//======================================================================== // GLFW 3.1 IOKit - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2009-2010 Camilla Berglund // Copyright (c) 2012 Torsten Walluhn // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include #include #include #include //------------------------------------------------------------------------ // Joystick element information //------------------------------------------------------------------------ typedef struct { IOHIDElementRef elementRef; long min; long max; long minReport; long maxReport; } _GLFWjoyelement; static void getElementsCFArrayHandler(const void* value, void* parameter); // Adds an element to the specified joystick // static void addJoystickElement(_GLFWjoydevice* joystick, IOHIDElementRef elementRef) { IOHIDElementType elementType; long usagePage, usage; CFMutableArrayRef elementsArray = NULL; elementType = IOHIDElementGetType(elementRef); usagePage = IOHIDElementGetUsagePage(elementRef); usage = IOHIDElementGetUsage(elementRef); if ((elementType == kIOHIDElementTypeInput_Axis) || (elementType == kIOHIDElementTypeInput_Button) || (elementType == kIOHIDElementTypeInput_Misc)) { switch (usagePage) { case kHIDPage_GenericDesktop: { switch (usage) { case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Z: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: case kHIDUsage_GD_Rz: case kHIDUsage_GD_Slider: case kHIDUsage_GD_Dial: case kHIDUsage_GD_Wheel: elementsArray = joystick->axisElements; break; case kHIDUsage_GD_Hatswitch: elementsArray = joystick->hatElements; break; } break; } case kHIDPage_Button: elementsArray = joystick->buttonElements; break; default: break; } if (elementsArray) { _GLFWjoyelement* element = calloc(1, sizeof(_GLFWjoyelement)); CFArrayAppendValue(elementsArray, element); element->elementRef = elementRef; element->minReport = IOHIDElementGetLogicalMin(elementRef); element->maxReport = IOHIDElementGetLogicalMax(elementRef); } } else { CFArrayRef array = IOHIDElementGetChildren(elementRef); if (array) { if (CFGetTypeID(array) == CFArrayGetTypeID()) { CFRange range = { 0, CFArrayGetCount(array) }; CFArrayApplyFunction(array, range, getElementsCFArrayHandler, joystick); } } } } // Adds an element to the specified joystick // static void getElementsCFArrayHandler(const void* value, void* parameter) { if (CFGetTypeID(value) == IOHIDElementGetTypeID()) addJoystickElement((_GLFWjoydevice*) parameter, (IOHIDElementRef) value); } // Returns the value of the specified element of the specified joystick // static long getElementValue(_GLFWjoydevice* joystick, _GLFWjoyelement* element) { IOReturn result = kIOReturnSuccess; IOHIDValueRef valueRef; long value = 0; if (joystick && element && joystick->deviceRef) { result = IOHIDDeviceGetValue(joystick->deviceRef, element->elementRef, &valueRef); if (kIOReturnSuccess == result) { value = IOHIDValueGetIntegerValue(valueRef); // Record min and max for auto calibration if (value < element->minReport) element->minReport = value; if (value > element->maxReport) element->maxReport = value; } } // Auto user scale return value; } // Removes the specified joystick // static void removeJoystick(_GLFWjoydevice* joystick) { int i; if (!joystick->present) return; for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++) free((void*) CFArrayGetValueAtIndex(joystick->axisElements, i)); CFArrayRemoveAllValues(joystick->axisElements); CFRelease(joystick->axisElements); for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++) free((void*) CFArrayGetValueAtIndex(joystick->buttonElements, i)); CFArrayRemoveAllValues(joystick->buttonElements); CFRelease(joystick->buttonElements); for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++) free((void*) CFArrayGetValueAtIndex(joystick->hatElements, i)); CFArrayRemoveAllValues(joystick->hatElements); CFRelease(joystick->hatElements); free(joystick->axes); free(joystick->buttons); memset(joystick, 0, sizeof(_GLFWjoydevice)); } // Polls for joystick events and updates GLFW state // static void pollJoystickEvents(void) { int joy; for (joy = 0; joy <= GLFW_JOYSTICK_LAST; joy++) { CFIndex i; int buttonIndex = 0; _GLFWjoydevice* joystick = _glfw.iokit_js.devices + joy; if (!joystick->present) continue; for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++) { _GLFWjoyelement* button = (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->buttonElements, i); if (getElementValue(joystick, button)) joystick->buttons[buttonIndex++] = GLFW_PRESS; else joystick->buttons[buttonIndex++] = GLFW_RELEASE; } for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++) { _GLFWjoyelement* axis = (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->axisElements, i); long value = getElementValue(joystick, axis); long readScale = axis->maxReport - axis->minReport; if (readScale == 0) joystick->axes[i] = value; else joystick->axes[i] = (2.f * (value - axis->minReport) / readScale) - 1.f; } for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++) { _GLFWjoyelement* hat = (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->hatElements, i); // Bit fields of button presses for each direction, including nil const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; long j, value = getElementValue(joystick, hat); if (value < 0 || value > 8) value = 8; for (j = 0; j < 4; j++) { if (directions[value] & (1 << j)) joystick->buttons[buttonIndex++] = GLFW_PRESS; else joystick->buttons[buttonIndex++] = GLFW_RELEASE; } } } } // Callback for user-initiated joystick addition // static void matchCallback(void* context, IOReturn result, void* sender, IOHIDDeviceRef deviceRef) { _GLFWjoydevice* joystick; int joy; for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) { joystick = _glfw.iokit_js.devices + joy; if (!joystick->present) continue; if (joystick->deviceRef == deviceRef) return; } for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) { joystick = _glfw.iokit_js.devices + joy; if (!joystick->present) break; } if (joy > GLFW_JOYSTICK_LAST) return; joystick->present = GL_TRUE; joystick->deviceRef = deviceRef; CFStringRef name = IOHIDDeviceGetProperty(deviceRef, CFSTR(kIOHIDProductKey)); CFStringGetCString(name, joystick->name, sizeof(joystick->name), kCFStringEncodingUTF8); joystick->axisElements = CFArrayCreateMutable(NULL, 0, NULL); joystick->buttonElements = CFArrayCreateMutable(NULL, 0, NULL); joystick->hatElements = CFArrayCreateMutable(NULL, 0, NULL); CFArrayRef arrayRef = IOHIDDeviceCopyMatchingElements(deviceRef, NULL, kIOHIDOptionsTypeNone); CFRange range = { 0, CFArrayGetCount(arrayRef) }; CFArrayApplyFunction(arrayRef, range, getElementsCFArrayHandler, (void*) joystick); CFRelease(arrayRef); joystick->axes = calloc(CFArrayGetCount(joystick->axisElements), sizeof(float)); joystick->buttons = calloc(CFArrayGetCount(joystick->buttonElements) + CFArrayGetCount(joystick->hatElements) * 4, 1); } // Callback for user-initiated joystick removal // static void removeCallback(void* context, IOReturn result, void* sender, IOHIDDeviceRef deviceRef) { int joy; for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) { _GLFWjoydevice* joystick = _glfw.iokit_js.devices + joy; if (joystick->deviceRef == deviceRef) { removeJoystick(joystick); break; } } } // Creates a dictionary to match against devices with the specified usage page and usage // static CFMutableDictionaryRef createMatchingDictionary(long usagePage, long usage) { CFMutableDictionaryRef result = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); if (result) { CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usagePage); if (pageRef) { CFDictionarySetValue(result, CFSTR(kIOHIDDeviceUsagePageKey), pageRef); CFRelease(pageRef); CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage); if (usageRef) { CFDictionarySetValue(result, CFSTR(kIOHIDDeviceUsageKey), usageRef); CFRelease(usageRef); } } } return result; } ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Initialize joystick interface // void _glfwInitJoysticks(void) { CFMutableArrayRef matchingCFArrayRef; _glfw.iokit_js.managerRef = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone); matchingCFArrayRef = CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks); if (matchingCFArrayRef) { CFDictionaryRef matchingCFDictRef = createMatchingDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_Joystick); if (matchingCFDictRef) { CFArrayAppendValue(matchingCFArrayRef, matchingCFDictRef); CFRelease(matchingCFDictRef); } matchingCFDictRef = createMatchingDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_GamePad); if (matchingCFDictRef) { CFArrayAppendValue(matchingCFArrayRef, matchingCFDictRef); CFRelease(matchingCFDictRef); } matchingCFDictRef = createMatchingDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_MultiAxisController); if (matchingCFDictRef) { CFArrayAppendValue(matchingCFArrayRef, matchingCFDictRef); CFRelease(matchingCFDictRef); } } IOHIDManagerSetDeviceMatchingMultiple(_glfw.iokit_js.managerRef, matchingCFArrayRef); CFRelease(matchingCFArrayRef); IOHIDManagerRegisterDeviceMatchingCallback(_glfw.iokit_js.managerRef, &matchCallback, NULL); IOHIDManagerRegisterDeviceRemovalCallback(_glfw.iokit_js.managerRef, &removeCallback, NULL); IOHIDManagerScheduleWithRunLoop(_glfw.iokit_js.managerRef, CFRunLoopGetMain(), kCFRunLoopDefaultMode); IOHIDManagerOpen(_glfw.iokit_js.managerRef, kIOHIDOptionsTypeNone); // Execute the run loop once in order to register any initially-attached joysticks CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); } // Close all opened joystick handles // void _glfwTerminateJoysticks(void) { int joy; for (joy = 0; joy <= GLFW_JOYSTICK_LAST; joy++) { _GLFWjoydevice* joystick = _glfw.iokit_js.devices + joy; removeJoystick(joystick); } CFRelease(_glfw.iokit_js.managerRef); _glfw.iokit_js.managerRef = NULL; } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// int _glfwPlatformJoystickPresent(int joy) { pollJoystickEvents(); return _glfw.iokit_js.devices[joy].present; } const float* _glfwPlatformGetJoystickAxes(int joy, int* count) { _GLFWjoydevice* joystick = _glfw.iokit_js.devices + joy; pollJoystickEvents(); if (!joystick->present) return NULL; *count = (int) CFArrayGetCount(joystick->axisElements); return joystick->axes; } const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count) { _GLFWjoydevice* joystick = _glfw.iokit_js.devices + joy; pollJoystickEvents(); if (!joystick->present) return NULL; *count = (int) CFArrayGetCount(joystick->buttonElements) + (int) CFArrayGetCount(joystick->hatElements) * 4; return joystick->buttons; } const char* _glfwPlatformGetJoystickName(int joy) { pollJoystickEvents(); return _glfw.iokit_js.devices[joy].name; }