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Documentation work.

This commit is contained in:
Camilla Berglund 2013-10-21 22:37:55 +02:00
parent 99f40ede1b
commit e309a784d1

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@ -43,8 +43,8 @@ the necessary headers, link libraries and tools except for CMake.
#### Dependencies with MinGW or MinGW-w64 on Windows
These packages contain all the necessary headers, link libraries and tools
except for CMake.
Both the MinGW and the MinGW-w64 packages contain all the necessary headers,
link libraries and tools except for CMake.
#### Dependencies using MinGW or MinGW-w64 cross-compilation
@ -77,7 +77,7 @@ the CMake wiki.
Xcode contains all necessary tools except for CMake. The necessary headers and
libraries are included in the core OS frameworks. Xcode can be downloaded from
the Mac App Store.
the Mac App Store or from the ADC Member Center.
#### Dependencies using Linux and X11
@ -87,13 +87,14 @@ installed, as well as the basic development tools like GCC and make. For
example, on Ubuntu and other distributions based on Debian GNU/Linux, you need
to install the `xorg-dev` and `libglu1-mesa-dev` packages. The former pulls in
all X.org header packages and the latter pulls in the Mesa OpenGL and GLU
packages. Note that using header files and libraries from Mesa during
compilation *will not* tie your binaries to the Mesa implementation of OpenGL.
packages. GLFW itself doesn't need or use GLU, but some of the examples do.
Note that using header files and libraries from Mesa during compilation *will
not* tie your binaries to the Mesa implementation of OpenGL.
### Generating files with CMake
Once you have all necessary dependencies, it is time to generate the project
Once you have all necessary dependencies it is time to generate the project
files or makefiles for your development environment. CMake needs to know two
paths for this: the path to the source directory and the target path for the
generated files and compiled binaries. If these are the same, it is called an