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Added documentation cross-references to some tokens.
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@ -456,10 +456,12 @@ extern "C" {
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/*! @brief A regular, overlapped window.
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/*! @brief A regular, overlapped window.
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* @ingroup window
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* @ingroup window
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* @see glfwCreateWindow
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*/
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*/
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#define GLFW_WINDOWED 0x00010001
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#define GLFW_WINDOWED 0x00010001
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/*! @brief A fullscreen window that may changed the monitor's resolution.
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/*! @brief A fullscreen window that may changed the monitor's resolution.
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* @ingroup window
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* @ingroup window
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* @see glfwCreateWindow
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*/
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*/
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#define GLFW_FULLSCREEN 0x00010002
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#define GLFW_FULLSCREEN 0x00010002
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@ -468,88 +470,124 @@ extern "C" {
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* @{ */
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* @{ */
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/*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise.
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/*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise.
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* @see glfwGetWindowParam
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*/
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*/
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#define GLFW_FOCUSED 0x00020001
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#define GLFW_FOCUSED 0x00020001
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/*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise.
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/*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise.
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* @see glfwGetWindowParam
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*/
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*/
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#define GLFW_ICONIFIED 0x00020002
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#define GLFW_ICONIFIED 0x00020002
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/*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE
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/*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE
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* otherwise.
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* otherwise.
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* @see glfwGetWindowParam
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*/
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*/
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#define GLFW_CLOSE_REQUESTED 0x00020003
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#define GLFW_CLOSE_REQUESTED 0x00020003
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/*! @brief The client API version revision.
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/*! @brief The client API version revision.
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* @see glfwGetWindowParam
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*/
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*/
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#define GLFW_CONTEXT_REVISION 0x00020004
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#define GLFW_CONTEXT_REVISION 0x00020004
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/*! @brief The bit depth of the red component of the color buffer.
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/*! @brief The bit depth of the red component of the color buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_RED_BITS 0x00021000
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#define GLFW_RED_BITS 0x00021000
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/*! @brief The bit depth of the green component of the color buffer.
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/*! @brief The bit depth of the green component of the color buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_GREEN_BITS 0x00021001
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#define GLFW_GREEN_BITS 0x00021001
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/*! @brief The bit depth of the blue component of the color buffer.
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/*! @brief The bit depth of the blue component of the color buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_BLUE_BITS 0x00021002
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#define GLFW_BLUE_BITS 0x00021002
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/*! @brief The bit depth of the alpha component of the color buffer.
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/*! @brief The bit depth of the alpha component of the color buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_ALPHA_BITS 0x00021003
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#define GLFW_ALPHA_BITS 0x00021003
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/*! @brief The bit depth of the depth buffer of the default framebuffer.
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/*! @brief The bit depth of the depth buffer of the default framebuffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_DEPTH_BITS 0x00021004
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#define GLFW_DEPTH_BITS 0x00021004
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/*! @brief The bit depth of the stencil buffer of the default framebuffer.
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/*! @brief The bit depth of the stencil buffer of the default framebuffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_STENCIL_BITS 0x00021005
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#define GLFW_STENCIL_BITS 0x00021005
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/*! @brief The monitor refresh rate.
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/*! @brief The monitor refresh rate.
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* @see glfwWindowHint glfwGetWindowParam
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*/
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*/
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#define GLFW_REFRESH_RATE 0x00021006
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#define GLFW_REFRESH_RATE 0x00021006
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/*! @brief The bit depth of the red component of the accumulation buffer.
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/*! @brief The bit depth of the red component of the accumulation buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_ACCUM_RED_BITS 0x00021007
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#define GLFW_ACCUM_RED_BITS 0x00021007
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/*! @brief The bit depth of the red component of the accumulation buffer.
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/*! @brief The bit depth of the red component of the accumulation buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_ACCUM_GREEN_BITS 0x00021008
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#define GLFW_ACCUM_GREEN_BITS 0x00021008
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/*! @brief The bit depth of the red component of the accumulation buffer.
