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Removed hard-coded EGL config limit.

This commit is contained in:
Camilla Berglund 2012-07-20 02:02:20 +02:00
parent af925681dd
commit ddb497c5d5

View File

@ -33,9 +33,6 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
// Max number of EGL configuration we handle
#define _GLFW_EGL_CONFIG_IN 15
//======================================================================== //========================================================================
// Returns the specified attribute of the specified EGLConfig // Returns the specified attribute of the specified EGLConfig
@ -57,16 +54,26 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
unsigned int* found) unsigned int* found)
{ {
EGLConfig fbconfigs[_GLFW_EGL_CONFIG_IN]; EGLConfig* fbconfigs;
_GLFWfbconfig* result; _GLFWfbconfig* result;
int i, count = 0; int i, count = 0;
*found = 0; *found = 0;
eglGetConfigs(_glfwLibrary.EGL.display, fbconfigs, eglGetConfigs(_glfwLibrary.EGL.display, NULL, 0, &count);
_GLFW_EGL_CONFIG_IN, &count);
fbconfigs = (EGLConfig*) malloc(sizeof(EGLConfig) * count);
if (!fbconfigs)
{
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
return NULL;
}
eglGetConfigs(_glfwLibrary.EGL.display, fbconfigs, count, &count);
if (!count) if (!count)
{ {
free(fbconfigs);
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, _glfwSetError(GLFW_OPENGL_UNAVAILABLE,
"X11/EGL: No EGLConfigs returned"); "X11/EGL: No EGLConfigs returned");
return NULL; return NULL;
@ -75,8 +82,9 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count); result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
if (!result) if (!result)
{ {
_glfwSetError(GLFW_OUT_OF_MEMORY, free(fbconfigs);
"X11/EGL: Failed to allocate _GLFWfbconfig array");
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
return NULL; return NULL;
} }
@ -130,6 +138,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
(*found)++; (*found)++;
} }
free(fbconfigs);
return result; return result;
} }
@ -140,18 +149,13 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
static void refreshContextParams(_GLFWwindow* window, EGLint fbconfigID) static void refreshContextParams(_GLFWwindow* window, EGLint fbconfigID)
{ {
EGLint dummy; EGLint count;
EGLConfig fbconfig[_GLFW_EGL_CONFIG_IN]; EGLConfig fbconfig;
int attribs[] = { EGL_CONFIG_ID, fbconfigID, None }; int attribs[] = { EGL_CONFIG_ID, fbconfigID, None };
eglChooseConfig(_glfwLibrary.EGL.display, eglChooseConfig(_glfwLibrary.EGL.display, attribs, &fbconfig, 1, &count);
attribs, if (!count)
fbconfig,
_GLFW_EGL_CONFIG_IN,
&dummy);
if (!dummy)
{ {
// This should never ever happen // This should never ever happen
// TODO: Flag this as an error and propagate up // TODO: Flag this as an error and propagate up
@ -165,15 +169,15 @@ static void refreshContextParams(_GLFWwindow* window, EGLint fbconfigID)
// true sounds better than false, so we hardcode true here // true sounds better than false, so we hardcode true here
window->accelerated = GL_TRUE; window->accelerated = GL_TRUE;
window->redBits = getFBConfigAttrib(*fbconfig, EGL_RED_SIZE); window->redBits = getFBConfigAttrib(fbconfig, EGL_RED_SIZE);
window->greenBits = getFBConfigAttrib(*fbconfig, EGL_GREEN_SIZE); window->greenBits = getFBConfigAttrib(fbconfig, EGL_GREEN_SIZE);
window->blueBits = getFBConfigAttrib(*fbconfig, EGL_BLUE_SIZE); window->blueBits = getFBConfigAttrib(fbconfig, EGL_BLUE_SIZE);
window->alphaBits = getFBConfigAttrib(*fbconfig, EGL_ALPHA_SIZE); window->alphaBits = getFBConfigAttrib(fbconfig, EGL_ALPHA_SIZE);
window->depthBits = getFBConfigAttrib(*fbconfig, EGL_DEPTH_SIZE); window->depthBits = getFBConfigAttrib(fbconfig, EGL_DEPTH_SIZE);
window->stencilBits = getFBConfigAttrib(*fbconfig, EGL_STENCIL_SIZE); window->stencilBits = getFBConfigAttrib(fbconfig, EGL_STENCIL_SIZE);
