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Renamed support directory to deps.

This commit is contained in:
Camilla Berglund 2013-04-17 15:42:21 +02:00
parent 1c4f7525d5
commit f06a700307
14 changed files with 12 additions and 12 deletions

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@ -9,7 +9,7 @@ else()
endif()
include_directories(${GLFW_SOURCE_DIR}/include
${GLFW_SOURCE_DIR}/support)
${GLFW_SOURCE_DIR}/deps)
if (MSVC)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
@ -20,8 +20,8 @@ if (NOT APPLE)
include_directories(${OPENGL_INCLUDE_DIR})
endif()
set(GETOPT ${GLFW_SOURCE_DIR}/support/getopt.h
${GLFW_SOURCE_DIR}/support/getopt.c)
set(GETOPT ${GLFW_SOURCE_DIR}/deps/getopt.h
${GLFW_SOURCE_DIR}/deps/getopt.c)
if (APPLE)
# Set fancy names for bundles

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@ -36,7 +36,7 @@
// This path may need to be changed if you build GLFW using your own setup
// We ship and use our own copy of eglext.h since GLFW uses fairly new
// extensions and not all operating systems come with an up-to-date version
#include "../support/EGL/eglext.h"
#include "../deps/EGL/eglext.h"
// Do we have support for dlopen/dlsym?
#if defined(_GLFW_HAS_DLOPEN)

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@ -37,7 +37,7 @@
// This path may need to be changed if you build GLFW using your own setup
// We ship and use our own copy of glxext.h since GLFW uses fairly new
// extensions and not all operating systems come with an up-to-date version
#include "../support/GL/glxext.h"
#include "../deps/GL/glxext.h"
// Do we have support for dlopen/dlsym?
#if defined(_GLFW_HAS_DLOPEN)

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@ -54,7 +54,7 @@
// This path may need to be changed if you build GLFW using your own setup
// GLFW comes with its own copy of glext.h since it uses fairly new extensions
// and not all development environments come with an up-to-date version
#include "../support/GL/glext.h"
#include "../deps/GL/glext.h"
#endif
typedef struct _GLFWhints _GLFWhints;

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@ -34,7 +34,7 @@
// This path may need to be changed if you build GLFW using your own setup
// We ship and use our own copy of wglext.h since GLFW uses fairly new
// extensions and not all operating systems come with an up-to-date version
#include "../support/GL/wglext.h"
#include "../deps/GL/wglext.h"
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl

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@ -14,7 +14,7 @@ if (UNIX AND NOT APPLE)
endif()
include_directories(${GLFW_SOURCE_DIR}/include
${GLFW_SOURCE_DIR}/support)
${GLFW_SOURCE_DIR}/deps)
if (MSVC)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
@ -25,10 +25,10 @@ if (NOT APPLE)
include_directories(${OPENGL_INCLUDE_DIR})
endif()
set(GETOPT ${GLFW_SOURCE_DIR}/support/getopt.h
${GLFW_SOURCE_DIR}/support/getopt.c)
set(TINYCTHREAD ${GLFW_SOURCE_DIR}/support/tinycthread.h
${GLFW_SOURCE_DIR}/support/tinycthread.c)
set(GETOPT ${GLFW_SOURCE_DIR}/deps/getopt.h
${GLFW_SOURCE_DIR}/deps/getopt.c)
set(TINYCTHREAD ${GLFW_SOURCE_DIR}/deps/tinycthread.h
${GLFW_SOURCE_DIR}/deps/tinycthread.c)
add_executable(clipboard clipboard.c ${GETOPT})
add_executable(defaults defaults.c)