Luflosi
b488c3f87f
Make _glfwPlatformInitJoysticks() return the correct type in null_joystick
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This code was introduced in 782e6b6cef
.
Closes #1745 .
2020-08-08 22:51:50 +02:00
Camilla Löwy
782e6b6cef
Make joystick platform code init on demand
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This makes joystick support initialize the first time a joystick
function is called, including those gamepad functions that are layered
on top of joystick functions.
Related to #1284 .
Related to #1646 .
2020-07-21 17:38:56 +02:00
Camilla Löwy
56aad76b16
Add C dialect reminders to each source file
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Files built for Win32 must use C89 style declarations for compatibility
with VS 2010 and 2012, which are still supported by GLFW.
2019-05-24 14:43:49 +02:00
Camilla Löwy
a337c56848
Start 3.4
2019-04-16 23:08:39 +02:00
Camilla Löwy
ab118b2529
Fix copyright years (somewhat)
2019-04-15 20:50:00 +02:00
Michał Cichoń
afbd589348
Fix function signature in null joystick backend
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Related to #1043 .
2017-07-13 01:28:02 +02:00
Camilla Löwy
953106e74d
Add support for SDL_GameControllerDB
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This adds support for importing and applying mappings from the
SDL_GameControllerDB database.
Related to #900 .
2017-07-07 15:52:33 +02:00
Camilla Löwy
343288c1f6
Fix line endings
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[ci skip]
2017-02-11 21:17:26 +01:00
Camilla Löwy
67a55efa27
Add null joystick backend
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This prepares the X11 backend to support other joystick APIs, for
example the FreeBSD libusb one.
2017-02-01 03:07:25 +01:00