window->samples = getFBConfigAttrib(*fbconfig, EGL_SAMPLES); window->samples = getFBConfigAttrib(fbconfig, EGL_SAMPLES);
} }
@ -190,9 +194,9 @@ static int createContext(_GLFWwindow* window,
EGLint fbconfigID) EGLint fbconfigID)
{ {
int attribs[40], visMask; int attribs[40], visMask;
EGLint dummy, index, visualID = 0; EGLint count, index, visualID = 0;
EGLint red_size, green_size, blue_size, alpha_size; EGLint red_size, green_size, blue_size, alpha_size;
EGLConfig fbconfig[_GLFW_EGL_CONFIG_IN]; EGLConfig fbconfig;
EGLContext share = NULL; EGLContext share = NULL;
XVisualInfo visTemplate; XVisualInfo visTemplate;
@ -206,13 +210,8 @@ static int createContext(_GLFWwindow* window,
setEGLattrib(attribs, index, EGL_CONFIG_ID, fbconfigID); setEGLattrib(attribs, index, EGL_CONFIG_ID, fbconfigID);
setEGLattrib(attribs, index, EGL_NONE, EGL_NONE); setEGLattrib(attribs, index, EGL_NONE, EGL_NONE);
eglChooseConfig(_glfwLibrary.EGL.display, eglChooseConfig(_glfwLibrary.EGL.display, attribs, &fbconfig, 1, &count);
attribs, if (!count)
fbconfig,
_GLFW_EGL_CONFIG_IN,
&dummy);
if (!dummy)
{ {
_glfwSetError(GLFW_PLATFORM_ERROR, _glfwSetError(GLFW_PLATFORM_ERROR,
"X11/EGL: Failed to retrieve the selected EGLConfig"); "X11/EGL: Failed to retrieve the selected EGLConfig");
@ -223,7 +222,7 @@ static int createContext(_GLFWwindow* window,
// Retrieve the corresponding visual // Retrieve the corresponding visual
// NOTE: This is the only non-portable code in this file. // NOTE: This is the only non-portable code in this file.
// Maybe it would not hurt too much to add #ifdefs for different platforms? // Maybe it would not hurt too much to add #ifdefs for different platforms?
eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, EGL_NATIVE_VISUAL_ID, &visualID); eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig, EGL_NATIVE_VISUAL_ID, &visualID);
// Init visual template // Init visual template
visTemplate.screen = _glfwLibrary.X11.screen; visTemplate.screen = _glfwLibrary.X11.screen;
@ -240,13 +239,13 @@ static int createContext(_GLFWwindow* window,
// some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID // some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
// attribute, so attempt to find the closest match. // attribute, so attempt to find the closest match.
eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig,
EGL_RED_SIZE, &red_size); EGL_RED_SIZE, &red_size);
eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig,
EGL_GREEN_SIZE, &green_size); EGL_GREEN_SIZE, &green_size);
eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig,
EGL_BLUE_SIZE, &blue_size); EGL_BLUE_SIZE, &blue_size);
eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig,
EGL_ALPHA_SIZE, &alpha_size); EGL_ALPHA_SIZE, &alpha_size);
visTemplate.depth = red_size + green_size + blue_size + alpha_size; visTemplate.depth = red_size + green_size + blue_size + alpha_size;
@ -254,7 +253,7 @@ static int createContext(_GLFWwindow* window,
} }
window->EGL.visual = XGetVisualInfo(_glfwLibrary.X11.display, window->EGL.visual = XGetVisualInfo(_glfwLibrary.X11.display,
visMask, &visTemplate, &dummy); visMask, &visTemplate, &count);
if (window->EGL.visual == NULL) if (window->EGL.visual == NULL)
{ {
@ -278,7 +277,7 @@ static int createContext(_GLFWwindow* window,
eglBindAPI(EGL_OPENGL_ES_API); eglBindAPI(EGL_OPENGL_ES_API);
window->EGL.context = eglCreateContext(_glfwLibrary.EGL.display, window->EGL.context = eglCreateContext(_glfwLibrary.EGL.display,
*fbconfig, share, attribs); fbconfig, share, attribs);
if (window->EGL.context == EGL_NO_CONTEXT) if (window->EGL.context == EGL_NO_CONTEXT)
{ {
@ -289,7 +288,7 @@ static int createContext(_GLFWwindow* window,
return GL_FALSE; return GL_FALSE;
} }
window->EGL.config = *fbconfig; window->EGL.config = fbconfig;
refreshContextParams(window, fbconfigID); refreshContextParams(window, fbconfigID);