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https://github.com/gwm17/glfw.git
synced 2024-11-22 18:28:52 -05:00
Added window parameter to callbacks, handled NULL argument to glfwIsWindow.
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29a0ca47f9
commit
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@ -364,14 +364,14 @@ typedef struct {
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} GLFWvidmode;
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/* Function pointer types */
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typedef void (* GLFWwindowsizefun)(int,int);
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typedef int (* GLFWwindowclosefun)(void);
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typedef void (* GLFWwindowrefreshfun)(void);
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typedef void (* GLFWmousebuttonfun)(int,int);
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typedef void (* GLFWmouseposfun)(int,int);
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typedef void (* GLFWmousewheelfun)(int);
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typedef void (* GLFWkeyfun)(int,int);
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typedef void (* GLFWcharfun)(int,int);
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typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int);
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typedef int (* GLFWwindowclosefun)(GLFWwindow);
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typedef void (* GLFWwindowrefreshfun)(GLFWwindow);
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typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
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typedef void (* GLFWmouseposfun)(GLFWwindow,int,int);
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typedef void (* GLFWmousewheelfun)(GLFWwindow,int);
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typedef void (* GLFWkeyfun)(GLFWwindow,int,int);
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typedef void (* GLFWcharfun)(GLFWwindow,int,int);
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/*************************************************************************
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@ -61,7 +61,8 @@ static void enableMouseCursor(_GLFWwindow* window)
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if (window->mousePosCallback)
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{
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window->mousePosCallback(window->mousePosX,
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window->mousePosCallback(window,
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window->mousePosX,
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window->mousePosY);
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}
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}
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@ -203,7 +203,7 @@ GLFWAPI void glfwSetMousePosCallback(GLFWwindow window, GLFWmouseposfun cbfun)
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// Call the callback function to let the application know the current
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// mouse position
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if (cbfun)
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cbfun(window->mousePosX, window->mousePosY);
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cbfun(window, window->mousePosX, window->mousePosY);
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}
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@ -222,6 +222,6 @@ GLFWAPI void glfwSetMouseWheelCallback(GLFWwindow window, GLFWmousewheelfun cbfu
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// Call the callback function to let the application know the current
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// mouse wheel position
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if (cbfun)
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cbfun(window->wheelPos);
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cbfun(window, window->wheelPos);
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}
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15
lib/window.c
15
lib/window.c
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@ -141,7 +141,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
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// Call user callback function
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if (window->keyCallback && (window->keyRepeat || !keyrepeat) )
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window->keyCallback(key, action);
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window->keyCallback(window, key, action);
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}
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@ -186,7 +186,7 @@ void _glfwInputChar(_GLFWwindow* window, int character, int action)
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}
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if (window->charCallback && (window->keyRepeat || !keyrepeat))
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window->charCallback(character, action);
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window->charCallback(window, character, action);
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}
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@ -206,7 +206,7 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
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window->mouseButton[button] = (char) action;
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if (window->mouseButtonCallback)
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window->mouseButtonCallback(button, action);
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window->mouseButtonCallback(window, button, action);
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}
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@ -580,9 +580,12 @@ GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window)
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GLFWAPI int glfwIsWindow(GLFWwindow window)
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{
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if (!_glfwInitialized)
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return;
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return GL_FALSE;
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return window == _glfwLibrary.window;
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if (window == NULL)
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return GL_FALSE;
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return (window == _glfwLibrary.window) ? GL_TRUE : GL_FALSE;
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}
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@ -873,7 +876,7 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfu
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// Call the callback function to let the application know the current
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// window size
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if (cbfun)
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cbfun(window->width, window->height);
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cbfun(window, window->width, window->height);
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}
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//========================================================================
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@ -1088,13 +1088,13 @@ static GLboolean processSingleEvent(void)
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{
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window->wheelPos++; // To verify: is this up or down?
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if (window->mouseWheelCallback)
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window->mouseWheelCallback(window->wheelPos);
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window->mouseWheelCallback(window, window->wheelPos);
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}
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else if (event.xbutton.button == Button5)
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{
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window->wheelPos--;
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if (window->mouseWheelCallback)
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window->mouseWheelCallback(window->wheelPos);
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window->mouseWheelCallback(window, window->wheelPos);
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}
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break;
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}
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@ -1155,7 +1155,8 @@ static GLboolean processSingleEvent(void)
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if (window->mousePosCallback)
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{
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window->mousePosCallback(window->mousePosX,
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window->mousePosCallback(window,
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window->mousePosX,
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window->mousePosY);
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}
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}
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@ -1173,7 +1174,8 @@ static GLboolean processSingleEvent(void)
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window->height = event.xconfigure.height;
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if (window->windowSizeCallback)
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{
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window->windowSizeCallback(window->width,
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window->windowSizeCallback(window,
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window->width,
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window->height);
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}
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}
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@ -1252,7 +1254,7 @@ static GLboolean processSingleEvent(void)
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// The window's contents was damaged
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if (window->windowRefreshCallback)
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window->windowRefreshCallback();
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window->windowRefreshCallback(window);
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break;
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}
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@ -1697,7 +1699,7 @@ void _glfwPlatformPollEvents(void)
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}
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if (closeRequested && window->windowCloseCallback)
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closeRequested = window->windowCloseCallback();
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closeRequested = window->windowCloseCallback(window);
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if (closeRequested)
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glfwCloseWindow(window);
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