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@ -134,9 +134,7 @@ you wish to have the specified attributes.
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Some window hints are hard constraints. These must match the available
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Some window hints are hard constraints. These must match the available
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capabilities _exactly_ for window and context creation to succeed. Hints
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capabilities _exactly_ for window and context creation to succeed. Hints
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that are not hard constraints are matched as closely as possible, but the
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that are not hard constraints are matched as closely as possible, but the
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resulting window and context may differ from what these hints requested. To
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resulting context and framebuffer may differ from what these hints requested.
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find out the actual attributes of the created window and context, use the
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@ref glfwGetWindowAttrib function.
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The following hints are always hard constraints:
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The following hints are always hard constraints:
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- `GLFW_STEREO`
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- `GLFW_STEREO`
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