//======================================================================== // GLFW - An OpenGL library // Platform: X11 (Unix) // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// _GLFWdisplay** _glfwCreateDisplay(_GLFWdisplay** current, DISPLAY_DEVICE* adapter, DISPLAY_DEVICE* monitor, DEVMODE* setting) { HDC dc = NULL; *current = _glfwMalloc(sizeof(_GLFWdisplay)); memset(*current, 0, sizeof(_GLFWdisplay)); dc = CreateDC("DISPLAY", monitor->DeviceString, NULL, NULL); (*current)->physicalWidth = GetDeviceCaps(dc, HORZSIZE); (*current)->physicalHeight = GetDeviceCaps(dc, VERTSIZE); DeleteDC(dc); memcpy((*current)->deviceName, monitor->DeviceName, GLFW_DISPLAY_PARAM_S_NAME_LEN+1); (*current)->deviceName[GLFW_DISPLAY_PARAM_S_NAME_LEN] = '\0'; (*current)->screenXPosition = setting->dmPosition.x; (*current)->screenYPosition = setting->dmPosition.y; return &((*current)->next); } _GLFWdisplay* _glfwDestroyDisplay(_GLFWdisplay* display) { _GLFWdisplay* result; result = display->next; _glfwFree(display); return result; } void _glfwInitDisplays(void) { _GLFWdisplay** curDisplay; DISPLAY_DEVICE adapter; DWORD adapterNum; DISPLAY_DEVICE monitor; DEVMODE setting; DWORD settingNum; curDisplay = &_glfwLibrary.displayListHead; adapter.cb = sizeof(DISPLAY_DEVICE); adapterNum = 0; monitor.cb = sizeof(DISPLAY_DEVICE); setting.dmSize = sizeof(DEVMODE); settingNum = 0; while(EnumDisplayDevices(NULL, adapterNum++, &adapter, 0)) { if(adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) { continue; } EnumDisplaySettingsEx(adapter.DeviceName, ENUM_CURRENT_SETTINGS, &setting, EDS_ROTATEDMODE); EnumDisplayDevices(adapter.DeviceName, 0, &monitor, 0); curDisplay = _glfwCreateDisplay(curDisplay, &adapter, &monitor, &setting); } } void _glfwTerminateDisplays(void) { while(_glfwLibrary.displayListHead) _glfwLibrary.displayListHead = _glfwDestroyDisplay(_glfwLibrary.displayListHead); }