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wayland: Implement size limits and aspect ratio

This commit is contained in:
Emmanuel Gil Peyrot 2016-04-09 00:42:58 +01:00 committed by Camilla Berglund
parent 0b6a4313dd
commit f0f5d9f644
2 changed files with 31 additions and 6 deletions

View File

@ -2049,7 +2049,7 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
/*! @brief Sets the size limits of the specified window.
*
* This function sets the size limits of the client area of the specified
* window. If the window is full screen, the size limits only take effect if
* window. If the window is full screen, the size limits only take effect
* once it is made windowed. If the window is not resizable, this function
* does nothing.
*

View File

@ -55,7 +55,32 @@ static void handleConfigure(void* data,
int32_t height)
{
_GLFWwindow* window = data;
_glfwInputFramebufferSize(window, width, height);
float aspectRatio;
float targetRatio;
if (!window->monitor)
{
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
{
aspectRatio = (float)width / (float)height;
targetRatio = (float)window->numer / (float)window->denom;
if (aspectRatio < targetRatio)
height = width / targetRatio;
else if (aspectRatio > targetRatio)
width = height * targetRatio;
}
if (window->minwidth != GLFW_DONT_CARE && width < window->minwidth)
width = window->minwidth;
else if (window->maxwidth != GLFW_DONT_CARE && width > window->maxwidth)
width = window->maxwidth;
if (window->minheight != GLFW_DONT_CARE && height < window->minheight)
height = window->minheight;
else if (window->maxheight != GLFW_DONT_CARE && height > window->maxheight)
height = window->maxheight;
}
_glfwInputWindowSize(window, width, height);
_glfwPlatformSetWindowSize(window, width, height);
_glfwInputWindowDamage(window);
@ -429,14 +454,14 @@ void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
// TODO
fprintf(stderr, "_glfwPlatformSetWindowSizeLimits not implemented yet\n");
// TODO: find out how to trigger a resize.
// The actual limits are checked in the wl_shell_surface::configure handler.
}
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
{
// TODO
fprintf(stderr, "_glfwPlatformSetWindowAspectRatio not implemented yet\n");
// TODO: find out how to trigger a resize.
// The actual limits are checked in the wl_shell_surface::configure handler.
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)