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Fixed language referring to GLFW 2.

Fixes #476.
This commit is contained in:
Camilla Berglund 2015-03-26 12:42:30 +01:00
parent 4974585d04
commit f3270d4ce8

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@ -134,9 +134,7 @@ you wish to have the specified attributes.
Some window hints are hard constraints. These must match the available
capabilities _exactly_ for window and context creation to succeed. Hints
that are not hard constraints are matched as closely as possible, but the
resulting window and context may differ from what these hints requested. To
find out the actual attributes of the created window and context, use the
@ref glfwGetWindowAttrib function.
resulting context and framebuffer may differ from what these hints requested.
The following hints are always hard constraints:
- `GLFW_STEREO`