//======================================================================== // GLFW - An OpenGL library // Platform: Win32 // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) { HDC dc; DISPLAY_DEVICE display; ZeroMemory(&display, sizeof(DISPLAY_DEVICE)); display.cb = sizeof(DISPLAY_DEVICE); EnumDisplayDevices(monitor->win32.name, 0, &display, 0); dc = CreateDC(L"DISPLAY", display.DeviceString, NULL, NULL); GetDeviceGammaRamp(dc, (WORD*) ramp); DeleteDC(dc); } void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) { HDC dc; DISPLAY_DEVICE display; ZeroMemory(&display, sizeof(DISPLAY_DEVICE)); display.cb = sizeof(DISPLAY_DEVICE); EnumDisplayDevices(monitor->win32.name, 0, &display, 0); dc = CreateDC(L"DISPLAY", display.DeviceString, NULL, NULL); SetDeviceGammaRamp(dc, (WORD*) ramp); DeleteDC(dc); }