mirror of
https://github.com/gwm17/glfw.git
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commit
e9694cca47
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@ -97,8 +97,8 @@ static GLboolean modeIsGood(CGDisplayModeRef mode)
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static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode)
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{
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GLFWvidmode result;
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result.width = CGDisplayModeGetWidth(mode);
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result.height = CGDisplayModeGetHeight(mode);
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result.width = (int) CGDisplayModeGetWidth(mode);
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result.height = (int) CGDisplayModeGetHeight(mode);
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result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode);
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
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@ -519,7 +519,7 @@ static int translateKey(unsigned int key)
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- (void)otherMouseDown:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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[event buttonNumber],
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(int) [event buttonNumber],
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GLFW_PRESS,
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translateFlags([event modifierFlags]));
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}
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@ -532,7 +532,7 @@ static int translateKey(unsigned int key)
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- (void)otherMouseUp:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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[event buttonNumber],
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(int) [event buttonNumber],
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GLFW_RELEASE,
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translateFlags([event modifierFlags]));
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}
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@ -783,7 +783,8 @@ static void createMenuBar(void)
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// Prior to Snow Leopard, we need to use this oddly-named semi-private API
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// to get the application menu working properly.
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[NSApp performSelector:@selector(setAppleMenu:) withObject:appMenu];
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SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
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[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
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}
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#endif /* _GLFW_USE_MENUBAR */
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