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/*! @brief The bit depth of the red component of the accumulation buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_ACCUM_BLUE_BITS 0x00021009
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#define GLFW_ACCUM_BLUE_BITS 0x00021009
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/*! @brief The bit depth of the red component of the accumulation buffer.
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/*! @brief The bit depth of the red component of the accumulation buffer.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
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#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
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/*! @brief The number of auxiliary buffers.
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/*! @brief The number of auxiliary buffers.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_AUX_BUFFERS 0x0002100B
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#define GLFW_AUX_BUFFERS 0x0002100B
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/*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise.
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/*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_STEREO 0x0002100C
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#define GLFW_STEREO 0x0002100C
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/*! @brief The number of samples used for default framebuffer multisampling, or
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/*! @brief The number of samples used for default framebuffer multisampling, or
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* zero to disable multisampling.
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* zero to disable multisampling.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_FSAA_SAMPLES 0x0002100E
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#define GLFW_FSAA_SAMPLES 0x0002100E
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/*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
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/*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
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* otherwise.
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* otherwise.
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* @see glfwWindowHint
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*/
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*/
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#define GLFW_SRGB_CAPABLE 0x0002100F
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#define GLFW_SRGB_CAPABLE 0x0002100F
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/*! @brief The @link clients client API @endlink to create a context for.
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/*! @brief The @link clients client API @endlink to create a context for.
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* @see glfwWindowHint glfwGetWindowParam
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*/
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*/
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#define GLFW_CLIENT_API 0x00022000
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#define GLFW_CLIENT_API 0x00022000
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/*! @see glfwWindowHint glfwGetWindowParam
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*/
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#define GLFW_CONTEXT_VERSION_MAJOR 0x00022001
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#define GLFW_CONTEXT_VERSION_MAJOR 0x00022001
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/*! @see glfwWindowHint glfwGetWindowParam
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*/
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#define GLFW_CONTEXT_VERSION_MINOR 0x00022002
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#define GLFW_CONTEXT_VERSION_MINOR 0x00022002
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/*! @see glfwWindowHint glfwGetWindowParam
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*/
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#define GLFW_CONTEXT_ROBUSTNESS 0x00022003
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#define GLFW_CONTEXT_ROBUSTNESS 0x00022003
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/*! @see glfwWindowHint glfwGetWindowParam
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*/
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#define GLFW_OPENGL_FORWARD_COMPAT 0x00022004
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#define GLFW_OPENGL_FORWARD_COMPAT 0x00022004
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/*! @see glfwWindowHint glfwGetWindowParam
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*/
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005
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/*! @see glfwWindowHint glfwGetWindowParam
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*/
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#define GLFW_OPENGL_PROFILE 0x00022006
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#define GLFW_OPENGL_PROFILE 0x00022006
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/*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise.
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/*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise.
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* @see glfwWindowHint glfwGetWindowParam
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*/
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*/
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#define GLFW_RESIZABLE 0x00022007
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#define GLFW_RESIZABLE 0x00022007
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/*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise.
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/*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise.
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* @see glfwWindowHint glfwGetWindowParam
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*/
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*/
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#define GLFW_VISIBLE 0x00022008
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#define GLFW_VISIBLE 0x00022008
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/*! @brief The x-coordinate, in pixels, of the upper-left corner of the
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/*! @brief The x-coordinate, in pixels, of the upper-left corner of the
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* client area of the window.
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* client area of the window.
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* @see glfwWindowHint glfwGetWindowParam
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*/
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*/
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#define GLFW_POSITION_X 0x00022009
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#define GLFW_POSITION_X 0x00022009
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/*! @brief The y-coordinate, in pixels, of the upper-left corner of the
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/*! @brief The y-coordinate, in pixels, of the upper-left corner of the
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* client area of the window.
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* client area of the window.
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* @see glfwWindowHint glfwGetWindowParam
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*/
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*/
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#define GLFW_POSITION_Y 0x0002200A
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#define GLFW_POSITION_Y 0x0002200A
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