#include "internal.h" ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// int _glfwPlatformCreateWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) { return 0; } void _glfwPlatformDestroyWindow(_GLFWwindow* window) { } void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) { } void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) { } void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) { } void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) { } void _glfwPlatformIconifyWindow(_GLFWwindow* window) { } void _glfwPlatformRestoreWindow(_GLFWwindow* window) { } void _glfwPlatformHideWindow(_GLFWwindow* window) { } void _glfwPlatformPollEvents(void) { } void _glfwPlatformWaitEvents(void) { } void _glfwPlatformPostEmptyEvent(void) { } void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) { } void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) { } void _glfwPlatformShowWindow(_GLFWwindow* window) { } void _glfwPlatformUnhideWindow(_GLFWwindow* window) { } void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) { } int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot) { return 0; } void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) { } void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) { } void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) { } void _glfwPlatformApplyCursorMode(_GLFWwindow* window) { } void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string) { } const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) { return NULL; }