENGL_DEBUG_CONTEXT property indicates whether the
* corresponding window hint was used when the window was created.
* The @ref GLFW_OPENGL_DEBUG_CONTEXT property is @c GL_TRUE if the window's
* context is an OpenGL debug context, or @c GL_FALSE otherwise.
*
* The @ref GLFW_OPENGL_PROFILE property indicates the profile used by the
* OpenGL context, or @ref GLFW_OPENGL_NO_PROFILE if the context is for another
* client API than OpenGL.
* The @ref GLFW_OPENGL_PROFILE property indicates the OpenGL profile used by
* the context. This is @ref GLFW_OPENGL_CORE_PROFILE or @ref
* GLFW_OPENGL_COMPAT_PROFILE if the context uses a known profile, or @ref
* GLFW_OPENGL_NO_PROFILE if the OpenGL profile is unknown or the context is
* for another client API.
*
* The @ref GLFW_CONTEXT_ROBUSTNESS property indicates the robustness strategy
* used by the context, or @ref GLFW_NO_ROBUSTNESS if robustness is not used.
* used by the context. This is @ref GLFW_LOSE_CONTEXT_ON_RESET or @ref
* GLFW_NO_RESET_NOTIFICATION if the window's context supports robustness, or
* @ref GLFW_NO_ROBUSTNESS otherwise.
*/
GLFWAPI int glfwGetWindowParam(GLFWwindow* window, int param);
@ -1391,8 +1454,8 @@ GLFWAPI void glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
/*! @brief Sets the Unicode character callback.
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new Unicode character callback, or @c NULL to remove
* the currently set callback.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback.
* @ingroup input
*
* @remarks The Unicode character callback is for text input. If you want to
@ -1402,16 +1465,16 @@ GLFWAPI void glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
/*! @brief Sets the mouse button callback.
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new mouse button callback, or @c NULL to remove the
* currently set callback.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback.
* @ingroup input
*/
GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
/*! @brief Sets the cursor position callback.
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new cursor position callback, or @c NULL to remove the
* currently set callback.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback.
* @ingroup input
*
* @remarks The position is relative to the upper-left corner of the client
@ -1421,8 +1484,8 @@ GLFWAPI void glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun
/*! @brief Sets the cursor enter/exit callback.
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove
* the currently set callback.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback.
* @ingroup input
*/
GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun);