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https://github.com/gwm17/glfw.git
synced 2024-11-26 12:18:51 -05:00
Wayland: Fix resize events before ack_configure
The surface was resized and the size event was emitted before we had sent xdg_surface::ack_configure. If user code then called some GLFW function that commited the surface, those changes would all get applied to the wrong configure event. This postpones size changes until after the ack.
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@ -241,6 +241,10 @@ typedef struct _GLFWwindowWayland
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struct wl_egl_window* native;
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struct wl_egl_window* native;
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struct wl_callback* callback;
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struct wl_callback* callback;
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struct {
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int width, height;
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} pending;
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struct {
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struct {
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struct xdg_surface* surface;
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struct xdg_surface* surface;
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struct xdg_toplevel* toplevel;
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struct xdg_toplevel* toplevel;
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@ -464,8 +464,6 @@ static void xdgToplevelHandleConfigure(void* userData,
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struct wl_array* states)
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struct wl_array* states)
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{
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{
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_GLFWwindow* window = userData;
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_GLFWwindow* window = userData;
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float aspectRatio;
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float targetRatio;
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uint32_t* state;
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uint32_t* state;
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GLFWbool maximized = GLFW_FALSE;
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GLFWbool maximized = GLFW_FALSE;
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GLFWbool fullscreen = GLFW_FALSE;
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GLFWbool fullscreen = GLFW_FALSE;
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@ -489,28 +487,6 @@ static void xdgToplevelHandleConfigure(void* userData,
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}
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}
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}
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}
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if (width != 0 && height != 0)
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{
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if (!maximized && !fullscreen)
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{
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if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
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{
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aspectRatio = (float)width / (float)height;
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targetRatio = (float)window->numer / (float)window->denom;
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if (aspectRatio < targetRatio)
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height = width / targetRatio;
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else if (aspectRatio > targetRatio)
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width = height * targetRatio;
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}
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}
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_glfwInputWindowSize(window, width, height);
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window->wl.width = width;
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window->wl.height = height;
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resizeWindow(window);
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_glfwInputWindowDamage(window);
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}
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if (window->wl.activated && !activated)
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if (window->wl.activated && !activated)
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{
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{
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if (window->monitor && window->autoIconify)
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if (window->monitor && window->autoIconify)
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@ -525,6 +501,17 @@ static void xdgToplevelHandleConfigure(void* userData,
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window->wl.activated = activated;
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window->wl.activated = activated;
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window->wl.maximized = maximized;
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window->wl.maximized = maximized;
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window->wl.fullscreen = fullscreen;
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window->wl.fullscreen = fullscreen;
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if (width && height)
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{
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window->wl.pending.width = width;
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window->wl.pending.height = height;
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}
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else
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{
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window->wl.pending.width = window->wl.width;
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window->wl.pending.height = window->wl.height;
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}
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}
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}
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static void xdgToplevelHandleClose(void* userData,
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static void xdgToplevelHandleClose(void* userData,
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@ -544,7 +531,34 @@ static void xdgSurfaceHandleConfigure(void* userData,
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struct xdg_surface* surface,
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struct xdg_surface* surface,
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uint32_t serial)
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uint32_t serial)
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{
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{
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_GLFWwindow* window = userData;
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int width = window->wl.pending.width;
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int height = window->wl.pending.height;
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xdg_surface_ack_configure(surface, serial);
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xdg_surface_ack_configure(surface, serial);
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if (!window->wl.maximized && !window->wl.fullscreen)
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{
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if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
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{
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const float aspectRatio = (float) width / (float) height;
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const float targetRatio = (float) window->numer / (float) window->denom;
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if (aspectRatio < targetRatio)
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height = width / targetRatio;
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else if (aspectRatio > targetRatio)
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width = height * targetRatio;
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}
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}
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if (width != window->wl.width || height != window->wl.height)
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{
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window->wl.width = width;
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window->wl.height = height;
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resizeWindow(window);
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_glfwInputWindowSize(window, width, height);
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_glfwInputWindowDamage(window);
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}
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}
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}
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static const struct xdg_surface_listener xdgSurfaceListener = {
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static const struct xdg_surface_listener xdgSurfaceListener = {
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