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Add glfwGetKeyScancode

Allows retrieval of platform scancode from GLFW_KEY_*.  Implemented for
Win32, Cocoa and X11.  Stubs for Mir and Wayland.

Closes #830.
This commit is contained in:
Michael Stocker 2016-08-11 19:11:40 +02:00 committed by Camilla Berglund
parent f17d60da64
commit e745b0dd47
11 changed files with 101 additions and 0 deletions

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@ -99,6 +99,8 @@ information on what to include when reporting a bug.
## Changelog
- Added `glfwGetKeyScancode` function that allows retrieving platform depen-
dent scancodes for keys
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
@ -243,6 +245,7 @@ skills.
- Santi Zupancic
- Jonas Ådahl
- Lasse Öörni
- Michael Stocker
- All the unmentioned and anonymous contributors in the GLFW community, for bug
reports, patches, feedback, testing and encouragement

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@ -223,6 +223,20 @@ ignored. This matches the behavior of the key callback, meaning the callback
arguments can always be passed unmodified to this function.
@subsection input_key_scancode Key scancodes
If you need the platform dependent scancode for any given key, you can query
it with @ref glfwGetKeyScancode.
@code
const short int scancode = glfwGetKeyScancode(GLFW_KEY_X);
set_key_mapping(scancode, swap_weapons);
@encode
If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this
method will return `-1`.
@section input_mouse Mouse input
Mouse input comes in many forms, including cursor motion, button presses and

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@ -5,6 +5,12 @@
@section news_33 New features in 3.3
@subsection new_33_keyscancode Platform dependent scancodes
GLFW now supports querying the platform dependent scancode of any key with
@ref glfwGetKeyScancode.
@section news_32 New features in 3.2

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@ -3003,6 +3003,30 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
*/
GLFWAPI const char* glfwGetKeyName(int key, int scancode);
/*! @brief Returns the platform dependent scancode of the specified key.
*
* This function returns the platform dependent scancode of the specified key.
* This is intended for platform specific default keybindings.
*
* If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this
* method will return `-1`.
*
* @param[in] key The key to query.
* @return The platform dependent scancode for the key, or `-1`.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @thread_safety This function may be called from any thread.
*
* @sa @ref input_key_scancode
*
* @since Added in version 3.3.
*
* @ingroup input
*/
GLFWAPI const short int glfwGetKeyScancode(int key);
/*! @brief Returns the last reported state of a keyboard key for the specified
* window.
*

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@ -1511,6 +1511,16 @@ const char* _glfwPlatformGetKeyName(int key, int scancode)
return _glfw.ns.keyName;
}
const short int _glfwPlatformGetKeyScancode(int key)
{
if(key <= -1 || key >= (sizeof(_glfw.ns.nativeKeys) / sizeof(_glfw.ns.nativeKeys[0])))
{
return -1;
}
return _glfw.ns.nativeKeys[key];
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)

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@ -256,6 +256,12 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode)
return _glfwPlatformGetKeyName(key, scancode);
}
GLFWAPI const short int glfwGetKeyScancode(int key)
{
_GLFW_REQUIRE_INIT_OR_RETURN(-1);
return _glfwPlatformGetKeyScancode(key);
}
GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
{
_GLFWwindow* window = (_GLFWwindow*) handle;

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@ -542,6 +542,11 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
*/
const char* _glfwPlatformGetKeyName(int key, int scancode);
/*! @copydoc glfwGetKeyScancode
* @ingroup platform
*/
const short int _glfwPlatformGetKeyScancode(int key);
/*! @copydoc glfwGetMonitors
* @ingroup platform
*/

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@ -744,6 +744,13 @@ const char* _glfwPlatformGetKeyName(int key, int scancode)
return NULL;
}
const int _glfwPlatformGetKeyScancode(int key)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
return NULL;
}
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
{
_glfwInputError(GLFW_PLATFORM_ERROR,

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@ -1511,6 +1511,16 @@ const char* _glfwPlatformGetKeyName(int key, int scancode)
return _glfw.win32.keyName;
}
const short int _glfwPlatformGetKeyScancode(int key)
{
if(key <= -1 || key >= (sizeof(_glfw.win32.nativeKeys) / sizeof(_glfw.win32.nativeKeys[0])))
{
return -1;
}
return _glfw.win32.nativeKeys[key];
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)

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@ -686,6 +686,12 @@ const char* _glfwPlatformGetKeyName(int key, int scancode)
return NULL;
}
const int _glfwPlatformGetKeyScancode(int key)
{
// TODO
return -1;
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)

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@ -2186,6 +2186,16 @@ const char* _glfwPlatformGetKeyName(int key, int scancode)
return _glfw.x11.keyName;
}
const short int _glfwPlatformGetKeyScancode(int key)
{
if(key <= -1 || key >= (sizeof(_glfw.x11.nativeKeys) / sizeof(_glfw.x11.nativeKeys[0])))
{
return -1;
}
return _glfw.x11.nativeKeys[key];
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)