project "GLFW" kind "StaticLib" language "C" staticruntime "on" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { "include/GLFW/glfw3.h", "include/GLFW/glfw3native.h", "src/glfw_config.h", "src/context.c", "src/init.c", "src/input.c", "src/monitor.c", "src/vulkan.c", "src/window.c" } filter "system:linux" pic "On" systemversion "latest" files { "src/x11_init.c", "src/x11_monitor.c", "src/x11_window.c", "src/xkb_unicode.c", "src/posix_time.c", "src/posix_thread.c", "src/glx_context.c", "src/egl_context.c", "src/osmesa_context.c", "src/linux_joystick.c" } defines { "_GLFW_X11" } filter "system:macosx" pic "On" systemversion "latest" sysincludedirs {"include"} files { "src/cocoa_init.m", "src/cocoa_joystick.m", "src/cocoa_monitor.m", "src/cocoa_window.m", "src/cocoa_time.c", "src/posix_thread.c", "src/nsgl_context.m", "src/egl_context.c", "src/osmesa_context.c" } defines { defines "_GLFW_COCOA" } filter "files:**.m" compileas "Objective-C" filter "system:windows" systemversion "latest" files { "src/win32_init.c", "src/win32_joystick.c", "src/win32_monitor.c", "src/win32_time.c", "src/win32_thread.c", "src/win32_window.c", "src/wgl_context.c", "src/egl_context.c", "src/osmesa_context.c" } defines { "_GLFW_WIN32", "_CRT_SECURE_NO_WARNINGS" } filter "configurations:Debug" runtime "Debug" symbols "on" filter "configurations:Release" runtime "Release" optimize "on"